Posted Jul 09, 2008 at 08:27PM by Glen D.
Listed in:
News,
PlayStation Network,
Games,
Bionic Commando
Tags:
Capcom,
DualShock,
PlayStation Network,
Remote Play
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Capcom has started posting on the PlayStation blogs and they're gushing with new details for the upcoming PSN release Bionic Commando Rearmed . This week, a couple of features exclusive to the PS3 version were dropped along with a hint of more big revelations to come. See the full article for that details. |
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Posted Apr 27, 2008 at 01:01PM by Isaac C.
Listed in:
Interviews,
News,
PlayStation Network,
Games,
Bionic Commando
Tags:
Capcom,
Sony,
Playstation Home
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A recent interview with Ben Judd, the producer of Bionic Commando and Bionic Commando Rearmed, reveals new details on both games. Judd talks about the possibility of Home support, achievements on the PlayStation 3 version, a mysterious add-on, the reason why it's not getting released on the Wii, and more. Details in the full article. |
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Posted Apr 24, 2008 at 04:57AM by Jay P.
Listed in:
News,
Games,
Bionic Commando
Tags:
Capcom
Ó
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Posted Apr 16, 2008 at 10:19PM by Abraham A.
Listed in:
Previews,
Games,
Bionic Commando
Tags:
Capcom,
NES,
Remote Play
Ó
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In an interview, Capcom producer Ben Judd stated that a PSP port of Bionic Commando Rearmed (PlayStation 3, Xbox 360, and PC) is "near impossible," though it's still playable on the handheld. How? Find out about that and many other juicy details revealed by the Capcom producer by clicking on "read more" below. |
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Posted Apr 02, 2008 at 02:50AM by Ryan A.
Listed in:
News,
Games,
Bionic Commando
Tags:
Capcom
Ó
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Apparently, the game Bionic Commando for the PlayStation 3, Xbox 360, and Games for Windows platforms is not only coming with new graphics and engine but a new set of tunes as well. Capcom Producer Ben Judd just gave players a preview on this which you can read about at the full article. |
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Posted Feb 26, 2008 at 03:36AM by David T.
Listed in:
Interviews,
PlayStation Network,
Games,
Bionic Commando
Tags:
Capcom,
Japan,
Sony,
Keiji Inafune,
Remote Play
Ó
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Granted, it's no fun to be on the receiving end of nagging, though sometimes it can help lead to good things, such as Bionic Commando. Let game producer Ben Judd tell you how nagging and the Sony's PSP played a part in the production of the game (besides the confirmed Remote Play version, that is). We've got a "nagging" feeling you'll find the info in the full article, right after the jump. |
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Posted Feb 21, 2008 at 08:13AM by Glen D.
Listed in:
News,
Games,
Bionic Commando
Tags:
Capcom,
Sony,
NES
Ó
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Capcom's upcoming action title Bionic Commando (PC, Xbox 360, PS3) is looking to treat both its host consoles fairly with the same feature set. An example of this is the company's recent announcement that the Sony PlayStation 3 version will have an answer to the Xbox 360's Achievements scheme. Details on that can be found in the full article. |
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Posted Feb 08, 2008 at 10:29PM by Sally B.
Listed in:
News,
Games,
Bionic Commando
Tags:
Capcom
Ó
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We just can't wait after Capcom announced that they're going to do a remake of the old classic, Bionic Commando (PC, Xbox 360, PS3). And guess what? Less than a month after its announcement, the PC, Xbox and PS3 version of Bionic Commando is already well into its Alpha phase. Are we going to get some Bionic Commando goodness sooner than we thought? Read more details in the full article. |
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Posted Jan 18, 2008 at 10:12AM by Charles D.
Listed in:
News,
PlayStation Network,
Games,
Bionic Commando
Tags:
Capcom,
Xbox Live Arcade,
PlayStation Network
Ó
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With all the news about the new Bionic Commando (PC, Xbox 360, PS3) sequel flying around, doesn't it make you nostalgic for the original game that came out 20 years ago? Well, Capcom has announced that it will be delivering a remake of the classic 2D action platformer as a digital download with Bionic Commando Rearmed for the Xbox Live Arcade, PlayStation Network and PC.For more details on this classic remake, check out the full article after the jump! |
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Posted Jan 14, 2008 at 01:43AM by Charles D.
Listed in:
Interviews,
Games,
Bionic Commando
Tags:
Capcom,
Benn Judd
Page 1
Ó
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He talks about the very dynamic swinging mechanism which made the original game so popular, as well as a possible Wii version for the game. Read more about the interview with Benn Judd after the jump! |
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