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Terrain has its advantages and disadvantages. Choosing higher ground for example is better for ambush, defense, and sniping. So what if you can change the terrain to your advantage? That exact premise can be found in LucasArt's upcoming videogame called Fracture. |
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6 Comments
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The trailer says 2008... not summer of this year.
looks cool. LucasArts is defiently moving forward when it comes to physics in games (they are also using the new ragdoll AI and life-like destructive items in the new star wars game, cant remember what they are called)
Cant wait till other developers follow and bring some real next-gen physics and AI.
that game looks pretty dumb guys... Running around moving dirt? Yah, it looks clean, with interesting physics, but seriously.. it's a new genre, FPD first person digger.... I'm gonna go out on a limb here and say that it'll tank, pretty bad.
i agree it is rather homosexual. right up our street :D
Not sure how adding terrain deormation to an FPS makes it dumb.
You do realize that this is probably only one of the many new gameplay elements this game will bring to the table....and if you really want to I am sure you can still play it like an old-skool shooter....just you won't be as effective...
I personally think it looks super tight...
LOL this is like dig-dug meets The Terminator!!
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