Posted Aug 27, 2008 at 10:35PM by Charles D.
Listed in:
News,
Games
Tags:
Christmas,
Unreal Engine,
Europe,
Heroes Over Europe,
Frank Miller
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While fans of Frank Miller's Sin City still have a long wait before they see their favorite comic book heroes' (or anti-heroes in this case) debut on consoles, publisher Red Line has decided to replace Transmission Games as the developer for the said video game title.Red Mile recently confirmed this statement to GameSpot, when the company announced that it will be replacing Transmission with a so far unnamed development house. The reason behind this is that Transmission will be very busy for the rest of the year porting Heroes Over Europe to the Xbox 360 and PlayStation 3. Details regarding the Sin City game has been rather spare, however. Aside from making use of Unreal Engine 3, reports earlier this year indicated that the game will go live by Christmas of 2009 for the Xbox 360, PlayStation 3 and Wii. Related articles: |
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[Via GameSpot]
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14 Jumps
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2 Comments
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» Hell yeah!
As long as they do it right, and Frank Miller himself is happy, I'll be first in line to buy a Sin City game. The movie is one of my favorites, and I don't doubt that the game will be too.
As long as they do it right, and Frank Miller himself is happy, I'll be first in line to buy a Sin City game. The movie is one of my favorites, and I don't doubt that the game will be too.
» ...
I like the way they have 3 different story's in one movie. If they can make all the 3 story's in the game. I be happy to buy it.
I like the way they have 3 different story's in one movie. If they can make all the 3 story's in the game. I be happy to buy it.
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