Posted Jul 24, 2008 at 07:54PM by Mabie A. Listed in: News, Games, WipEout HD Tags: XMB, SCEE
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WipEout HD - Image 1Was a failed epilepsy test really the reason behind the delayed Wipeout HD title for the PS3? SCEE finally has spoken about the matter and we actually got more details than we asked for. Check them out at the full article.

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Posted Jul 22, 2008 at 12:48PM by Enrico S. Listed in: Rumors, Games, WipEout HD Tags: David Reeves, Sony, Europe
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WipEout HD - Image 1WipEout HD fans were a bit disappointed when Sony Computer Entertainment Europe David Reeves announced that the game was being delayed. Rumors have been circulating that this is because the game has been causing seizures. To find out more, head on over to the full article.

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Posted Jul 17, 2008 at 05:40PM by Glen D. Listed in: News, Games, WipEout HD Tags: David Reeves, Sony, Europe, PlayStation Network
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Wipeout HD - Image 1Sony Computer Entertainment Europe has confirmed through head honcho David Reeves that Wipeout HD for the PlayStation 3 will indeed be delayed to an unspecified date. A technical issue is apparently giving the devs a tough time, leaving them no choice but to postpone its launch. More after the jump.

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Posted Mar 17, 2008 at 08:52PM by Abraham A. Listed in: Lair, Rumors, PlayStation Network, Games, WipEout HD, Echochrome, Resistance 2 Tags: Sony, SCEE, Socom, PlayStation Store, PlayStation Network, Playstation Home
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Playstation Home - Image 1First, there were whispers that the Playstation Home beta will last only up to May. Now, a Sony Europe screenshot supposedly shows a European Playstation Network July release of Home and some DLC packs for Ratchet and Lair, among other games. See the screenshot and find out more juicy bits after the jump.

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Posted Mar 09, 2008 at 04:50AM by Victor B. Listed in: Videos, Games, WipEout HD Tags: Sony
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WipEout HD brings us all the action - Image 1You've heard about WipEout HD's race tracks and you've probably visited the official site. If you're gunning for some actual gameplay footage though, don't fret! We've got a new trailer that should get your blood pumping. View the trailer after the jump!

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Posted Feb 27, 2008 at 10:11AM by Enrico S. Listed in: News, Games, WipEout HD Tags: Sony
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WipEout HD - Image 1Eight new tracks for Sony Computer Entertainment's WipEout HD have been revealed, much to the excitement of racing fans everywhere. From tracks in the sky to underground caverns, it looks like the developers have pulled out all the stops in creating new levels. For more on this, head on over to the full article.

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Posted Dec 12, 2007 at 08:44PM by Ira Z. Listed in: Hot Shots Golf 5, News, Games, WipEout HD, Gran Turismo 5 Prologue Tags: Sony, SCEA, Hollywood, Olympus
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Sony ready for 2008 with early announcement of game line-up - Image 1Santa hasn't even loaded-up his sleigh yet but Sony 's already come out with the early release of its game line-up for 2008, specifically targeting the Sony Playstation and Playstation Portable platforms for the coming year. With its solid roster, 2008 already seems to be all aces for all gamers.

More details about the list at the full article.

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Posted Nov 20, 2007 at 07:47PM by Glen D. Listed in: News, PlayStation Network, Games, WipEout HD Tags: Sony, PlayStation Network
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Wipeout HD - Image 1A lot of us were excited when it was announced that sci-fi combat racer Wipeout was making its way back to current-gen gaming with Wipeout HD. Now we'll be better able to monitor its progress than ever before with the opening of its official site. This should allow us all to better monitor Wipeout HD's development progress.

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Posted Sep 26, 2007 at 08:49PM by Ryan C. Listed in: News, PlayStation Network, Games, Screenshots, WipEout HD Tags: SCEE, Europe, Downloadable Content
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TGS PS3 - Image 1 


It's been a while since we last heard about Sony Computer Entertainment Europe's (SCEE) WipEout HD, the next-gen iteration about the most intense futuristic racer of all time. Now, we get not only delicious new eye candy of it, but also more details that should get us through until the next update. So, without further ado, here are the new details unveiled about WipEout HD:
  • Full SIXAXIS support
  • Tracks to consist of most popular tracks from previous games
  • Mag-Strips: From WipEout Pulse, this little feature temporarily locks your ship onto the track.
  • Seven Race Modes: Single Race, Tournament, Time Trial, Speed Lap, Zone Mode, Elimination and Head-2-Head.
  • Race Campaign: A set of pre-determined racing events for the player to go through.
  • New Weapons: The Repulser, Shuriken and Leach Beam.
  • Photo Mode: Take in-game screenshots.
  • Online Multiplayer: Up to 8 players online, along with Team versus Team mode.
  • Community: A website built for player profiles, stats and bragging rights.
  • Downloadable Content: game expansions, downloadable through PSN.
Hefty list, and very good news for those of us hankering for WipEout's unique racing look and feel. We have to love the fact that the tracks we'll be zooming through will be the popular ones from the bunch, as well as the bit about downloadable content. New cars, new weapons, maybe even new tracks? Say it is so, Sony!

That's it for this update of WipEout HD. Enjoy the delicious screenshots!

WipEout HD screenshots - Image 1 WipEout HD screenshots - Image 2 WipEout HD screenshots - Image 3


More screenshots after the jump!



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Posted Aug 27, 2007 at 01:57AM by Ryan A. Listed in: Interviews, Games, WipEout HD Tags: Sony, PS1, PS2, Liverpool, Tony Buckley
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Game Director Buckley talks about WipEout HD - Image 1 Game Director Buckley talks about WipEout HD - Image 2 


Sony Liverpool Game Director Tony Buckley was recently interviewed regarding WipEout HD and how intricate its relationship is with the Playstation Portable versions of WipEout. For those who don't know yet, WipEout HD is going to be a downloadable title based from the tracks found on the PSP version.

According to the game director, the new title will have eight tracks - six of which were take from WipEout Pure and the remaining two were lifted from Pulse. Buckley added that using the PSP codes was most logical because of certain technical considerations. He explained:


Basically, this helped us get a WipEout on PS3 much faster. The PSP track data made the most sense for several of reasons. Plus, the PS2 game's code wouldn't have been very ideal, and as for the PS1 games, unfortunately most of that code is now lost.


This means that the tracks from the PS3 and PSP builds are basically the same but WipEout HD is, well, in HD. Aside from adding effects and details, Tony Buckley shared that they are currently working on revamping the particle system. The director also mentioned that pricing is still not being discussed as of now.

Despite that, Tony Buckley said that future downloads are being considered as of now. But if the downloadable tracks become too many in the future, they might consider a full Blu-ray release:


We'd like to do more tracks as future downloads, certainly. It's not planned right now, but if we released eight more tracks in the future and packaged them all together, at that point you're looking at enough to perhaps justify a Blu-ray release. Of course we're planning things, but right now the focus is on HD.



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