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	<title><![CDATA[PlayStation 3]]></title>
	<link>http://ps3.qj.net</link>
	<description>Playstation 3 News- 24/7 Coverage of the Latest PS3 Homebrew, Games, Hacks and Exploits</description>

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	<title><![CDATA[Burnout Paradise Bikes Pack also brings Day and Night gameplays]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/378589249/123514</link>
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        <description>&lt;a href="http://img.qj.net/uploads/articles_module/123514/bp1_qjgenth.jpg?015572" rel="lightbox[article123514]" title="Burnout 20Paradise 20night 20 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/123514/bp1.jpg 3F015572 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img style="margin-bottom: 3px; margin-left: 3px;" alt="Burnout Paradise night - Image 1" title="Burnout Paradise night - Image 1" src="http://img.qj.net/uploads/articles_module/123514/bp1_qjgenth.jpg?015572" align="right" border="0"&gt;&lt;/a&gt;"A big moment in &lt;span style="font-style: italic;"&gt;Burnout&lt;/span&gt; history is just around the corner."&lt;br&gt;&lt;br&gt;And we can't wait to round that corner, for sure. &lt;a href="http://ps3.qj.net/tags/criterion-games/4030" id="tag" title="game developer"&gt;Criterion Games&lt;/a&gt; producer Jeremy Chubb has posted an update on the Bikes Pack of &lt;span style="font-style: italic;"&gt;Burnout Paradise&lt;/span&gt;&lt;span id="iTxt"&gt;&lt;span id="iTxt"&gt;(&lt;a href="http://ps3.qj.net/category/Burnout-Paradise/cid/2493" title="Criterion Games Burnout Paradise PS3 news"&gt;PS3&lt;/a&gt;, &lt;a href="http://xbox360.qj.net/category/Burnout-Paradise/cid/2492" title="Criterion Games Burnout Paradise Xbox 360 news"&gt;Xbox 360&lt;/a&gt;)&lt;/span&gt;&lt;/span&gt;, the next free content that's coming your way. But if you thought bikes are all there is to this new content, you're flat out wrong.&lt;br&gt;&lt;br&gt;Apart from them roaring bikes, they'll also be introducing the Night gameplay to Paradise City, and you can bet it ain't no easy stroll in the park - or ride in a bike. Chubb says that when you select one of the bikes, it triggers the unlocking of truckloads of new gameplay: 70 new challenges, 38 new against-the-clock races (Burning Rides) and new "Road Rules record times for 64 streets.&lt;br&gt;&lt;br&gt;That's not all (yes, there's more)! When the sun sets at 8PM, the game becomes a whole new kind of fun. Get ready &lt;iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/playstation/Burnout_Paradise_Day_and_Night_Gameplays" allowtransparency="true" background-color="transparent" style="margin-bottom: 5px; margin-left: 5px;" align="right" frameborder="0" height="82" scrolling="no" width="55"&gt;&lt;/iframe&gt;and strap on tight your helmets cos the Midnight Rides are set to carouse through the empty streets. And the night continues on from 8PM to 8AM. Sweet time-warp, huh?&lt;br&gt;&lt;br&gt;For online players, the game will automatically be set to the host time, fast forwarding through day and night. Really, this is looking to be such a sweet ride. Coming soon, guys. So just hang in there tight.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related Burnout Paradise Bikes Pack Articles:&lt;br&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://ps3.qj.net/Burnout-Paradise-s-Bikes-Pack-set-for-September-release/pg/49/aid/122981"&gt;&lt;span title="Bikes Pack release" style="font-style: italic;"&gt;Burnout Paradise's Bikes Pack set for September release&lt;/span&gt;&lt;/a&gt;&lt;br&gt;&lt;a href="http://ps3.qj.net/Planes-acookin-for-Burnout-Paradise-/pg/49/aid/121875"&gt;&lt;span title="Planes in Burnout Paradise?" style="font-style: italic;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://ps3.qj.net/Planes-acookin-for-Burnout-Paradise-/pg/49/aid/121875"&gt;&lt;span title="Planes in Burnout Paradise?" style="font-style: italic;"&gt;Planes acookin' for Burnout Paradise?&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span id="iTxt"&gt;&lt;br&gt;&lt;span id="iTxt"&gt;Buy: [&lt;a href="http://www.amazon.com/exec/obidos/ASIN/B000MUW98O/quickjumpnetw-20" rel="nofollow"&gt;Burnout Paradise (PS3)&lt;/a&gt;]&lt;br&gt;Buy: [&lt;a href="http://www.amazon.com/exec/obidos/ASIN/B000MUXLOK/quickjumpnetw-20" rel="nofollow"&gt;Burnout Paradise (Xbox 360)&lt;/a&gt;]&lt;/span&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=Om0YDh"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=Om0YDh" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/378589249" height="1" width="1"/&gt;</description>
        <dc:creator>Mabie A.</dc:creator>
	<dc:date>2008-08-29T18:30:54-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/Burnout-Paradise-Bikes-Pack-also-brings-Day-and-Night-gameplays/pg/49/aid/123514</feedburner:origLink></item>
	<item>
	<title><![CDATA[Life with PlayStation coming very soon, supports Folding@home]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/378568328/123513</link>
	<guid isPermaLink="false"><![CDATA[http://ps3.qj.net/Life-with-PlayStation-coming-very-soon-supports-Folding-home/pg/49/aid/123513]]></guid>
	<comments><![CDATA[http://ps3.qj.net/Life-with-PlayStation-coming-very-soon-supports-Folding-home/pg/49/aid/123513#comments]]></comments>
        <description>&lt;a href="http://img.qj.net/uploads/articles_module/123513/lfs_qjgenth.jpg?135188" rel="lightbox[article123513]" title="Life 20with 20PlayStation 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/123513/lfs.jpg 3F135188 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img style="margin-bottom: 3px; margin-left: 3px;" alt="Life with PlayStation - Image 1" title="Life with PlayStation - Image 1" src="http://img.qj.net/uploads/articles_module/123513/lfs_qjgenth.jpg?135188" align="right" border="0"&gt;&lt;/a&gt;"The Life with PlayStation application is looking good," so says Senior Development Manager for &lt;a href="http://ps3.qj.net/tags/scea/1256" id="tag" title="Sony Computer Entertainment America"&gt;SCEA&lt;/a&gt; R&amp;amp;D &lt;a href="http://ps3.qj.net/tags/noam-rimon/14464" id="tag" title="SCEA Senior Development Manager for Research and Development"&gt;Noam Rimon&lt;/a&gt;. In a post on the PlayStation Blogs today, he confirmed that the application is indeed nearing its launch.&lt;br&gt;&lt;br&gt;What's more, it's gonna be offered as a free service and will easily be accessible directly from the &lt;a href="http://ps3.qj.net/tags/xmb/855" id="tag" title="Cross Media Bar"&gt;XMB&lt;/a&gt;. For those of you giving blank looks as to what Life with PlayStation is, then listen up. It will feed live content on to your PS3 with updates on news and weather, complete with stunning visuals and a global map that is interactive. &lt;br&gt;&lt;br&gt;Apart from that, it will be combined with the highly successful &lt;a href="http://ps3.qj.net/tags/folding-home/8718" id="tag" title="a distributed computing project designed to perform computationally intensive simulations of protein folding and other molecular dynamics simulations"&gt;Folding@home&lt;/a&gt; project. As you all know, leaving your PS3 running helps Stanford researchers continue their work on the discovery of cures to several diseases like Alzheimer's and cancers. Therefore, when you tune in to Life with PlayStation, you will essentially be continuing the &lt;iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/playstation/Life_with_PlayStation_coming_very_soon" allowtransparency="true" background-color="transparent" style="margin-bottom: 5px; margin-left: 5px;" align="right" frameborder="0" height="82" scrolling="no" width="55"&gt;&lt;/iframe&gt;Folding@home project as well. &lt;br&gt;&lt;br&gt;Neat little package, huh? Anyhow, the only thing keeping them now from actually releasing the app are some paperworks. Hopefully that won't take too long now. Keep you posted on updates on this.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related Life with PlayStation articles:&lt;br&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.qj.net/Life-with-PlayStation-release-moved-to-August/pg/49/aid/122814"&gt;&lt;span title="release date" style="font-style: italic;"&gt;Life with PlayStation release moved to August&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;span title="release date" style="font-style: italic;"&gt;&lt;a title="Life with PS and PS Home videos" href="http://www.qj.net/Video-goodness-Life-with-PlayStation-and-PlayStation-Home-in-action/pg/49/aid/121557"&gt;Video goodness: Life with PlayStation and PlayStation Home in action&lt;/a&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span title="release date" style="font-style: italic;"&gt;&lt;a title="Sony prepping up Life with PS" href="http://www.qj.net/Sony-preparing-Life-with-PlayStation-service/pg/49/aid/121514"&gt;Sony preparing 'Life with PlayStation' service&lt;/a&gt;&lt;br&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=tXVzpt"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=tXVzpt" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/378568328" height="1" width="1"/&gt;</description>
