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The world around you and the lore of the Fallout world, it's very important to us, and we've always loved it. It was that world we wanted to make come alive. In addition, I think the basic character system of Fallout, with your SPECIAL attributes and perks, is something we've tried hard to maintain. It's a great system, where you have to make hard choices and those choices really define who you're going to be and what type of game you're going to play. That number is artificially inflated, in that what you get at the very end is based on a number of things you've done. Some of those tweaks to the ending are pretty small, so I think it's better to simply say the game has multiple endings based on what you did. Some of the really big decisions that affect the end you make right at the end, but some of them deal more with your karma, and how you've lived your life. |
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[Via Videogaming247]
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3 Comments
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He flat-out admitted to lying about the endings saying that the story is pretty much a straight line, and still you say that "it looks like the game is in good hands".
The writer of this article has obviously not played the original games.
Don't buy this travesty of a game.
Todd Howard was correcting Peter Hines, who in turn didn't say 12, he said 'nine to twelve' because it hadn't yet been decided. So Howard isn't lying, he's being honest.
And as someone who played through both the original and the sequel (and that crappy Tactics one) I can say that I am very excited about this game and think it's most definitely in good hands.
I just wish the next legacy franchise they do hope to bring back from the dead stays -+faithful+-. I own all of the older Fallout games, and I don't see myself picking this game up. PC, PS3 or 360-wise.
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