Posted Dec 15, 2008 at 11:00AM by Gino D.
Listed in:
News,
Videos,
PlayStation Network,
Games,
God of War III
Tags:
Sony,
PS2,
Kratos
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Seen the recent God of War 3 trailer? I'm sure you have. It's not everyone's "OMFGBBQ" moment, but nonetheless, it's looking damn pretty as a peach (a peach with a gruff voice, scars, and generally barbaric, all of which in a good way).
Following the VGA event, Sony tapped the media via press release, finally talking about the actual engine they're using for the game. For one, it's built from the ground up with all the new tech the team has mustered since the development of GoW2 for the PS2. They're now promising a game that's quadrupled in scale since the previous game - meaning four times the texture resolution you've seen before. There's your "painting come to life" factor. Now since we promised it earlier, here's the VGA teaser trailer once more, but of a higher quality now: The trailer's now also been made available via PSN today, so check it out once you have the time. Now. Moving on... The press release also talks a bit about the story and setting in the game. Following events in the previous game, you can definitely expect that GoW3 will indeed be set on Mt. Olympus. There's nothing really surprising here, but it's still worthy of note. I'm not sure if this is metaphorical press release speech, but apparently, Kratos is also going deeper (emphasis made by me): Set in the realm of Greek mythology, God of War 3 is a single-player game that [....blah blah blah PR speak and whatnot - hype hype hype] Kratos, as he treads through the intimidating heights of Mt. Olympus and the dark depths of Hell once more to seek revenge on those who have betrayed him. Man, if we're going to Hell, I hope it won't involve having to climb those rotating pillars of death again. Ugh. The most irritatingly frustrating gaming moments that's tested my hand-eye coordination. Related articles:
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8 Comments
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» 4x resolution
Is just doubling the width and the height
512 x 512 x 4 = 1024 x 1024
yes, it's a fairly decent jump, but not all that crazy
Is just doubling the width and the height
512 x 512 x 4 = 1024 x 1024
yes, it's a fairly decent jump, but not all that crazy
» nope, it's quadrippling it
512 * 512 + 262144
1024 * 1024 + 1048576
1048576 / 262144 + 4
this is a 2 dimensional plane, not 1.
512 * 512 + 262144
1024 * 1024 + 1048576
1048576 / 262144 + 4
this is a 2 dimensional plane, not 1.
» plus -> equals
the plus sign is supposed to be an equal sign, but it seems this forum changes some characters.
the plus sign is supposed to be an equal sign, but it seems this forum changes some characters.
» mathematical dunce
clearly I am showing you that
4 times a 512x512 image is the same as a 1024x1024 image
when you double the length and width of a rectangle or square, you quadruple the surface area
clearly I am showing you that
4 times a 512x512 image is the same as a 1024x1024 image
when you double the length and width of a rectangle or square, you quadruple the surface area
» Blog is not Forum
This is a blog. The forums are somewhere else.
This is a blog. The forums are somewhere else.
» .
ps3 is takin number 1 for 09 for sure with games like killzone 2 white knight chronicles final fantasy 13 cuz its comin first 2 ps3 god of war 3 ratchet and clank future 3 uncharted 2 (aplause)lol
ps3 is takin number 1 for 09 for sure with games like killzone 2 white knight chronicles final fantasy 13 cuz its comin first 2 ps3 god of war 3 ratchet and clank future 3 uncharted 2 (aplause)lol
» lol
'... and the dark depths of Hell ...'
it wouldnt be a gow game if you didnt die and have to climb your ass back outta hell
'... and the dark depths of Hell ...'
it wouldnt be a gow game if you didnt die and have to climb your ass back outta hell
» What?
"Man, if we're going to Hell, I hope it won't involve having to climb those rotating pillars of death again. Ugh. The most irritatingly frustrating gaming moments that's tested my hand-eye coordination."
This was hard for you?... Try in God of War 1 ( I think ) to stay on the little platform ( bonus after you finish the game ) with all the ennemies attacking you till you're at the top... my god, it took me 6 hours in a row with a friend (one time me, next him), lol. (Took me less time to finish the mercenaries in resident evil 4... well not by much, around 5 hours in a row for the mercs, lol, I'm unstoppable :d)
"Man, if we're going to Hell, I hope it won't involve having to climb those rotating pillars of death again. Ugh. The most irritatingly frustrating gaming moments that's tested my hand-eye coordination."
This was hard for you?... Try in God of War 1 ( I think ) to stay on the little platform ( bonus after you finish the game ) with all the ennemies attacking you till you're at the top... my god, it took me 6 hours in a row with a friend (one time me, next him), lol. (Took me less time to finish the mercenaries in resident evil 4... well not by much, around 5 hours in a row for the mercs, lol, I'm unstoppable :d)
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