        <dc:creator>Mabie A.</dc:creator>
	<dc:date>2008-08-29T18:24:53-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/Life-with-PlayStation-coming-very-soon-supports-Folding-home/pg/49/aid/123513</feedburner:origLink></item>
	<item>
	<title><![CDATA[Peek-a-boo: Dead Space gets pre-Halloween release]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/378422112/123509</link>
	<guid isPermaLink="false"><![CDATA[http://ps3.qj.net/Peek-a-boo-Dead-Space-gets-pre-Halloween-release/pg/49/aid/123509]]></guid>
	<comments><![CDATA[http://ps3.qj.net/Peek-a-boo-Dead-Space-gets-pre-Halloween-release/pg/49/aid/123509#comments]]></comments>
        <description>&lt;p style="text-align: center;"&gt;&lt;img alt="Dead Space - Image 1" title="Dead Space - Image 1" src="http://img.qj.net/uploads/articles_module/123509/dead-space-banner.png?520809" style="cursor: pointer;" align=""&gt;&lt;br&gt;&lt;/p&gt;&lt;br&gt;Everyone previously thought that &lt;span style="font-style: italic;"&gt;Dead Space&lt;/span&gt; would get a timely release for &lt;a href="http://ps3.qj.net/tags/halloween/10941" id="tag" title="Holiday, originated from Ireland"&gt;Halloween&lt;/a&gt; this year. October 31 - no better date than to release what could be this year's freakiest game on the market. We learn today via press release, however, that the &lt;a title="PS3 - Dead Space" href="http://ps3.qj.net/Dead-Space/cid/4444"&gt;PS3&lt;/a&gt; and &lt;a title="Xbox 360 - Dead Space" href="http://xbox360.qj.net/Dead-Space/cid/4445"&gt;Xbox 360&lt;/a&gt; versions of the game will be coming in a few days early.&lt;br&gt;&lt;br&gt;&lt;a href="http://ps3.qj.net/tags/electronic-arts/784" id="tag" title="Game Developer and Publisher"&gt;Electronic Arts&lt;/a&gt; has announced that, due to speedy developments in producing the game, they're able to release it early on October 24. That's a full week right before its original assumed date of October 31.&lt;br&gt;&lt;br&gt;The &lt;a title="PC - Dead Space" href="http://pc.qj.net/Dead-Space/cid/4706"&gt;PC version&lt;/a&gt; is set to follow the PS3 and 360 releases though, and it's still clocked for an October 31 street date.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul style="font-style: italic;"&gt;&lt;li&gt;&lt;a title="Dead Space rated 18 by the BBFC" href="http://ps3.qj.net/Dead-Space-rated-18-by-the-BBFC/pg/49/aid/123408"&gt;Dead Space rated 18 by the BBFC&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="EA: Dead Space development rolling nicely" href="http://xbox360.qj.net/EA-Dead-Space-development-rolling-nicely/pg/49/aid/118567"&gt;EA: Dead Space development rolling nicely&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span id="iTxt"&gt;&lt;br&gt;&lt;/span&gt;Buy: [&lt;a href="http://www.amazon.com/exec/obidos/ASIN/B000X1PE16/quickjumpnetw-20" target="_blank" title="Get the game from Amazon.com" rel="nofollow"&gt;Dead Space (Xbox 360)&lt;/a&gt;]&lt;br&gt;Buy: [&lt;a href="http://www.amazon.com/exec/obidos/ASIN/B000X1TC0U/quickjumpnetw-20" target="_blank" title="Get the game from Amazon.com" rel="nofollow"&gt;Dead Space (PS3)&lt;/a&gt;]&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=ABqCIB"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=ABqCIB" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/378422112" height="1" width="1"/&gt;</description>
        <dc:creator>Gino D.</dc:creator>
	<dc:date>2008-08-29T14:28:24-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/Peek-a-boo-Dead-Space-gets-pre-Halloween-release/pg/49/aid/123509</feedburner:origLink></item>
	<item>
	<title><![CDATA[PS3's PlayTV: you can record TV content while playing games]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/378381320/123504</link>
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	<comments><![CDATA[http://ps3.qj.net/PS3-s-PlayTV-you-can-record-TV-content-while-playing-games/pg/49/aid/123504#comments]]></comments>
        <description>&lt;a href="http://img.qj.net/uploads/articles_module/123504/playtv-2_qjgenth.jpg?322441" rel="lightbox[article123504]" title="Sony 20- 20You 20can 20actually 20record 20while 20playing 20games 20using 20PlayTV 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/123504/playtv-2.jpg 3F322441 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img style="margin-bottom: 3px; margin-left: 3px;" alt="Sony - You can actually record while playing games using PlayTV - Image 1" title="Sony - You can actually record while playing games using PlayTV - Image 1" src="http://img.qj.net/uploads/articles_module/123504/playtv-2_qjgenth.jpg?322441" align="right" border="0"&gt;&lt;/a&gt;Good news for PlayStation 3 gamers in the &lt;a href="http://ps3.qj.net/tags/uk/4320" id="tag" title="United Kingdom"&gt;UK&lt;/a&gt; when &lt;a href="http://ps3.qj.net/tags/playtv/14354" id="tag" title="A twin-channel DVB-T tuner peripheral with digital video recorder (DVR) software which allows users to record television programs to the PlayStation 3 hard drive for later viewing"&gt;PlayTV&lt;/a&gt; launches next month. According to &lt;a href="http://ps3.qj.net/tags/sony/880" id="tag" title="Father of PlayStation"&gt;Sony&lt;/a&gt;, the service will allow you to record TV content while playing video games.&lt;br&gt;&lt;br&gt;Makes sense, right? An extremely useful feature If you feel like playing video games instead of watching shows, but your favorite show happens to be on.&lt;br&gt;&lt;br&gt;&lt;a href="http://ps3.qj.net/tags/the-guardian/11025" id="tag" title="newspaper"&gt;The Guardian&lt;/a&gt;'s Greg Howson explains in his review of the service:&lt;br&gt;&lt;br&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt;  There will be a message in the final build of the code that will ask you to reboot your PS3 to enable the background recording functionality. [...] Unfortunately you can't record two programmes at once - you can record one channel and watch Live TV on another though - which feels a little restrictive.&lt;/p&gt;&lt;br&gt;Also of note in Howson's review is that PSP transfer from the PlayStation 3 requires a conversion process of videos, which is "fiddly" enough to make most users feel that it's not worth it. Although he does note that remote play worked well.&lt;br&gt;&lt;br&gt;PlayTV will launch September 19 in the UK, with the rest of the &lt;a href="http://ps3.qj.net/tags/europe/2311" id="tag" title="One of the seven continents"&gt;Europe&lt;/a&gt;, and Australia and New Zealand to follow.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related Articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a title="SCEE president David Reeves announces PlayTV UK release date" href="http://ps3.qj.net/SCEE-president-David-Reeves-announces-PlayTV-UK-release-date/pg/49/aid/122290"&gt;&lt;span style="font-style: italic;"&gt;SCEE president David Reeves announces PlayTV UK release date&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="SCEE announces release dates for PlayTV and Go!View digital services" href="http://ps3.qj.net/SCEE-announces-release-dates-for-PlayTV-and-Go-View-digital-services/pg/49/aid/119601"&gt;&lt;span style="font-style: italic;"&gt;SCEE announces release dates for PlayTV and Go!View digital services&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="Sony: Australia and Europe to get PlayTV by fourth quarter of 2008" href="http://ps3.qj.net/Sony-Australia-and-Europe-to-get-PlayTV-by-fourth-quarter-of-2008/pg/49/aid/119191"&gt;&lt;span style="font-style: italic;"&gt;Sony: Australia and Europe to get PlayTV by fourth quarter of 2008&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=ez0rjC"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=ez0rjC" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/378381320" height="1" width="1"/&gt;</description>
        <dc:creator>Isaac C.</dc:creator>
	<dc:date>2008-08-29T13:04:30-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/PS3-s-PlayTV-you-can-record-TV-content-while-playing-games/pg/49/aid/123504</feedburner:origLink></item>
	<item>
	<title><![CDATA[New MGS4 passwords for in-game swag: iPod track, MK.II scanning plug]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/378289769/123499</link>
	<guid isPermaLink="false"><![CDATA[http://ps3.qj.net/New-MGS4-passwords-for-in-game-swag-iPod-track-MK-II-scanning-plug/pg/49/aid/123499]]></guid>
