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I'm very, very interested in digital distribution and the potential it has. PlayStation Network is extremely interesting because it's a more flexible space. We made an in-road with Anniversary on 360, and it was a full game essentially, but Microsoft is only slowly increasing requirements and opening up the constraints of Xbox Live. It's been a slow process, whereas PSN hasn't been restricted by size, they've just done Warhawk for example.
The additional downloadable content for titles like Guitar Hero is making a lot of money. As well as that, digital distribution isn't just about how to get a game but how to stimulate communities after the game has been released. Once users have bought into the IP you can continue to keep that community alive and get revenue from it. |
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[Via Games Industry]
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10 Comments
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I'm pretty sure this will start the flame wars again....
this thing is so obvious, of course PSN is flexible, there is no game size limit, and you can use your own server to host online services.
now how about giving us PSN users some of those FREE tomb raider games that are supported by ads?
Of course XBL is limited, it's made by Microsoft. What did you expect? Something good? lol.
Haha, xbox live, what a waste.
But dont act stupid peoples... Exactly what you guys posted is what will make a xbox person get mad then he'll say somthing about the PS3 (or PSN in this case) then we're stuck in a dumbas5 argument.
Its Microsoft, did you really expect them to be small and soft?
Exactly the opposite, most would agree.
Although I can't really say I like either more...
Then again I'm not a developer who gets paid alot by Sony to say stuff either. (Its always a possibility, XD)
Haha oh man if only my 360 fanboy friends could read this! This is good news indeed
Xbox users can read this, it's posted on the Xbox section too.
We're not stupid. I think they probably realise some content is better released on PSN as it's more open.
I love my Xbox and think that the online game portion of it is the best I've seen, absolutely fantastic but it's a very closed system with a long certification process that usually does nothing to stop hugh game breaking bugs being in the stuff.
I picked up a ps3 the other day so I'll be able to play UT3 with user mods and mouse/keyb which I jsut can't see happening on the 360.
Each one is very good in it's own way.
I admit that I use PSN more than XBL, mostly because I prefer the interface - it's far more user friendly (on HD anyway). When demo's are reaching 2Gb in size, I think MS will have to rethink their XBL service limits a little.
It is frustrating though - I don't think any one of the current generation systems is a clear winner as they all have their strengths (probably how I ended up with all 3...) but if Sony's model helps improve Microsoft's, then I don't think Xbox owners have anything to complain about.
xbox has the way more games and download content. but right now what sets it apart is the fact that u can chat to friends and play diffrent games. ps3 has better streaming and less restrictions on it and the sixaxis needs to be put to it's full potental its almost like having a 3rd anlog stick. its slowly catching up to xbox in that their comming out with psn cards now cuz not every one can get a credit card. and if its anything like the psp the ps3 upgradeable firmware has no limits of extra things they can add on to the ps3 only time will tell.
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