Posted Oct 02, 2007 at 03:24AM by Ryan A. Listed in: Interviews, Games, White Knight/ Shirokishi Monogatari Tags: Japan, Sony, Level-5, Akihiro Hino
Ó

Level 5 Producer on White Knight Story's combat system - Image 1

Level-5 Producer Akihiro Hino recently entertained an interview for the upcoming PlayStation 3 RPG title White Knight Story. Despite this video game being one of the sleeper titles for Sony's console, it has gained a lot of popularity ever since it was announced back in TGS 2006.

"What we wanted to do was to provide a fantasy story, where the hero is just your typical cool hero that everybody else wants to be. And both Kusuda and I are huge fans of hero-type stories - the superheroes and even the Japanese typical robot hero kind of stories," commented Hino when asked about the inspirations for White Knight Story.

Regarding gameplay, the title will feature a one-button mechanics for all attacks. The Level-5 officials explained that this was done on purpose because they wanted their game to be accessible to many gamers. Despite that, the combat system will sport a customization feature that adopts on the current in-game situations players are in.

Players will reportedly be provided with function slots where they can put the different attacks of their character. These can then be rotated during combats for variety and depending on the weaknesses of the enemies. Hino further explained:


The function slots that we're providing for the combat system...we want that to be incorporated into the player's strategy where, depending on the situation, they re-arrange the different slots with different attacks so that they can fight the enemy based off of their weaknesses and strengths and just incorporate that into their strategy.


Lastly, Akihiro Hino talked about the "White Knight" mode in the game where players will be able to change forms during times theyre encountering enemies much stronger than them. But players have to take note though that this mode is only for a limited time:


The White Knight is much more powerful and offers a much more powerful arsenal to take on the enemy. But, we're not going to provide a free-for-all. The White Knight does have a time limit, so it has to be incorporated into the strategy, and the players have to pick and chose when to best utilize the White Knight.


White Knight Story is expected to hit Western markets after it has been released in Japan later this year.


[Via 1UP] Permalink  |   Email this  |   Linking Blogs   |   Digg It!

Bookmark / Find this article on:


0 Comments


Sort by:


QJ.NET Blog Network RSS Feeds
MyQJ Feed / PDA
MyQJ RSS / PDA
Blog of Blogs Feed / PDA
QJ.NET RSS / PDA
Gaming Consoles Feed / PDA
Nintendo DS RSS / PDA
PlayStation 3 RSS / PDA
PSP Updates RSS / PDA
Wii RSS / PDA
Xbox 360 RSS / PDA
PC Gaming Feed / PDA
Age of Conan RSS / PDA
Games for Windows RSS / PDA
MMORPG RSS / PDA
Tabula Rasa RSS / PDA
World of Warcraft RSS / PDA
Science Feed / PDA
Science RSS / PDA
Technology Feed / PDA
Apple RSS / PDA
Gadgets RSS / PDA
iPhone RSS / PDA
Mobile RSS / PDA
Photography RSS / PDA
Tech RSS / PDA
Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!