Posted Feb 04, 2009 at 10:03PM by Glenn M.
Listed in:
News
Tags:
Sony,
SCEI,
amBX
Ó
|
amBX, known for its smooth graphics and its real-world sensory experience, formally announces its Tools and Middleware License agreement with Sony Computer Entertainment Inc. Among the latest titles to be amBX-enabled are Far Cry 2, Brothers in Arms: Hell's Highway, and Legendary. With this agreement, amBX will be able to deliver its ambient specialty into console gaming, with the power of the PS3 at its disposal. amBX is short for "ambient experience", which is a scripting language as well as a software engine which focuses on the lighting, sound, vibration, air movement and other effects that work in harmony together. “This is a major milestone in the development of amBX as a ubiquitous standard for entertainment sensory experiences,” said Jo Cooke, Chief Marketing Officer of amBX. “amBX has already proved incredibly popular and successful within the PC games, music, movies and apps markets and the Tools & Middleware License agreement with SCEI will allow us to bring amazing light, rumble, sound and air movement experiences to game users.” They haven't said anything about which titles in particular that the amBX will be working on, but you can bet we'll let you know once they do. |
|
|
Permalink |
Email this |
Linking Blogs
| Digg It!
Bookmark / Find this article on: |
|
6 Comments
|
» ok.
So WTF is amBX? And will the titles be patched or what? Way to be vague. >_>
So WTF is amBX? And will the titles be patched or what? Way to be vague. >_>
» amBX
amBX is to movies, video games, music in terms of rumble, fans for wind, lighting for ambience, etc as force feedback is to games
amBX is to movies, video games, music in terms of rumble, fans for wind, lighting for ambience, etc as force feedback is to games
» ...
Anyone with an IQ over 80 would know that it is a "haxzor" term for Ambience.....if you don't know the meaning "google" it....*sigh*
Basically, the little things your consciousness doesn't notice, but your sub-sonsciousness does notice. Rumble was the begining, when it's there you "don't notice it", but when it's gone you definately know it's gone.
This, from the sounds of it, will expand that ambient experience to lighting (although that's something many games already strive for), Wind (not many games with realtime wind for trees and foliage)....among other things.
This has potential, as it's these little things that seperate gaming from reality.....and in the last couple generations it has been smart to license out these types of things to seperate developers, and have the core team worrying about story/gameplay....
Anyone with an IQ over 80 would know that it is a "haxzor" term for Ambience.....if you don't know the meaning "google" it....*sigh*
Basically, the little things your consciousness doesn't notice, but your sub-sonsciousness does notice. Rumble was the begining, when it's there you "don't notice it", but when it's gone you definately know it's gone.
This, from the sounds of it, will expand that ambient experience to lighting (although that's something many games already strive for), Wind (not many games with realtime wind for trees and foliage)....among other things.
This has potential, as it's these little things that seperate gaming from reality.....and in the last couple generations it has been smart to license out these types of things to seperate developers, and have the core team worrying about story/gameplay....
» Nice Shatterdome.
Because I was obviously born with the knowledge of some random ass set of tools for digital apps, right?
...OH WAIT...
I didn't feel like googling it since, well, they should have had some sort of explanation in the article itself.
Because I was obviously born with the knowledge of some random ass set of tools for digital apps, right?
...OH WAIT...
I didn't feel like googling it since, well, they should have had some sort of explanation in the article itself.
» Well..
The article says the title is short for "ambient experience". You should have learned the definition of those words in grade 5, at the latest...then it would make sense.
The article says the title is short for "ambient experience". You should have learned the definition of those words in grade 5, at the latest...then it would make sense.
» .
ZOMG AMBIENT EXPERIENCE ITZ SO OBVIOUZ NAO DAT OBVIOUZLY MEANZ AWSUM RUMBAL AND FOLIAGES KKTHX
ZOMG AMBIENT EXPERIENCE ITZ SO OBVIOUZ NAO DAT OBVIOUZLY MEANZ AWSUM RUMBAL AND FOLIAGES KKTHX
Contact Us:
|
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - November
| Most Commented | |
| (34) | |
| (4) | |
User Favorites - November
Accessories
(255)Applications
(59)Artwork
(95)Blu-Ray
(429)Cell Processor
(80)Cheats
(3)Controller
(234)Deals
(195)Events
(244)Firmware
(155)Games
(10502)Hacks and Exploits
(88)Homebrew
(65)How-To
(48)Humor
(79)Imports
(18)Interviews
(1470)Linux
(53)Mods
(57)Netcasts
(12)News
(11159)Off Topic
(1104)On Shelves This Week
(32)Opinions & Analysis
(1320)PlayStation Network
(1727)Previews
(663)QuickJump QuickPeek
(36)Reviews
(29)Rumors
(1109)Scans
(179)Screenshots
(917)Site News
(55)Videos
(2579)Weekend Warrior
(37)
Titles
Archives
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005