	<comments><![CDATA[http://ps3.qj.net/New-MGS4-passwords-for-in-game-swag-iPod-track-MK-II-scanning-plug/pg/49/aid/123499#comments]]></comments>
        <description>&lt;img alt="Metal Gear Solid 4 - Image 1" title="Metal Gear Solid 4 - Image 1" src="http://img.qj.net/uploads/articles_module/123499/mgs4-art-cast.png?548983" style="cursor: pointer;" align="right"&gt;New &lt;a href="http://ps3.qj.net/Metal-Gear-Solid-4-Guns-of-the-Patriots/cid/232"&gt;&lt;span title="PS3 - MGS4 - Konami" style="font-style: italic;"&gt;Metal Gear Solid 4&lt;/span&gt;&lt;/a&gt; passwords for in-game freebies have been revealed by &lt;a href="http://ps3.qj.net/tags/famitsu/106" id="tag" title="Gaming Magazine"&gt;Famitsu&lt;/a&gt;.&lt;br&gt;&lt;br&gt;Those who've completed the game know the drill: just type in the password at the Extras menu that shows up after you finish the game, and it'll unlock the free swag. And the magic words, as revealed by Famitsu, are:&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;skynytktjp&lt;/span&gt;: unlocks Mk.II scanning plug&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;mgo2play&lt;/span&gt;: unlocks "Subsistence Action" track in Snake's iPod&lt;/li&gt;&lt;/ul&gt;There's a lot more passwords out there that you can search for. And with a game like &lt;span style="font-style: italic;"&gt;MGS4&lt;/span&gt;, lots of interesting Easter Eggs too.&lt;br&gt;&lt;br&gt;Some of them you might already have come across; some of them require a bit more effort. To get you started on a hunt, visit our forums via the link below to learn about a couple of Easter Eggs in &lt;span style="font-style: italic;"&gt;MGS4&lt;/span&gt; that you might have missed.&lt;br&gt;&lt;br&gt;Visit: &lt;a href="http://forums.qj.net/showthread.php?t=141485"&gt;&lt;span title="visit QJ.NET forum" style="font-weight: bold;"&gt;PS3 forum on MGS4 Secrets/Easter Eggs&lt;/span&gt;&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul style="font-style: italic;"&gt;&lt;li&gt;&lt;a title="Kojima-Raymond's Metal Creed Solid 4: Assassins of the Patriots" href="http://ps3.qj.net/Kojima-Raymond-s-Metal-Creed-Solid-4-Assassins-of-the-Patriots/pg/49/aid/117198"&gt;Kojima-Raymond's Metal Creed Solid 4: Assassins of the Patriots&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=EK14X3"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=EK14X3" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/378289769" height="1" width="1"/&gt;</description>
        <dc:creator>Gino D.</dc:creator>
	<dc:date>2008-08-29T11:10:23-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/New-MGS4-passwords-for-in-game-swag-iPod-track-MK-II-scanning-plug/pg/49/aid/123499</feedburner:origLink></item>
	<item>
	<title><![CDATA[PSN US August 28 update: The Last Guy, SoulCalibur 4, NHL 09 demo, more]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/378289771/123497</link>
	<guid isPermaLink="false"><![CDATA[http://ps3.qj.net/PSN-US-August-28-update-The-Last-Guy-SoulCalibur-4-NHL-09-demo-more/pg/49/aid/123497]]></guid>
	<comments><![CDATA[http://ps3.qj.net/PSN-US-August-28-update-The-Last-Guy-SoulCalibur-4-NHL-09-demo-more/pg/49/aid/123497#comments]]></comments>
        <description>&lt;p style="text-align: center;"&gt;&lt;img alt="PlayStation Store - Image 1" title="PlayStation Store - Image 1" src="http://img.qj.net/uploads/articles_module/123497/playstation-store-banner.jpg?763415" style="cursor: pointer;" align=""&gt;&lt;br&gt;&lt;/p&gt;&lt;br&gt;This week's &lt;a href="http://ps3.qj.net/tags/playstation-network/10982" id="tag" title="Sony's live network"&gt;PlayStation Network&lt;/a&gt; update had a full gamut of available free content to download. The &lt;a href="http://ps3.qj.net/tags/playstation-store/10699" id="tag" title="Online store for the PS"&gt;PlayStation Store&lt;/a&gt; PC had little to offer for PSP users (just a couple of wallpapers and a theme), but content available for the PS3 has a lot to offer.&lt;br&gt;&lt;br&gt;Hope you still have credit left after &lt;span style="font-style: italic;"&gt;Ratchet &amp;amp; Clank: Quest for Booty&lt;/span&gt; last week, because the first guy on the list is &lt;span style="font-style: italic;"&gt;The Last Guy&lt;/span&gt;, coming in for about 10 bucks - anything's worth it, if zombies are involved! And then there's also free demos for &lt;span style="font-style: italic;"&gt;SoulCalibur 4&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;NHL 09&lt;/span&gt;. Here's the full list.&lt;br&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;PlayStation Network&lt;/span&gt;&lt;br&gt;&lt;br&gt;Downloadable Games&lt;br&gt;&lt;ul&gt;&lt;li&gt;The Last Guy (&amp;#36;9.99)&lt;/li&gt;&lt;/ul&gt;Add-on Game Content&lt;br&gt;&lt;ul&gt;&lt;li&gt;Warhawk Fallen Star Pack (&amp;#36;7.99)&lt;/li&gt;&lt;li&gt;Warhawk Booster Combo (&amp;#36;15.99)&lt;/li&gt;&lt;li&gt;Rock Band&lt;/li&gt;&lt;ul&gt;&lt;li&gt;  She Does   - Locksley (&amp;#36;0.99)&lt;/li&gt;&lt;li&gt;  Don  t Make Me Wait   - Locksley (&amp;#36;0.99)&lt;/li&gt;&lt;li&gt;  Don  t Make Me Wait   - Locksley (&amp;#36;0.99)&lt;/li&gt;&lt;li&gt;  All Over Again   - Locksley (&amp;#36;0.99)&lt;/li&gt;&lt;li&gt;Locksley Pack 1 (&amp;#36;2.99) - includes:   All Over Again,     Don  t Make Me Wait,   and   She Does   by Locksley.&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;Game demos (free)&lt;br&gt;&lt;ul&gt;&lt;li&gt;NHL 09 Demo&lt;/li&gt;&lt;li&gt;SOULCALIBUR IV Demo&lt;/li&gt;&lt;/ul&gt;Videos (free)&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://ps3.qj.net/tags/socom/5301" id="tag" title=""&gt;SOCOM&lt;/a&gt; Confrontation Extraction trailer&lt;/li&gt;&lt;li&gt;&lt;a href="http://ps3.qj.net/tags/littlebigplanet/13193" id="tag" title="Sony's online community-based service"&gt;LittleBigPlanet&lt;/a&gt; &lt;a href="http://ps3.qj.net/tags/leipzig/4143" id="tag" title="German city; where GCDC 2007 will take place"&gt;Leipzig&lt;/a&gt;   Sackzilla   Trailer&lt;/li&gt;&lt;li&gt;Motorstorm Pacific Rift Leipzig Trailer&lt;/li&gt;&lt;li&gt;PAIN Trauma Mode Trailer&lt;/li&gt;&lt;li&gt;GT5 Prologue Play the Pros with Tanner Foust!&lt;/li&gt;&lt;li&gt;Brothers in Arms: Hell  s Highway Machine Gun &amp;amp; Bazooka Video&lt;/li&gt;&lt;li&gt;Brothers in Arms: Hell  s Highway Squad Gameplay Video&lt;/li&gt;&lt;li&gt;Facebreaker Audition Video #1&lt;/li&gt;&lt;li&gt;Facebreaker Audition Video #2&lt;/li&gt;&lt;li&gt;Facebreaker Audition Video #3&lt;/li&gt;&lt;li&gt;Madden &lt;a href="http://ps3.qj.net/tags/nfl/4263" id="tag" title="National Football League"&gt;NFL&lt;/a&gt; 09 Gameplay Trailer&lt;/li&gt;&lt;li&gt;Madden NFL 09 Madden Moments Trailer&lt;/li&gt;&lt;li&gt;Madden NFL 09 Play Call Trailer&lt;/li&gt;&lt;li&gt;Top Spin 3 Player Creator Trailer&lt;/li&gt;&lt;/ul&gt;Movies and Blu-ray trailers (free)&lt;br&gt;&lt;ul&gt;&lt;li&gt;Quantum Of Solace Trailer&lt;/li&gt;&lt;li&gt;Prom Night Trailer&lt;/li&gt;&lt;/ul&gt;PS3 Wallpaper (free)&lt;br&gt;&lt;ul&gt;&lt;li&gt;The Last Guy Wallpaper (x2)&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-weight: bold;"&gt;PC Store&lt;/span&gt;&lt;br&gt;&lt;br&gt;PSP Themes (free)&lt;br&gt;&lt;ul&gt;&lt;li&gt;Cake Mania: Baker  s Challenge theme&lt;/li&gt;&lt;/ul&gt;PSP Wallpaper (free)&lt;br&gt;&lt;ul&gt;&lt;li&gt;PSP Wallpapers Series 1 wallpaper (x3)&lt;/li&gt;&lt;li&gt;Hot Shots Golf Open Tee 2 wallpaper (x2)&lt;/li&gt;&lt;li&gt;Cake Mania: Baker  s Challenge wallpaper (x3)&lt;/li&gt;&lt;/ul&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul style="font-style: italic;"&gt;&lt;li&gt;&lt;a title="PSN US August 21 update: Leipzig videos, golfer Kratos, and more" href="http://ps3.qj.net/PSN-US-August-21-update-Leipzig-videos-golfer-Kratos-and-more/pg/49/aid/123335"&gt;PSN US August 21 update: Leipzig videos, golfer Kratos, and more&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=m5Ahar"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=m5Ahar" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/378289771" height="1" width="1"/&gt;</description>
        <dc:creator>Gino D.</dc:creator>
	<dc:date>2008-08-29T10:23:31-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/PSN-US-August-28-update-The-Last-Guy-SoulCalibur-4-NHL-09-demo-more/pg/49/aid/123497</feedburner:origLink></item>
	<item>
	<title><![CDATA[BD-J PS3Filer unofficial update/recode: image handling removed, file handling improved]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/378221066/123495</link>
	<guid isPermaLink="false"><![CDATA[http://ps3.qj.net/BD-J-PS3Filer-unofficial-update-recode-image-handling-removed-file-handling-improved/pg/49/aid/123495]]></guid>
	<comments><![CDATA[http://ps3.qj.net/BD-J-PS3Filer-unofficial-update-recode-image-handling-removed-file-handling-improved/pg/49/aid/123495#comments]]></comments>
