Posted Feb 25, 2008 at 11:43AM by Sally B.
Listed in:
News,
Frontlines: Fuel of War,
Games,
Turning Point: Fall of Liberty,
Lost: Via Domus,
Lost Planet
Tags:
THQ,
Sega,
ESRB,
SCEJ,
Kaos Studios
Ó
|
* Article originally posted Feb 24, 2008 at 09:05PM |
|||
|
|||
Posted Feb 06, 2008 at 03:51AM by David T.
Listed in:
News,
Frontlines: Fuel of War,
Games
Tags:
THQ,
Unreal Engine,
Brian Farrell
Ó
|
THQ may have gone through some rough times lately, but it's not out of the fight yet. In fact THQ president Brian Farrell announced that THQ's DS platformer Drawn to Life will eventually be making its way to the Nintendo Wii. Farrell also commented on other THQ franchises, such as the Stuntman and Juiced series. Read what he had to say after the jump. |
|||
|
|||
Posted Jan 23, 2008 at 09:35PM by Ryan C.
Listed in:
News,
Stuntman : Ignition,
Frontlines: Fuel of War,
Games,
Juiced 2: Hot Import Nights
Tags:
THQ,
juiced,
PS2
Ó
|
When the going gets tough, the tough gets on a canceling frenzy - and it appears that THQ may be in for a rough time this year, as they not only cancelled the PlayStation 3 version of Frontlines: Fuel of War, but a handful of other titles as well. More details in the full article. |
|||
|
|||
Posted Jan 21, 2008 at 09:24PM by Sally B.
Listed in:
News,
Frontlines: Fuel of War,
Games
Tags:
THQ,
Kaos Studios
Ó
|
Frontlines: Fuel of War for the PlayStation 3 is rumored to be cancelled. But not so, according to a spokesperson from THQ, who said that the PS3 version will still be released in a later date. More details await in the full article. |
|||
|
|||
Posted Jan 20, 2008 at 10:18AM by Isaac C.
Listed in:
Rumors,
Frontlines: Fuel of War,
Games
Tags:
THQ,
Kaos Studios
Ó
|
Sad news for the dystopian FPS, Frontlines: Fuel of War. Reports are coming in that the PlayStation 3 version of the game has been canceled. It seems that even the game devs aren't denying it. Details in the full article. |
|||
|
|||
Posted Dec 18, 2007 at 10:30PM by Ryan C.
Listed in:
Videos,
Frontlines: Fuel of War,
Games
Tags:
THQ,
Kaos Studios
Ó
|
Air strikes are fun to call down onto your enemies. Besides the fact that they pretty much guarantee victory through widespread, indiscriminate destruction, there's a certain pleasure to be taken in the knowledge that you can command such awesome weaponry. Frontlines: Fuel of War, THQ and Kaos Studios' upcoming FPS for the Sony PlayStation 3, Microsoft Xbox 360, and PC does just that, and we see it in this gameplay video update.Check out the video in the full article. |
|||
|
|||
Posted Dec 08, 2007 at 10:43PM by Glen D.
Listed in:
Frontlines: Fuel of War,
Games,
Screenshots
Tags:
Microsoft,
THQ,
Sony
Ó
|
Frontlines: Fuel of War (Sony PS3, Microsoft Xbox 360, PC) by THQ isn't due out until next year, but if the soldier in you can't wait for more sights on the battlefield, we've got just the thing. There are 10 new screenshots for you to marvel at while fantasizing on the prospect of making enemy bodies foster homes for your lead slugs. See what we mean when you go over the detailed version of this post. |
|||
|
|||
Posted Dec 07, 2007 at 09:14AM by Isaac C.
Listed in:
Interviews,
News,
Frontlines: Fuel of War,
Games
Tags:
Microsoft,
Kaos Studios,
Map Editor,
Frank DeLise,
SIXAXIS
Ó
|
In an interview with GameSpot, Frank DeLise, general manager of KAOS Studios, talks about the various strengths and weaknesses Frontlines: Fuel of War will have on each platform it will appear on. DeLise talks about the PC-exclusive multiplayer map editor, the use of the PS3's SIXAXIS controller, and the Xbox 360's Xbox Live Server Platform. Read all about the platform details for Frontlines: Fuel of War in the full article. |
|||
|
|||
Posted Nov 23, 2007 at 10:41PM by Glen D.
Listed in:
Videos,
Frontlines: Fuel of War,
Games
Tags:
Microsoft,
THQ,
Sony
Ó
|
Through the years, the FPS genre has evolved from linear corridor
bloodbaths to tactics-based combat sims which require planning and
thinking as much as a steady aim and fast fingers. THQ's upcoming title
Frontlines: Fuel of War (Sony PS3, Microsoft Xbox 360, PC) is among the poster boys of how far shooting games have come in terms of direction and execution. Find out why in the video after the jump! |
|||
|
|||
Posted Nov 19, 2007 at 01:57PM by Sally B.
Listed in:
Videos,
Frontlines: Fuel of War,
Games
Tags:
THQ,
Kaos Studios
Page 1
Ó
|
From defense, ground/air support, and counter measures...there are so many tactics that soldiers can adapt in Frontlines: Fuel of War. However, there's also one type of function that's decidedly more fun to do in the battlefield: drone tech. Check out why in the video found in the full article! |
|||
|
|||
|
QJ.NET Blog Network |
|
| MyQJ | Feed / PDA |
| MyQJ | RSS / PDA |
| Blog of Blogs | Feed / PDA |
| QJ.NET | RSS / PDA |
| Gaming Consoles | Feed / PDA |
| Nintendo DS | RSS / PDA |
| PlayStation 3 | RSS / PDA |
| PSP Updates | RSS / PDA |
| Wii | RSS / PDA |
| Xbox 360 | RSS / PDA |
| PC Gaming | Feed / PDA |
| Age of Conan | RSS / PDA |
| Games for Windows | RSS / PDA |
| MMORPG | RSS / PDA |
| Tabula Rasa | RSS / PDA |
| World of Warcraft | RSS / PDA |
| Science | Feed / PDA |
| Science | RSS / PDA |
| Technology | Feed / PDA |
| Apple | RSS / PDA |
| Gadgets | RSS / PDA |
| Mobile | RSS / PDA |
| Photography | RSS / PDA |
User Favorites - July
| Most Commented | |
| (82) | |
| (68) | |
| (64) | |
| (54) | |
| (46) | |
| (42) | |
| (40) | |
| (35) | |
| (34) | |
| (30) | |
| (29) | |
| (25) | |
| (23) | |
| (23) | |
| (21) | |
| (20) | |
| (18) | |
| (18) | |
| (17) | |
| (16) | |
User Favorites - July
Accessories
(218)Applications
(56)Artwork
(57)Blu-Ray
(374)Cell Processor
(77)Cheats
(2)Controller
(183)Deals
(131)Events
(112)Firmware
(98)Games
(6615)Hacks and Exploits
(64)How-To
(39)Humor
(64)Imports
(18)Interviews
(1100)Linux
(50)Mods
(38)Netcasts
(6)News
(7297)Off Topic
(921)Opinions & Analysis
(1019)PlayStation Network
(792)Previews
(662)Reviews
(26)Rumors
(845)Scans
(122)Screenshots
(697)Site News
(45)Videos
(1808)
Titles
Archives
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005







Through the years, the FPS genre has evolved from linear corridor
bloodbaths to tactics-based combat sims which require planning and
thinking as much as a steady aim and fast fingers.
From defense, ground/air support, and counter measures...there are so 











