Posted Aug 02, 2006 at 03:37AM by Remi M. Listed in: Interviews, Frontlines: Fuel of War Tags: Kaos Studios, HDR, Frank DeLise
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Frontlines: Fuels of War

Frontlines: Fuel of War for Xbox 360 and PS3 is still far from being available in your friendly-neighborhood stores, since it is slated for a Fall 2007 release. The game, in case, you are a newbie, is set 20 years in the future, as the world’s dependence on oil increases, so does the tensions. Survival of the fittest is the name of the game as countries scrimmage to secure their economic sources. Small outbreaks turn into a full scale war. This causes new alliances to be formed, and you must now decide which side you will fight for: the Western Coalition or Red Star Alliance.

Kaos Studios' General Manager, Frank DeLise, sheds some light about the FFOW's title, gameplay, maps, and multiplayer gaming. The title is obviously politically motivated, as DeLise explains, "it’s the FUEL that drives us to the “Frontlines” of tomorrow to our next great “War.” Fuel has dual meanings, obviously from our dependency on Oil and is what Fuels a global war. Frontlines came from the game mechanic that allows us to be on the front of a battle...So Frontlines is the franchise name and Fuel of War is the beginning of the global war."

He also believes that developing the game on the Unreal 3 Engine was a good choice since they plan on devoting their time on developing the gameplay and not on designing a game engine. When asked about the gameplay, he mentions that "in FFOW you are always chipping away at the battle and you can form new strategies as you go. For Multiplayer, I [DeLise] really want teamwork to matter. In FFOW, teamwork truly makes your team stronger. More than two people in a vehicle make vehicles much more powerful by target sharing and counter measures, the frontline only moves forward if you work as a team, so expect to see some really cool team based features using the latest military equipment."

A game like FFOW would of course be incomplete without game maps. For now, DeLise divulged that they are planning to have tight infantry maps and large scale Tank/Air battle maps in both Single Player and Multiplayer. HDR support is definitely in the picture.


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   by This Sucks (Unregistered) - 2006-08-02
 » its shiit

yeh.



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