        <description>&lt;p style="text-align: center;"&gt;&lt;img alt="Homebrew - PS3 Filer unofficial update/recode - Image 1" title="Homebrew - PS3 Filer unofficial update/recode - Image 1" src="http://img.qj.net/uploads/articles_module/123495/ps3-homebrew-2.jpg?605627" style="cursor: pointer;" align=""&gt;&lt;br&gt;&lt;/p&gt;&lt;br&gt;&lt;iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/playstation/BD_J_PS3Filer_unofficial_update_recode" allowtransparency="true" background-color="transparent" style="margin-bottom: 5px; margin-left: 5px;" scrolling="no" width="55" align="right" frameborder="0" height="82"&gt;&lt;/iframe&gt;PS3Filer, the Playstation 3's first &lt;a href="http://ps3.qj.net/tags/nes/1045" id="tag" title="Nintendo Entertainment System"&gt;NES&lt;/a&gt; emulator, has been given an unofficial update by Dark-Show. Image handling is no longer supported, and directory handling has been temporarily taken out and replaced with better file handling, thanks to a new file scrolling feature to the menu system.&lt;br&gt;&lt;br&gt;Sound has not been fixed yet, although Dark-Show is looking into it - although he does concede that the original author of the program might be able to address it first. A new mode has also been added. Here are the changes according to Dark-Show:&lt;br&gt;&lt;br&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt;hey, i've spent that last day or so making the menu system and screen sections better on PS3Filer. i've also taken out image handeling as i see no need for it, and i never though this would be a public release. Directory hendeling has been removed for a short period but it is replaced with better file hendeling, as i've added file scrolling to the menu system.&lt;/p&gt;&lt;br&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt;hope you like it and you dont need to tell me about sound, im looking into it, unless the original author beats me to it.&lt;/p&gt;&lt;br&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt;P.S. now that i think of it, i've also added a new mode, its activated by pressing the green button in the dvd menu, its better to do it in the menu as it can leave (very annoying) garbage behind.&lt;/p&gt;&lt;br&gt;Download: &lt;a title="PS3Filer unofficial update/recode" href="http://dl.qj.net/PS3Filer-unofficial-update-recode-PlayStation-3/pg/12/fid/23532/catid/612"&gt;&lt;span style="font-weight: bold;"&gt;PS3Filer unofficial update/recode&lt;/span&gt;&lt;/a&gt;&lt;br&gt;Visit: &lt;a style="font-weight: bold;" title="QJ.NET PS3 Forums" href="http://forums.qj.net/showthread.php?t=144091"&gt;QJ.NET PS3 Forums&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related Articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a title="PlayStation 3 homebrew gets NES emulator: Filer v0.0.3  UPDATE " href="http://ps3.qj.net/PlayStation-3-homebrew-gets-NES-emulator-Filer-v0-0-3-UPDATE-/pg/49/aid/123264"&gt;&lt;span title="       PlayStation 3 homebrew gets NES emulator: Filer v0.0.3  " style="font-style: italic;"&gt;PlayStation 3 homebrew gets NES emulator: Filer v0.0.3&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=DDAlxZ"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=DDAlxZ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/378221066" height="1" width="1"/&gt;</description>
        <dc:creator>Isaac C.</dc:creator>
	<dc:date>2008-08-29T09:42:01-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/BD-J-PS3Filer-unofficial-update-recode-image-handling-removed-file-handling-improved/pg/49/aid/123495</feedburner:origLink></item>
	<item>
	<title><![CDATA[Square Enix - Tecmo takeover: Square Enix willing to pay a premium for Tecmo shares]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/378171617/123487</link>
	<guid isPermaLink="false"><![CDATA[http://ps3.qj.net/Square-Enix-Tecmo-takeover-Square-Enix-willing-to-pay-a-premium-for-Tecmo-shares/pg/49/aid/123487]]></guid>
	<comments><![CDATA[http://ps3.qj.net/Square-Enix-Tecmo-takeover-Square-Enix-willing-to-pay-a-premium-for-Tecmo-shares/pg/49/aid/123487#comments]]></comments>
        <description>&lt;a href="http://img.qj.net/uploads/articles_module/123487/squareenixlogo_qjgenth.jpg?317781" rel="lightbox[article123487]" title="Square 20Enix 20willing 20to 20pay 20a 20premium 20for 20Tecmo 20shares 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/123487/squareenixlogo.jpg 3F317781 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img style="margin-bottom: 3px; margin-left: 3px;" alt="Square Enix willing to pay a premium for Tecmo shares - Image 1" title="Square Enix willing to pay a premium for Tecmo shares - Image 1" src="http://img.qj.net/uploads/articles_module/123487/squareenixlogo_qjgenth.jpg?317781" align="right" border="0"&gt;&lt;/a&gt;More incoming on the &lt;a href="http://ps3.qj.net/tags/square-enix/281" id="tag" title="Game developer, Father of Final Fantasy series"&gt;Square Enix&lt;/a&gt; - &lt;a href="http://ps3.qj.net/tags/tecmo/3071" id="tag" title="Creators of DOA, DOA: X2, Ninja Gaiden"&gt;Tecmo&lt;/a&gt; talks. Square Enix recently sent out a statement explaining what they're willing to give for Tecmo. Apparently, Square Enix is willing to pay a premium for controlling interest in Tecmo. &lt;br&gt;&lt;br&gt;According to the arrangement being offered by Square Enix, the company is willing to pay a 30  premium on the shares they'd like to buy from Tecmo. &lt;br&gt;&lt;br&gt;The actual yen value fluctuates, but essentially, instead of paying approximately 710 yen (US  6.50) per share, Square Enix is willing to pay approximately 923 yen (US  8.50) per share to acquire a controlling interest in Tecmo. &lt;br&gt;&lt;br&gt;&lt;iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/gaming_news/Square_Enix_willing_to_pay_30_premium_for_Tecmo_shares" allowtransparency="true" background-color="transparent" style="margin-bottom: 5px; margin-left: 5px;" align="right" frameborder="0" height="82" scrolling="no" width="55"&gt;&lt;/iframe&gt;Tecmo's board of directors have until September 4 to respond to Square Enix's offer. If the offer is rejected, Square Enix has stated that it will withdraw its offer. &lt;br&gt;&lt;br&gt;Those of you who have an understanding of Japanese can check out the actual statement offered by Square Enix via the source link below. In the meantime, feel free to voice your opinions on the deal in the comments below.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt;Related Article:&lt;br&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;a style="font-style: italic;" title="Square Enix reveals plans of taking over Tecmo" href="http://www.qj.net/Square-Enix-reveals-plans-of-taking-over-Tecmo/pg/49/aid/123477"&gt;Square Enix reveals plans of taking over Tecmo&lt;/a&gt;&lt;br&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=4cMM3E"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=4cMM3E" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/378171617" height="1" width="1"/&gt;</description>
        <dc:creator>Victor B.</dc:creator>
	<dc:date>2008-08-29T08:13:43-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/Square-Enix-Tecmo-takeover-Square-Enix-willing-to-pay-a-premium-for-Tecmo-shares/pg/49/aid/123487</feedburner:origLink></item>
	<item>
	<title><![CDATA[Square Enix reveals plans of taking over Tecmo]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/377735405/123477</link>
	<guid isPermaLink="false"><![CDATA[http://ps3.qj.net/Square-Enix-reveals-plans-of-taking-over-Tecmo/pg/49/aid/123477]]></guid>
	<comments><![CDATA[http://ps3.qj.net/Square-Enix-reveals-plans-of-taking-over-Tecmo/pg/49/aid/123477#comments]]></comments>
