Posted Oct 26, 2006 at 07:12AM by Tim Y. Listed in: Tom Clancy's Splinter Cell: Double Agent Tags: Ubisoft, artificial intelligence, SpirOps, Axel Buendia, Olivier Saillant, Drive Oriented
Ó

Dbl AgentRalph Waldo Emerson once said "Build a better mousetrap and the world will beat a path to your door." We're not too sure if he was a Splinter Cell fan, but from the looks of it, he was.

AI developer SpirOps just announced that the enemy AI in Splinter Cell: Double Agent will be running on their latest-generation Artificial Intelligence programming.

The AI will be running on SpirOps' "Drive Oriented" technology, which allows the virtual character they're programmed into to independently learn from their surrounding environment and the player's behaviors to better their own battlefield survivability - much like how a real soldier adapts.

“Bots had to be a realistic alternative to human players. We needed an AI solution that could handle various human behaviors while letting us keep control over the game. SpirOps AI, thanks to its Drive Oriented layer approach, totally fit this need.” said Olivier Saillant, Lead Programmer for Ubisoft’s Annecy Studio.

The AI will be used in the game's multiplayer mode, and will be the first time that bots are to be placed in a Splinter Cell game. Axel Buendia, SpirOps CEO:“Artificial Intelligence is one of the major steps forward in next generation gaming and together, SpirOps AI and Ubisoft are bringing life to games.”

Somewhere out there, Hideo Kojima-san is probably reading this, and googling SpirOps' web site....


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5 Comments


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   by . (Unregistered) - 2006-10-26
 » .

will be running?

It's already out O_o

   by TheSh0wstopper (Unregistered) - 2006-10-26
 » Its not AI

AI my @ss. The computer drones straight up cheat. They "KNOW" exactly where you are going and where you are. Anyone who plays the game knows what i am talking about. You can be up in a scaffold in complete shadows and they run in the room and look rright at you and start shooting. or how about the amazing gfrenades they launch at you when you just enter a shaft. its not AI its just plain cheating
Sh0wstopper

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   by 666 (Unregistered) - 2006-10-26
 » 666

What does this have to do with the PS3?


   Re: xbox 360 owner (Unregistered) - 2006-10-26
 » dats what i was thinking

splitercell 4 is not going to be on ps3..what its doing here?????
   by bill bob (Unregistered) - 2006-10-26
 » rubbish

I paid £0.00 for this game and I thought the AI was rubbish. I snapped my verbatim one I completed the game.



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