Posted Feb 22, 2008 at 12:26PM by Isaac C. Listed in: Indiana Jones, News, Games Tags: LucasArts, NaturalMotion
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GDC 2008: LucasArts confirms Indiana Jones game now in production - Image 1Lego Indiana Jones won't include the latest Indy movie in its game plot, but perhaps we'll see different in LucasArts' new Indiana Jones game. The studio has announced that the game is now in production, but unfortunately won't be coming out this year. Check out the full article for more details.

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Posted Aug 28, 2006 at 09:20AM by Karl B. Listed in: Indiana Jones, Previews, Videos Tags: LucasArts, Leipzig, Leipzig Games Convention, NaturalMotion, George Lucas
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Indiana Jones 2007Legendary action hero Indiana Jones is making a return to the spotlight in the upcoming Indiana Jones game for the Xbox 360 and PS3. The game, which carries a working title of Indiana Jones 2007, is an epic, original story set in 1939, and is the first from LucasArts with direction from George Lucas himself.

Indiana Jones 2007 features the revolutionary new euphoria technology from NaturalMotion, which delivers never-before-seen life-like action and awareness to every character in real time - so you'll never see the same thing twice.

Combine that with LucasArts' completely interactive Hot Set environments, which makes every setting in Indiana Jones 2007 open-ended and completely destructible in a way that only next-generation consoles can deliver, and you have a title that could finally make up for Indiana Jones & The Last Crusade: The Action Game.

For a taste of what's to come, click on the download link below to download the Indiana Jones 2007 trailer shown at the Leipzig Games Convention. Also check out the new piece of Indy art above. Enjoy, folks.

Download: [Indiana Jones 2007 Leipzig Trailer]

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Posted Aug 03, 2006 at 11:53PM by Myra M. Listed in: Indiana Jones, Marvel: Ultimate Alliance, Games, Tony Hawk's Project 8, Call of Duty 3 Tags: Activision, Gameboy Advance, PS2, LucasArts, Activate Asia
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During the Activate Asia event (which was exclusive to the Asia Pacific region only), attendees got the lowdown on six Activision titles and five LucasArts games. We know that this is something to get excited about so we're here to give a rundown of the eleven games that were showcased during the said event.
  • Guitar Hero II:  Rev up your guitar skills with Guitar Hero II. Apparently, hints were dropped that this game will be made available for Xbox 360 as well, but as rumors go, we can't be 100% sure about this. We can be sure though, that three new songs will be in this game: Madhouse by Anthrax, Shout at the Devil by Motley Crue and Trippin' on a hole in a Paper Heart by The Stone Temple Pilots. Guitar Hero II will be released on November 2006 for the PS2 console.
  • Tony Hawk's Downhill Jam: Tony Hawk fans will be pleased to know that this game will be made available on October 2006 for Nintendo DS, GameBoy Advance and the Wii. So cheer up! You'll be skating along the terrains of Machu Picchu and San Francisco soon.
  • Tony Hawk's Project 8: And while you're at it, you may want to check out another Tony Hawk game, too; available on Xbox, Xbox 360, PS2, PS3 and PSP on November.
  • Marvel:Ultimate Alliance: Now, this is some game to watch out for. Take your pick from your favorite Marvel Characters and send Dr. Doom to oblivion this November. Available on Xbox, Xbox 360, PS2, PS3, PSP, Wii and PC.
  • Call of Duty 3: Enlist for a dangerous WWII military operation this November, available on Xbox, Xbox 360, PS2, PS3, PSP and Wii.
On the other hand, LucasArts' Roster includes the following:
  • Lego Star Wars II: Embark on a mission from a land far, far away with your Xbox, Xbox 360, PS2, PSP, Nintendo DS, Gamecube, GameBoy Advance or PC on the 15th of September.
  • Star Wars Empire at War- Forces of Corruption: And when you're done with Star-Wars, Lego-style, maybe you could go for another round of Jedi fun with this game made for PC, available on October 2006. You could await the release of Next Gen Star Wars and Indiana Jones titles.

guitar hero marvel cod 3



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Posted Jul 27, 2006 at 05:41PM by Rica M. Listed in: Indiana Jones, Previews, Games Tags: LucasArts, NaturalMotion
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To fuel our excitement more about Indiana Jones 2007 (still the game's working name), we're providing you with the latest artwork we've recently come across.