        <description>&lt;a href="http://img.qj.net/uploads/articles_module/123477/square_enix_logo_qjgenth.jpg?060593" rel="lightbox[article123477]" title="Square 20Enix 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/123477/square_enix_logo.jpg 3F060593 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img style="margin-bottom: 3px; margin-left: 3px;" alt="Square Enix - Image 1" title="Square Enix - Image 1" src="http://img.qj.net/uploads/articles_module/123477/square_enix_logo_qjgenth.jpg?060593" align="right" border="0"&gt;&lt;/a&gt;The take-over business is sure the in thing nowadays, isn't it? Apart from the whole &lt;a href="http://ps3.qj.net/tags/electronic-arts/784" id="tag" title="Game Developer and Publisher"&gt;Electronic Arts&lt;/a&gt;-Take Two hullaballoo, there's another one in the works, this time concerning &lt;a href="http://ps3.qj.net/tags/square-enix/281" id="tag" title="Game developer, Father of Final Fantasy series"&gt;Square Enix&lt;/a&gt; and &lt;a href="http://ps3.qj.net/tags/tecmo/3071" id="tag" title="Creators of DOA, DOA: X2, Ninja Gaiden"&gt;Tecmo&lt;/a&gt;.&lt;br&gt;&lt;br&gt;At 1PM today in &lt;a href="http://ps3.qj.net/tags/japan/109" id="tag" title="island country in East Asia; capital city Tokyo"&gt;Japan&lt;/a&gt;, Square Enix unveiled its plans of taking over game developer company Tecmo. The developer, responsible for bringing us solid hits like &lt;span style="font-style: italic;"&gt;Ninja Gaiden&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Dead or Alive&lt;/span&gt;, has been in quite some trouble for a while now, having &lt;a href="http://ps3.qj.net/tags/tomonobu-itagaki/6681" id="tag" title="head of Team Ninja"&gt;Tomonobu Itagaki&lt;/a&gt; filing a lawsuit against them, and with employees resigning&amp;nbsp; and grumbling about unfair business practices. Just last week, president Yoshimi Yasuda resigned, who will then be replaced by the board of directors chair, Yasuharu Kakihara, starting September 1st.&lt;br&gt;&lt;br&gt;The acquisition gameplan of Squeenix is in line with the publisher's strategy of get a stronger grasp in the U.S. market, as well as to improve and further strengthen Squeenix' portfolio.&lt;br&gt;&lt;br&gt;More details are sure to roll out on this acquisition in the following days, so be sure to stay tuned for that. In the meantime, we're hoping that things really do pick up for Tecmo if the takeover does happen, and that it goes smoothly, unlike with the long-drawn EA-T2 issue.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related Articles:&lt;br&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.qj.net/Tecmo-president-resigns/pg/49/aid/123298"&gt;&lt;span title="another one bites the dust" style="font-style: italic;"&gt;Tecmo president resigns&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;span title="another one bites the dust" style="font-style: italic;"&gt;&lt;a title="whapak! goes the evidence" href="http://www.qj.net/Tomonobu-Itagaki-slaps-evidence-against-Tecmo-on-second-hearing/pg/49/aid/122590"&gt;Tomonobu Itagaki slaps evidence against Tecmo on second hearing&lt;/a&gt;&lt;br&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=bvNerZ"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=bvNerZ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/377735405" height="1" width="1"/&gt;</description>
        <dc:creator>Mabie A.</dc:creator>
	<dc:date>2008-08-28T18:56:22-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/Square-Enix-reveals-plans-of-taking-over-Tecmo/pg/49/aid/123477</feedburner:origLink></item>
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	<title><![CDATA[Play Fallout 3 at the Penny Arcade Expo 2008]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/377293091/123457</link>
	<guid isPermaLink="false"><![CDATA[http://ps3.qj.net/Play-Fallout-3-at-the-Penny-Arcade-Expo-2008/pg/49/aid/123457]]></guid>
	<comments><![CDATA[http://ps3.qj.net/Play-Fallout-3-at-the-Penny-Arcade-Expo-2008/pg/49/aid/123457#comments]]></comments>
        <description>&lt;a href="http://img.qj.net/uploads/articles_module/123457/FalloutPoster_qjgenth.jpg?066796" rel="lightbox[article123457]" title="Fallout 203 20to 20be 20playable 20at 20PAX 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/123457/FalloutPoster.jpg 3F066796 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img style="margin-bottom: 3px; margin-left: 3px; width: 120px; height: 168px;" alt="Fallout 3 to be playable at PAX - Image 1" title="Fallout 3 to be playable at PAX - Image 1" src="http://img.qj.net/uploads/articles_module/123457/FalloutPoster_qjgenth.jpg?066796" align="right" border="0"&gt;&lt;/a&gt;Yes folks, you read that right. It seems that this year's &lt;a href="http://ps3.qj.net/tags/penny-arcade/2336" id="tag" title="popular webcomic"&gt;Penny Arcade&lt;/a&gt; Expo will be the public's first chance to try out &lt;span style="font-style: italic;"&gt;Fallout 3&lt;/span&gt; (&lt;a href="http://xbox360.qj.net/category/Fallout-3/cid/3985" title="Bethesda's Fallout 3 Xbox 360"&gt;Xbox 360&lt;/a&gt;, &lt;a href="http://ps3.qj.net/category/Fallout-3/cid/3986" title="Bethesda's Fallout 3 PlayStation 3"&gt;PlayStation 3&lt;/a&gt;, &lt;a href="http://pc.qj.net/category/Fallout-3/cid/3382" title="Bethesda's Fallout 3 PC"&gt;PC&lt;/a&gt;&lt;span id="iTxt"&gt;)&lt;/span&gt;, among other things. &lt;br&gt;&lt;br&gt;&lt;a href="http://ps3.qj.net/tags/bethesda/11712" id="tag" title="a developer and publisher of computer and video games."&gt;Bethesda&lt;/a&gt; recently announced that they will have six kiosks at their booth that will allow the gaming populace to try out &lt;span style="font-style: italic;"&gt;Fallout 3&lt;/span&gt;. We're assuming that those will be two kiosks each for each version of the game, but we could be wrong. &lt;br&gt;&lt;br&gt;Moving on... Bethesda also announced that they would be handing out Vault Dweller Survival Guides to the folks that stop by the booth. &lt;br&gt;&lt;br&gt;A Fallout 3 demo will also be given at the Main Theatre on Saturday at 2:30 p.m. According to the blog post they made, it'll be a "pretty lengthy demo" and they also hinted at the possibility of more freebies at the end of the demonstration. For those who won't be able to go to &lt;a href="http://ps3.qj.net/tags/pax/7378" id="tag" title=""&gt;PAX&lt;/a&gt; though, Bethesda also said that they would come out with a new gameplay video on Friday that acts as a condensed version of the PAX demo.&lt;br&gt;&lt;br&gt;&lt;iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/gaming_news/Fallout_3_will_be_playable_at_PAX" allowtransparency="true" background-color="transparent" style="margin-bottom: 5px; margin-left: 5px;" align="right" frameborder="0" height="82" scrolling="no" width="55"&gt;&lt;/iframe&gt;Lastly, 9 p.m. at the Raven Theatre signals the beginning of Bethesda's Post-Apocalyptic Movie Night, where the movies that'll be shown are voted on by the public. From the looks of things though, 12 Monkeys and The Road Warrior are going to be shown, so you can watch them at PAX if you feel like it. &lt;br&gt;&lt;br&gt;In any event, that's all the Bethesda goodness we have for you today. Keep checking QJ for more updates as they happen. &lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related Article:&lt;/span&gt;&lt;br style="font-weight: bold;"&gt;&lt;ul style="font-style: italic;"&gt;&lt;li&gt;&lt;a title="Fallout 3 coming in October" href="http://www.qj.net/Fallout-3-heading-to-stores-in-October/pg/49/aid/123278"&gt;Fallout 3 coming in October&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;Buy: [&lt;a href="http://www.amazon.com/exec/obidos/ASIN/B0017QDV3E/quickjumpnetw-20" title="Pre-order the game at Amazon"&gt;Fallout 3 Survival Edition (PlayStation 3)&lt;/a&gt;]&lt;br&gt;Buy: [&lt;a href="http://www.amazon.com/exec/obidos/ASIN/B0017QFX30/quickjumpnetw-20" title="Pre-order the game at Amazon"&gt;Fallout 3 Survival Edition (Windows)&lt;/a&gt;]&lt;br&gt;Buy: [&lt;a href="http://www.amazon.com/exec/obidos/ASIN/B0017QL8XE/quickjumpnetw-20" title="Pre-order the game at Amazon"&gt;Fallout 3 Survival Edition (Xbox 360&lt;/a&gt;)]&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=J8NOou"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=J8NOou" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/377293091" height="1" width="1"/&gt;</description>
        <dc:creator>Victor B.</dc:creator>
	<dc:date>2008-08-28T09:47:12-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/Play-Fallout-3-at-the-Penny-Arcade-Expo-2008/pg/49/aid/123457</feedburner:origLink></item>
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	<title><![CDATA[Live from the Himalayas: The Last Guy 'developer interview' trailer]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/377219963/123451</link>
