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IGN sat down with the Insomniac Games development team behind Resistance: Fall of Man to discuss all the hot topics that we've picked up on before: all those weapons, the 40-man multiplayer frag-fest, and of course, that it's so big only a PS3, Cell, and Blu-Ray could handle it. Along the way they drop in hints about the two lead characters, tilt control, and some strategic pointers to keep in mind when the Chimera come a-knocking this fall. |
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[Via IGN]
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8 Comments
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This is the launch game that's holding me back from joining my 360 friends. As with a lot of people, I want a 360 OR a ps3 for showing off my home theatre, and the wii for playing games with my wife and for the unique experiences. It's pretty crappy waiting though....
Dude... dont talk about your wife on a gaming site. Thats just taboo:)
Disc size is not that important, but transfer rate is.
Br means just more lame pre-rendered cut scenes.
Lol, sorry, wrong topic! :D
I like CGI, I don't understand why people hate it so much. It really can add to the experience if integrated well.
Remember the Onimusha 3 opening CGI, that was bloody brilliant.
games looks like some one use the poo ray colour on it
brown brown and more yellow brown
it really would look like that, in RL i have had some bad thunder storms make it look all green, and some that make it all orange.would you rather have blue skys pretty white clouds and colorful birds flying around
Not to sound superficial, but I've lost all my interest in this game. There's an ASTOUNDING level of difference between 30 and 60 FPS. I don't care about the graphics so much but I was atleast expecting solid 60FPS with no slowdown from the next-generation.
But yes, egads the textures are bad.
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