Players will follow the legendary hero's adventures, mishaps and missions set all over the world. The game takes place during Indy's prime, 1939, which is just a year after "Indiana Jones and The Last Crusade."

Players can use several weapons like a revolver, a whip, and even fists to take on enemies. Hopefully we can see in the game exactly what we saw in the "Indiana Jones" movies (and more), especially now that LucasArts, NaturalMotion, and Industrial Light & Magic are working on the game.

Here now are the promised artwork of Indiana Jones 2007 - enjoy!

Indiana Jones 2007
Indiana Jones 2007Indiana Jones 2007Indiana Jones 2007
Indiana Jones 2007



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Posted May 12, 2006 at 03:22PM by Kyle M. Listed in: Indiana Jones, Previews, Games
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LucasArts entertainment have released some information and screenshots on their upcoming next-generation release for the Xbox360 and PS3: Indiana Jones 2007. Now, this may not be the most glamorous of names, but this is a working title, so it'll be changed to something a bit more exotic closer to the release date.
 




Set in 1939, this original Indy story - the first from LucasArts with direction from George Lucas - puts you in the fedora of the legendary adventure hero as he unravels the clues found in ancient artifacts spanning the globe. From San Francisco's Chinatown to the world's most sacred ground, Indy must use his fists, whip and trusty revolver to fight through ruthless opposition and piece together a mystery of biblical proportions.

Indiana Jones 2007 will feature cutting-edge euphoria technology from NaturalMotion, which is supposed to deliver never-before-seen lifelike action and awareness to every character in real time - so you'll never see the same thing twice. For the first time ever, euphoria enables interactive characters to move, act and even think like actual human beings, adapting their behavior on the fly and resulting in a different payoff every single time. Here's some more information for all you Indy fans out there:
  • This epic, original story written with direction by George Lucas - a first for Indiana Jones games - takes place during Indy's prime in 1939, one year after the events of Indiana Jones and The Last Crusade, at a time when the Nazis are embarking upon their attempt to conquer Europe.
  • Use your fists, whip and trusty revolver to take on enemies and experience a down-and-dirty fight like only Indiana Jones delivers.
  • New technologies such as euphoria (a behavioral simulation engine from NaturalMotion) and Digital Molecular Matter (a breakthrough in environmental interaction by Pixelux Entertainment) combine to revolutionize the feeling of realism in a game without the limitations of traditional animation, ensuring a completely unique experience every time.
  • Face off against one of Indiana's most hated longtime rivals, reunite him with old friends, and meet more of his most trusted allies throughout the world.
  • Indiana Jones 2007 is LucasArts' first internally developed title for next-generation consoles, and it represents the first collaboration of talents and technology between LucasArts and Industrial Light & Magic, two companies now finally under one roof at the new Letterman Digital Arts Center in San Francisco's Presidio district.
I don't know about you, but this techno-gabble seems pretty good. Lets hope LucasArts put it in more of their future titles! Here's the rest of the eye Candy.

   
   
  


Download: [Indiana Jones E3 Trailer]

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Posted Apr 29, 2006 at 07:58AM by Alaric S. Listed in: Indiana Jones, Previews
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Indiana JonesLucasArts announced that Indiana Jones nitty-gritty expedition for Xbox 360 and PS3 will feature the euphoria behavioral-simulation engine from NaturalMotion Ltd. This industry first will enable Indiana Jones and his nemesis “to move, act and even think like actual human beings without the limitations of traditional animation… resulting in a series of experiences and payoffs that will never be the same twice.” Furthermore, LucasArts’ hypesquad said euphoria technology means the action isn’t scripted – it’s simulated – making gameplay totally unpredictable.

“A.I. (that's Artificial Intelligence not Artificial Idol) drives character behaviors so that there’s a different payoff every time. We’ve been working with NaturalMotion since 2004 to help bring their groundbreaking technology to games, and there’s no better character to demonstrate it than Indiana Jones.” LucasArts will demonstrate euphoria in action on May 10-12 at the E3 Expo. Aaaaaah! Why do these people torture us so? 



 



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