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        <description>If the world were about to be overrun by zombie hordes, the best place for any person to be in would probably be the Himalayas. That said, it takes a pretty strange threesome of developers to make a game about zombie hordes invading the earth when they're stuck way up in the mountains, and that's exactly what this &lt;span style="font-style: italic;"&gt;The Last Guy&lt;/span&gt; developer video is all about.&lt;br&gt;&lt;br&gt;&lt;iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/playstation/The_Last_Guy_developer_interview_video" allowtransparency="true" background-color="transparent" style="margin-bottom: 5px; margin-left: 5px;" align="right" frameborder="0" height="82" scrolling="no" width="55"&gt;&lt;/iframe&gt;This nearly seven-minute video chronicles the development process of &lt;span style="font-style: italic;"&gt;The Last Guy &lt;/span&gt;from the three (presumably) Indian fellows who built the game from their little shack in the Himalayas. Assisted by their goat (and said goat's milk), they go on to explain the basic functions of their game.&lt;br&gt;&lt;br&gt;As you can probably guess, the whole thing sounds fishy. For those of you who haven't picked up on it yet, It's a spoof of the developer videos most companies come out with these days, complete with one developer going insane and thinking he's the actual "Last Guy" from the videogame they're making. Sigh... those nutty &lt;a href="http://ps3.qj.net/tags/sony/880" id="tag" title="Father of PlayStation"&gt;Sony&lt;/a&gt; people and their trailers. &lt;br&gt;&lt;br&gt;In any event, feel free to watch the vid and enjoy this humble primer for &lt;span style="font-style: italic;"&gt;The Last Guy&lt;/span&gt; straight from the HImalayas.&lt;br&gt;&lt;br&gt;&lt;p style="text-align: center;"&gt;&lt;br&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/mU7JyZ3mKDw&amp;amp;amp;amp;amp;hl=en&amp;amp;amp;amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://www.youtube.com/v/mU7JyZ3mKDw&amp;amp;amp;amp;amp;hl=en&amp;amp;amp;amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" height="344" width="425"&gt;&lt;/object&gt;&lt;br&gt;&lt;/p&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br&gt;Related Article:&lt;br&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;a style="font-style: italic;" title="The Last Guy gameplay video, details" href="http://www.qj.net/The-Last-Guy-gameplay-video-details/pg/49/aid/122373"&gt;The Last Guy gameplay video, details&lt;/a&gt;&lt;br&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=HQeBR9"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=HQeBR9" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/377219963" height="1" width="1"/&gt;</description>
        <dc:creator>Victor B.</dc:creator>
	<dc:date>2008-08-28T07:47:32-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/Live-from-the-Himalayas-The-Last-Guy-developer-interview-trailer/pg/49/aid/123451</feedburner:origLink></item>
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	<title><![CDATA[Red Line replaces Transmission Games as Sin City developer]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/376845149/123443</link>
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        <description>&lt;img alt="Marv, one of the characters of Sin City - Image 1" title="Marv, one of the characters of Sin City - Image 1" src="http://img.qj.net/uploads/articles_module/123443/sincity-marv-01_qjgenth.jpg?092562"   style="cursor: pointer; margin-bottom: 3px; margin-left: 3px;" align="right" border="0"&gt;While fans of &lt;a href="http://ps3.qj.net/tags/frank-miller/12843" id="tag" title="graphic novelist, creator of Sin City and 300"&gt;Frank Miller&lt;/a&gt;'s Sin City still have a long wait before they see their favorite comic book heroes' (or anti-heroes in this case) debut on consoles, publisher Red Line has decided to replace Transmission Games as the developer for the said video game title.&lt;br&gt;&lt;br&gt;Red Mile recently confirmed this statement to GameSpot, when the company announced that it will be replacing Transmission with a so far unnamed development house. The reason behind this is that Transmission will be very busy for the rest of the year porting &lt;span style="font-style: italic;"&gt;Heroes Over &lt;a href="http://ps3.qj.net/tags/europe/2311" id="tag" title="One of the seven continents"&gt;Europe&lt;/a&gt;&lt;/span&gt; to the Xbox 360 and PlayStation 3.&lt;br&gt;&lt;br&gt;Details regarding the &lt;span style="font-style: italic;"&gt;Sin City&lt;/span&gt; game has been rather spare, however. Aside from making use of &lt;a href="http://ps3.qj.net/tags/unreal-engine/264" id="tag" title="a widely used game engine for action games"&gt;Unreal Engine&lt;/a&gt; 3, reports earlier this year indicated that the game will go live by &lt;a href="http://ps3.qj.net/tags/christmas/99" id="tag" title="December 25, a Christian holiday"&gt;Christmas&lt;/a&gt; of 2009 for the Xbox 360, PlayStation 3 and Wii.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;&lt;iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/gaming_news/Red_Line_replaces_Transmission_Games_as_Sin_City_developer" allowtransparency="true" background-color="transparent" style="margin-bottom: 5px; margin-left: 5px;" align="right" frameborder="0" height="82" scrolling="no" width="55"&gt;&lt;/iframe&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a style="font-style: italic;" title="Sin City video game scheduled to be released next year" href="http://xbox360.qj.net/Sin-City-video-game-scheduled-to-be-released-next-year/pg/49/aid/111606"&gt;Sin City video game scheduled to be released next year&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a style="font-style: italic;" title="Sin City Game will be using Unreal Engine 3" href="http://ps3.qj.net/Sin-City-Game-will-be-using-Unreal-Engine-3/pg/49/aid/110203"&gt;Sin City Game will be using Unreal Engine 3&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=HX3qbD"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=HX3qbD" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/376845149" height="1" width="1"/&gt;</description>
        <dc:creator>Charles D.</dc:creator>
	<dc:date>2008-08-27T22:35:57-07:00</dc:date>
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	<title><![CDATA[Quartermann: Max Payne 3, a new Rockstar PS3 exclusive title, more]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/376707223/123440</link>
	<guid isPermaLink="false"><![CDATA[http://ps3.qj.net/Quartermann-Max-Payne-3-a-new-Rockstar-PS3-exclusive-title-more/pg/49/aid/123440]]></guid>
	<comments><![CDATA[http://ps3.qj.net/Quartermann-Max-Payne-3-a-new-Rockstar-PS3-exclusive-title-more/pg/49/aid/123440#comments]]></comments>
        <description>&lt;img alt="Screenshot of Max Payne - Image 1" title="Screenshot of Max Payne 3 - Image 1" src="http://img.qj.net/uploads/articles_module/123440/maxpayne3-screenshot-01_qjgenth.jpg?014715"   style="cursor: pointer; margin-bottom: 3px; margin-left: 3px;" align="right" border="0"&gt;The Qmann is back in the latest issue of EGM and has a lot of juicy tidbits to grind in the old rumor mill. Some of these include updates on the rumored &lt;span style="font-style: italic;"&gt;&lt;a href="http://ps3.qj.net/tags/max-payne/870" id="tag" title=""&gt;Max Payne&lt;/a&gt; 3 &lt;/span&gt;game that is currently in the works, and word of a new PlayStation 3 exclusive title from none other than the developers of the &lt;span style="font-style: italic;"&gt;Grand Theft Auto &lt;/span&gt;series, Rockstar.&lt;br&gt;&lt;br&gt;&lt;a href="http://ps3.qj.net/tags/quartermann/15517" id="tag" title="EGM's video game rumor column"&gt;Quartermann&lt;/a&gt; explained that the original developers of &lt;span style="font-style: italic;"&gt;Max Payne&lt;/span&gt;, &lt;a href="http://ps3.qj.net/tags/remedy-entertainment/4498" id="tag" title="Developer of Alan Wake"&gt;Remedy Entertainment&lt;/a&gt;, is too busy to work on the supposed sequel, concentrating all of their efforts on &lt;span style="font-style: italic;"&gt;Alan Wake&lt;/span&gt;&lt;span id="iTxt"&gt;(&lt;a href="http://xbox360.qj.net/category/Alan-Wake/cid/1611" title="Alan Wake for the Xbox 360"&gt;Xbox 360&lt;/a&gt;, &lt;a href="http://pc.qj.net/category/Alan-Wake/cid/3464" title="Alan Wake for the PC"&gt;PC&lt;/a&gt;) instead&lt;/span&gt;. However, this doesn't mean &lt;span style="font-style: italic;"&gt;Max Payne 3 &lt;/span&gt;is destined to end up in a vapory grave. The internal Rockstar team that created &lt;span style="font-style: italic;"&gt;The Warriors&lt;/span&gt; will be picking up the project and will continue development on it.&lt;br&gt;&lt;br&gt;Speaking of Rockstar, the team behind &lt;span style="font-style: italic;"&gt;Grand Theft Auto 4 &lt;/span&gt;&lt;span id="iTxt"&gt;&lt;span id="iTxt"&gt;&lt;span id="iTxt"&gt;&lt;span id="iTxt"&gt;&lt;span class="KonaBody"&gt;&lt;span id="iTxt"&gt;&lt;span class="KonaBody"&gt;(&lt;a title="Rockstar North's Grand Theft Auto 4 Xbox 360" href="http://xbox360.qj.net/category/Grand-Theft-Auto-4/cid/1748"&gt;Xbox 360&lt;/a&gt;, &lt;a title="Rockstar North's Grand Theft Auto 4 PS3" href="http://ps3.qj.net/category/Grand-Theft-Auto-4/cid/1747"&gt;PlayStation 3&lt;/a&gt;) &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;seems to be working on an unnamed PS3 exclusive title. As to what this new game will be about or when it will be revealed was unfortunately left out of Quartermann's predictions.