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After announcing their revenue report for the third quarter Midway, one of the major game publishers who recently released Stranglehold for the Xbox 360 and PC, recently announced that they have successfully solved their PS3 programming issues. Midway's CEO David Zucker stated that they managed to fix the problem during the development process for both Stranglehold and Unreal Tournament 3. According to Zucker, (The fixes) include... making sure that the framerate, networking, and graphical features are at parity between the platforms. We've also encountered challenges as a result of shipping two of the very first PS3 games using Epic's Unreal Engine 3. |
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1 Comments
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I was sure that unreal wasnt going to be delayed till 08. Its about time they fixed they're "Issues". So cant wait till UT3.
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