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Posted Jun 02, 2008 at 09:59PM by Glen D.
Listed in:
News,
Games,
Fracture
Tags:
LucasArts
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We all saw that Fracture (PS3, Xbox 360) World Exclusive trailer and it was pretty nice with all its futuristic action. In an event that LucasArts held for it, though, the media took notice that only the Xbox 360 version was playable. Is the PS3 version lagging behind? Is this a prelude to a "superior version" emerging? See what LucasArts has to say in the full story next up. |
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Posted Jun 01, 2008 at 02:19PM by Glen D.
Listed in:
Videos,
Games,
Fracture
Tags:
Day 1 Studios,
global warming,
LucasArts
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It's finally here! LucasArts and Day 1 Studios have released the World Exclusive trailer for their anticipated game Fracture (PS3, Xbox 360). We'll all get a better idea of what the story holds and what the action will look like. Check out the full article for the clip. |
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Posted May 29, 2008 at 12:13PM by Victor B.
Listed in:
News,
PlayStation Network,
Games,
Fracture
Tags:
Day 1 Studios,
LucasArts,
PlayStation Network
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Posted Mar 19, 2008 at 02:33PM by Charles D.
Listed in:
News,
Games,
Fracture
Tags:
LucasArts
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Posted Jan 21, 2008 at 03:57AM by Jay P.
Listed in:
Games,
Screenshots,
Fracture
Tags:
Day 1 Studios,
LucasArts
Ó
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Five new screenshots were unveiled to show us the world found within Fracture (PS3, 360). Being a product of the joint efforts of LucasArts and Day 1 Studios, the shots provide crisp graphics of the game. Even with only five screenshots, it's enough to leave people wanting more from the game.Catch the latest screenshots of Fracture after the jump! |
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Posted Jan 06, 2008 at 02:38PM by Isaac C.
Listed in:
News,
Games,
Star Wars: The Force Unleashed,
Fracture,
Events
Tags:
Star Wars,
CES,
N-Gage,
PS2,
LucasArts
Ó
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LucasArts is about to unleash two of its highly anticipated games for the season at the 2008 Consumer Electronics Show in Las Vegas. Get ready as LucasArts will unveil Fracture and Star Wars: The Force Unleashed. Details in the full article. |
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Posted Jul 15, 2007 at 08:42PM by Nicolo S.
Listed in:
Videos,
Games,
Fracture
Tags:
Day 1 Studios,
LucasArts
Ó
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Explosions, destruction, mayhem! Any shooters won't go anywhere without these ingredients, and LucasArts clearly knows that. With the help of Day 1 Studios, Fracture will be hitting the PS3 and Xbox 360 with a promise of delivering everything that an outstanding action-packed game needs.
Here's the twist - explosions and destruction mean a lot different in Fracture. Grenades don't simply frag people, they make holes in the ground. Why destroy enemy structures with brute firepower when you can just flip them over with a bang? Terrain deformation is where next-gen is at, or so LucasArts believes. Aiming to revolutionize how people look at action games, Fracture is set to be a complete package of adventure, shooter, and strategy genres. Here is Mike Webster, LucasArts product marketing manager, telling us all that plus more. |
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Posted Jul 05, 2007 at 09:29PM by Isaac C.
Listed in:
Interviews,
Games,
Fracture
Tags:
Day 1 Studios,
genetic engineering,
SIXAXIS
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The new PS3, 360 shooter game from Day 1 Studios Fracture sounds ambitious enough to start a whole new genre of games. Fracture will be utilizing the new method of Terrain Deforming, which almost didn't make it into the original design because of some apprehensions to the concept.
The story of Fracture will be told through the eyes of soldier Mason Briggs. He is a soldier of the United States 150 years from now. Only in this universe, America is divided in two, the East and the West, hence "Fracture." One side is dedicated to using technology for the improvement of mankind, and the other side aims to advance genetic engineering. Now this isn't your average shooter game, this is going to be more a mix of adventure, shooter, and strategy thanks to the new terrain deformation system. In an interview with GameInformer, Denny Thorley and Jon Kimmich of Day 1 Studios reveal how players will be using high powered weapons that, if used in real life, would really mess up the landscape - and that's what terrain deformation is all about in this game: to mess up the landscape, either to your tactical advantage or just for the heck of seeing a hole where a hill once was. The developers are aiming to make other games feel more static by comparison. Players will get to have a whole arsenal of weapons to destroy everything in their path with, including a gun that shoots something underground and hurls things it sucks down into it. It was also revealed that the game will be using the SIXAXIS controls. The "how" of it wasn't said though. Also, there will be a single and multiplayer demo this coming E3. For the full transcript of the interview, you can terrain-deform your way towards the Read link below! |
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Posted May 20, 2007 at 08:26PM by Ceasar S.
Listed in:
Interviews,
Games,
Fracture
Tags:
LucasArts
Ó
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Fracture is LucasArts' latest game in development, offering a different approach to first-person shooters with the previously announced "Terrain Deformation" technology. Only coming to next-generation consoles, the game seems to be slated only for the core of gamers who can frag on gamepad, and David Perkinson, the game's producer, tells us why. In an interview with PlayStation Universe, Perkinson revealed that the game was to take full advantage of next-gen technology already offered on the Xbox 360 and PlayStation 3, specifically stating that Fracture would "achieve a high frame-rate, while maintaining the level of gameplay desired." He added, "We want to make sure the game looks great, and is fun to play." Apparently, aside from being able to turn the tide of war and force enemies to rethink strategies with the touch of a Tectonic Grenade, players on the Pacifican side will be able to utilize their affinity to genetic enhancements and "upgrade" their abilities as the game progresses. If you'd rather fight for the East coast Atlantican Army, players will also be able to exhibit these "augmentations" via cybernetic enhancement technology. Perkinson also pointed out that the game would sport co-op multiplay with full online capabilities. LucasArts, known for their ability to create deep storylines in games, will still be keeping up that facade as Perkinson mentioned complete focus on storytelling and character complexities. "Players will be fighting a war against friends, and find that right and wrong are not always clearly defined," he added. |
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Posted May 04, 2007 at 02:50AM by Ian C.
Listed in:
Interviews,
Videos,
Games,
Fracture
Tags:
Microsoft,
Sony,
Day 1 Studios
Page 1
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Fracture is an action-oriented game from the folks at Day 1 Studios. Day 1 is known for Microsoft's Mech Assault franchise, so if you're a fan of that video game, you should know what to expect.
What's interesting about Fracture is that its developers are emphasizing the use of terrain deformation, and they're claiming that environment deformation in this game will actually have an impact on gameplay. We'd like to go on and on, and try to expound on that for you folks, but we'd rather the people involved do the explaining themselves. Click on play below: |
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