&lt;br&gt;&lt;br&gt;One thing that Qmann was sure about was that the upcoming &lt;span style="font-style: italic;"&gt;&lt;a href="http://ps3.qj.net/tags/star-wars/630" id="tag" title="George Lucas series of movies"&gt;Star Wars&lt;/a&gt;: The Clone Wars - Lightsaber Duels&lt;/span&gt; will not utilize the new WiiMotion Plus technology Nintendo featured during E3. Publisher &lt;a href="http://ps3.qj.net/tags/lucasarts/2567" id="tag" title="an American video game developer and publisher"&gt;LucasArts&lt;/a&gt; was upset about not being able to implement the new motion sensing technology into their game. The good news is that talks are already underway for developing another Wii lightsaber game which will make use WiiMotion Plus for sometime next year.&lt;br&gt;&lt;br&gt;That's about all the juicy info Quartermann had to share with everyone. We'll have to wait and see just how valid his latest set of revelations will be in the near future. Drop by again here at QJ.NET as we pick up any new updates regarding these rumors as soon as we get them.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;&lt;iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/playstation/Qmann_predictions_Max_Payne_3_Rockstar_PS3_exclusive_title" allowtransparency="true" background-color="transparent" style="margin-bottom: 5px; margin-left: 5px;" align="right" frameborder="0" height="82" scrolling="no" width="55"&gt;&lt;/iframe&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a style="font-style: italic;" title="Rumorlicious: Kratos as PS3 exclusive SoulCalibur 4 character?" href="http://ps3.qj.net/Rumorlicious-Kratos-as-PS3-exclusive-SoulCalibur-4-character-/pg/49/aid/121464"&gt;Rumorlicious: Kratos as PS3 exclusive SoulCalibur 4 character?&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a style="font-style: italic;" title="Take-Two conference call: BioShock 2, Ken Levine, new Max Payne, more" href="http://ps3.qj.net/Take-Two-conference-call-BioShock-2-Ken-Levine-new-Max-Payne-more/pg/49/aid/115748"&gt;Take-Two conference call: BioShock 2, Ken Levine, new Max Payne, more&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=mP4cKU"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=mP4cKU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/376707223" height="1" width="1"/&gt;</description>
        <dc:creator>Charles D.</dc:creator>
	<dc:date>2008-08-27T18:52:15-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/Quartermann-Max-Payne-3-a-new-Rockstar-PS3-exclusive-title-more/pg/49/aid/123440</feedburner:origLink></item>
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	<title><![CDATA[Yoshinori Ono: Street Fighter IV not an entertainment video game; don't know about simultaneous release with movie]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/376728973/123441</link>
	<guid isPermaLink="false"><![CDATA[http://ps3.qj.net/Yoshinori-Ono-Street-Fighter-IV-not-an-entertainment-video-game-don-t-know-about-simultaneous-release-with-movie/pg/49/aid/123441]]></guid>
	<comments><![CDATA[http://ps3.qj.net/Yoshinori-Ono-Street-Fighter-IV-not-an-entertainment-video-game-don-t-know-about-simultaneous-release-with-movie/pg/49/aid/123441#comments]]></comments>
        <description>&lt;p style="text-align: center;"&gt;&lt;a onclick="return FollowLink(123441)"&gt;&lt;img alt="Street Fighter IV by Capcom - Image 1" title="Street Fighter IV by Capcom - Image 1" src="http://img.qj.net/uploads/articles_module/123441/street_fighter_iv_qjgenth.jpg?214290" style="" align=""&gt;&lt;/a&gt;&amp;nbsp;&lt;br&gt;&lt;/p&gt;&lt;br&gt;There's much to talk about &lt;span style="font-style: italic;"&gt;Street Fighter IV &lt;/span&gt;(&lt;a title="Street Fighter 4 for the PlayStation 3" href="http://ps3.qj.net/category/Street-Fighter-IV/cid/5112"&gt;PlayStation 3&lt;/a&gt;, &lt;a title="Street Fither 4 for the Xbox 360" href="http://xbox360.qj.net/category/Street-Fighter-IV/cid/5113"&gt;Xbox 360&lt;/a&gt;, PC). And why not? The game's sure to be a hit with loyal fans eagerly awaiting its release. That's why it sure was heaven-sent when &lt;a href="http://ps3.qj.net/tags/yoshinori-ono/14974" id="tag" title="Street Fighter 4 producer"&gt;Yoshinori Ono&lt;/a&gt; had a sit-down chat with &lt;a href="http://ps3.qj.net/tags/oxm/5156" id="tag" title="Official Xbox Magazine"&gt;OXM&lt;/a&gt; to talk about several aspects of the game that are sure to pique the interests of gamers all around.&lt;br&gt;&lt;br&gt;&lt;iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/gaming_news/Street_Fighter_IV_s_Yoshinori_Ono_explains_release_date" allowtransparency="true" background-color="transparent" style="margin-bottom: 5px; margin-left: 5px;" align="right" frameborder="0" height="82" scrolling="no" width="55"&gt;&lt;/iframe&gt;The interview was rather comprehensive, with Ono-san dishing out details on the game's online play, balance and parrying skills. However, what probably stood out the most would be the bit on parrying. You do know they've taken it out, right?&lt;br&gt;&lt;br&gt;Here's his explanation on why they decided to scrap it:&lt;br&gt;&lt;br&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt; I didn't want to create an entertainment videogame as such. I wanted &lt;span style="font-style: italic;"&gt;Street Fighter IV&lt;/span&gt; to be a tool for the people to use and enjoy themselves. &lt;br&gt;&lt;/p&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt;&lt;br&gt;&lt;/p&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt;I often use the analogy of a chess game. Chess can be played by the American or Russian champion, if you like. We can see them playing chess on live TV and so on. The parrying system is that level. It's quite hard for the vast majority to master but chess can be played by grandpa and grand kids on a Sunday afternoon. &lt;br&gt;&lt;/p&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt;&lt;br&gt;&lt;/p&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt;I want &lt;span style="font-style: italic;"&gt;Street Fighter IV&lt;/span&gt; to be a tool for everyone to enjoy. Therefore I deliberately didn't include the parrying system. But, you know, we carried on with the focus attack and such. Basically we used the rule book from &lt;span style="font-style: italic;"&gt;Street Fighter II&lt;/span&gt; because that was the most popular.&lt;/p&gt;&lt;br&gt;So it's not gonna be an entertainment game, it's gonna be tool for enjoyment. That should be interesting to see how it turns out. Yoshinori Ono also took the interview as an opportunity to clear up the air regarding some "confirmed news", particularly on the release date of &lt;span style="font-style: italic;"&gt;Street Fighter IV&lt;/span&gt;.&lt;br&gt;&lt;br&gt;Here's where it kinda gets confusing. A couple of weeks back, the movie producer for the &lt;span style="font-style: italic;"&gt;Street Fighter&lt;/span&gt; big-screen adaptation, Patrick Aiello, confirmed that both the game and the flick will be coming out March 2009. HOWEVER. And yes, that's really in all caps. When Yoshinori Ono - Lead Producer for the game - was asked if this indeed was true, he gave an answer that was meant to throw us all off course, and successfully does. &lt;br&gt;&lt;br&gt;According to him t their R&amp;amp;D team didn't know much about this timing. Yes, there is pressure, but their main concern is to balance the game and pull off the add-on features for the console versions.&lt;br&gt;&lt;br&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt;We're just working on it, we still don't know... However, our producer also attended &lt;a href="http://ps3.qj.net/tags/comic-con/6456" id="tag" title=""&gt;Comic-Con&lt;/a&gt; in San Diego. A lot of users expressed their frustration that the arcade version is only released in Asia and they still can't get their hands on &lt;span style="font-style: italic;"&gt;Street Fighter IV&lt;/span&gt;. I'm thinking as long as the game has the basic tool function for everyone to enjoy, we may be able to release it on the early side. We still don't know.&lt;/p&gt;&lt;br&gt;I don't know about you guys, but I think I'd place my bet with Ono-san. Between the movie producer and the game producer, I think it's fairly easier to see who is in better standing to divulge information about the game's release date, yes? &lt;br&gt;&lt;br&gt;The interview runs further and more answers are given to questions everybody wants to get some clear answers to. Here's your chance to be somewhat enlightened. Source link below leads to the full transcript of the interview.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related Street Fighter IV Articles:&lt;br&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.qj.net/Street-Fighter-movie-producer-confirms-simultaneous-launch-with-Street-Fighter-4-in-2009/pg/49/aid/123231"&gt;&lt;span title="Who to believe? The movie prod or the game prod?" style="font-style: italic;"&gt;Street Fighter movie producer confirms simultaneous launch with Street Fighter 4 in 2009&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;span title="Who to believe? The movie prod or the game prod?" style="font-style: italic;"&gt;&lt;a title="SF IV" href="http://www.qj.net/Street-Fighter-IV-Akuma-cometh-/pg/49/aid/123198"&gt;Street Fighter IV - Akuma cometh!&lt;/a&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span title="Who to believe? The movie prod or the game prod?" style="font-style: italic;"&gt;&lt;a title="SF IV Epic Trailer" href="http://www.qj.net/Video-Street-Fighter-IV-Epic-Trailer/pg/49/aid/120720"&gt;Video: Street Fighter IV Epic Trailer&lt;/a&gt;&lt;br&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span class="text_article_body"&gt;&lt;/span&gt;&lt;span class="text_article_body"&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=YUTldO"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=YUTldO" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/376728973" height="1" width="1"/&gt;</description>
