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The big difference is you have 'one.' There's one kind of machine for PS3, there's one kind of machine for Xbox 360. So whatever power there is, you can completely exploit it, and you can customize it for that particular CPU, that particular graphics chip, and that particular bandwidth. So you can dig very deeply into the hardware. Whereas on the PC, you wrote a game that was perfectly 100% optimized only for Nvidia, and only for dual-core, you wouldn't sell very many copies of that game. Invariably, you have to have a game that can scale a across a large range of hardware. |
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[Via GamePro]
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9 Comments
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Thats a pretty respectable game developer right there!!! =)
I am looking forward to this one!
That's how it should be. Unlike Cliffy B who talks trash about Gears being impossible on the PS3, which is a load of crap since UT3 is going to be even more demanding hardware wise than Gears was. he's not kissing anyones ass. That's respectable.
Ahhh cant yuo have GEars of war on your system and you dont like it, there there at least you have Resistance !!
"Unlike Cliffy B who talks trash about Gears being impossible on the PS3"
No he didn't. Provide the link! Stop reading cr@p written by fanboys online and mistaking them for facts!!!
Cliff has NEVER said anything like that about Gears of War on the PS3. If he had, it would have CERTAINLY been reported here on QJ, and the thread would have been MASSIVE with fanboys on both sides argueing.
So where is it? It's nowhere to be found, not on QJ or any gaming website.
So please, check your facts before making such claims.
2008 it is....
That's fine, I didn't want this and Halo 3 to be out at/near the same time...
So is this optimized for the Core system?
By his commenst he just means that main hardware (Ie chipsets, CPU, GPU) are all the same in the consoles whereas the PCs all have different hardware configurations.
Epic's claim on a Core Duo system is that if you make a game for one specific type of PC (Core 2 Duo with an 11tybillion GTX card), it won't work as well or at all with different configured PCs (AMD AM2, Pentium 4 EE, etc).
I am glad to know that a company is taking a stand on the lowest common denominator and making sure that their product is truly optimized for each console.
And for the naysayers, Gears can be worked to run on the PS3 and look just as good on the system as it does on the 360. To say it doesn't just proves how much you don't know about programming and what the systems are capable of.
Lastly, there will probably be a GOW mod for PC; and if the PS3 homebrew/mod crew pick up as well as some would like it to, you might even see a GOW mod or two for the PS3.
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It's not that because a game is coming out on three platforms - the 
