Posted Jan 19, 2008 at 02:28PM by Glen D. Listed in: Interviews, Dark Sector, Videos, Games Tags: Microsoft, Max Payne, Sony, Canada, Digital Extremes
Ó

Ever wondered why the good-looking Dark Sector (Xbox 360, PlayStation 3) is a third-person shooter when it could have just as easily been a first-person affair? There's a reason behind it and the devs over at Canada-based Digital Extremes will tell you about it in the video below.

Along the way, they'll tell you about the challenges that developing a third-person shooter entail. They'll give you references to such hits as Call of Duty 4: Modern Warfare, God of War, and even the old favorite Max Payne.

Without further ado, here's Digital Extremes in their Expanding Horizons interview about Dark Sector. Enjoy!


Buy: [Dark Sector for PS3]

Buy: [Dark Sector for Xbox 360]




Permalink  |   Email this  |   Linking Blogs   |   Digg It!

Bookmark / Find this article on:


0 Comments


Sort by:


Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!