        <dc:creator>Mabie A.</dc:creator>
	<dc:date>2008-08-27T18:04:32-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/Yoshinori-Ono-Street-Fighter-IV-not-an-entertainment-video-game-don-t-know-about-simultaneous-release-with-movie/pg/49/aid/123441</feedburner:origLink></item>
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	<title><![CDATA[Austin GDC 08 to help charity]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/376644871/123438</link>
	<guid isPermaLink="false"><![CDATA[http://ps3.qj.net/Austin-GDC-08-to-help-charity/pg/49/aid/123438]]></guid>
	<comments><![CDATA[http://ps3.qj.net/Austin-GDC-08-to-help-charity/pg/49/aid/123438#comments]]></comments>
        <description>&lt;p style="text-align: center;"&gt;&lt;a href="http://img.qj.net/uploads/articles_module/123438/agdc_qjgenth.jpg?248346" rel="lightbox[article123438]" title="Austin 20Game 20Developers 20Conference 2008 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/123438/agdc.jpg 3F248346 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img alt="Austin Game Developers Conference 08 - Image 1" title="Austin Game Developers Conference 08 - Image 1" src="http://img.qj.net/uploads/articles_module/123438/agdc_qjgenth.jpg?248346" align=""&gt;&lt;/a&gt;&lt;br&gt;&lt;/p&gt;&lt;br&gt;This year's Austin Game Developers Conference is adding a nice twist to their event. It's not just gonna be about games, it's also gonna be about charity.&lt;br&gt;&lt;br&gt;&lt;iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/gaming_news/Austin_GDC_08_to_benefit_Charity" allowtransparency="true" background-color="transparent" style="margin-bottom: 5px; margin-left: 5px;" align="right" frameborder="0" height="82" scrolling="no" width="55"&gt;&lt;/iframe&gt;Yep, gamers who'd like to participate in the Austin &lt;a href="http://ps3.qj.net/tags/gdc/1120" id="tag" title="Game Developers Conference"&gt;GDC&lt;/a&gt; will not only be having fun by testing their skills as gamers, but will also contribute to a good cause by making a charitable donation. How? Simple. There's a US  20 entry fee for the Level Up Charity Games Competition, and everything will be donated to the &lt;a href="http://ps3.qj.net/tags/esa/1577" id="tag" title="Entertainment Software Association"&gt;ESA&lt;/a&gt; Foundation. &lt;br&gt;&lt;br&gt;Marc Mencher, CEO of competition sponsor GameRecruiter, says this about their charitable deed:&lt;br&gt;&lt;br&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt; We have a long-standing commitment to supporting the educational needs of minority and female students who are interested in being part of the video game industry. By providing this support to the ESA Foundation's Scholarship Program, we hope to allow deserving individuals to further their education and expand workplace diversity within our industry.&lt;/p&gt;&lt;br&gt;Scheduled for the September 17 competition feature titles such as:&lt;br&gt;&lt;ul&gt;&lt;li&gt;Rock Band 2&lt;/li&gt;&lt;li&gt;Madden 08&lt;/li&gt;&lt;li&gt;Super Smash Bros. Brawl&lt;/li&gt;&lt;li&gt;&lt;a href="http://ps3.qj.net/tags/i-play/3905" id="tag" title="a mobile game developer"&gt;I-Play&lt;/a&gt; Bowling&lt;/li&gt;&lt;/ul&gt;The Austin Game Developers Conference will be running from September 15 to 17 at the Four Seasons Hotel in Austin, &lt;a href="http://ps3.qj.net/tags/texas/5598" id="tag" title="A state in the Southern and Western region of U.S."&gt;Texas&lt;/a&gt;.&lt;br&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=4Mzp9x"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=4Mzp9x" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/376644871" height="1" width="1"/&gt;</description>
        <dc:creator>Mabie A.</dc:creator>
	<dc:date>2008-08-27T17:15:59-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/Austin-GDC-08-to-help-charity/pg/49/aid/123438</feedburner:origLink></item>
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	<title><![CDATA[Blockbuster, Riteaid, 7-Eleven to carry PSN cards by September]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/376623503/123437</link>
	<guid isPermaLink="false"><![CDATA[http://ps3.qj.net/Blockbuster-Riteaid-7-Eleven-to-carry-PSN-cards-by-September/pg/49/aid/123437]]></guid>
	<comments><![CDATA[http://ps3.qj.net/Blockbuster-Riteaid-7-Eleven-to-carry-PSN-cards-by-September/pg/49/aid/123437#comments]]></comments>
        <description>&lt;img alt="PlayStation Network card - Image 1" title="PlayStation Network card - Image 1" src="http://img.qj.net/uploads/articles_module/123437/psn-card.jpg?685911" style="cursor: pointer; margin-bottom: 3px; margin-left: 3px;" align="right" border="0"&gt;&lt;a href="http://ps3.qj.net/tags/gamestop/910" id="tag" title="Videogame store"&gt;GameStop&lt;/a&gt; may not be getting its share of &lt;a href="http://ps3.qj.net/tags/playstation-network/10982" id="tag" title="Sony's live network"&gt;PlayStation Network&lt;/a&gt; cards until next year, but PS3 owners in &lt;a href="http://ps3.qj.net/tags/north-america/2901" id="tag" title="a continent in the Earth's northern hemisphere and almost fully in the western hemisphere"&gt;North America&lt;/a&gt; will be able to get the cards from three more retail outlets next month.&lt;br&gt;&lt;br&gt;According to the official US PlayStation website, three new retail outlets will start carrying PSN cards in September: &lt;a href="http://ps3.qj.net/tags/blockbuster/3141" id="tag" title="movie rental chain"&gt;Blockbuster&lt;/a&gt;, 7-Eleven, and Riteaid.&lt;br&gt;&lt;br&gt;Some reports are also saying that Blockbuster and 7-Eleven stores all over the world will start carrying the cards in September. More good news for PS3 owners who don't have a credit card handy.&lt;br&gt;&lt;br&gt;The cards are already available at Speedway, Pamida, &lt;a href="http://ps3.qj.net/tags/meijer/11054" id="tag" title="retail store"&gt;Meijer&lt;/a&gt;, and other locations.&lt;br&gt;&lt;br&gt;&lt;span style="font-style: italic;"&gt;Thanks to PolishPride212 for the tip!&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;&lt;iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/playstation/Blockbuster_Riteaid_7_Eleven_to_carry_PSN_cards_by_Septemb" allowtransparency="true" background-color="transparent" style="margin-bottom: 5px; margin-left: 5px;" align="right" frameborder="0" height="82" scrolling="no" width="55"&gt;&lt;/iframe&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul style="font-style: italic;"&gt;&lt;li&gt;&lt;a title="Rumor: PSN Cards not coming to Gamestop until 2009" href="http://www.qj.net/Rumor-PSN-Cards-not-coming-to-Gamestop-until-2009/pg/49/aid/123281"&gt;Rumor: PSN Cards not coming to Gamestop until 2009&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="OPM: PSN Cards definitely arriving in North America" href="http://www.qj.net/OPM-PSN-Cards-definitely-arriving-in-North-America/pg/49/aid/122738"&gt;OPM: PSN Cards definitely arriving in North America&lt;/a&gt;&lt;br&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=rM8fKL"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=rM8fKL" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/376623503" height="1" width="1"/&gt;</description>
        <dc:creator>Karl B.</dc:creator>
	<dc:date>2008-08-27T16:50:53-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/Blockbuster-Riteaid-7-Eleven-to-carry-PSN-cards-by-September/pg/49/aid/123437</feedburner:origLink></item>
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	<title><![CDATA[Blizzard: WoW for PS3, 360 is a 'square peg, round hole thing']]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/376537796/123434</link>
	<guid isPermaLink="false"><![CDATA[http://ps3.qj.net/Blizzard-WoW-for-PS3-360-is-a-square-peg-round-hole-thing-/pg/49/aid/123434]]></guid>
	<comments><![CDATA[http://ps3.qj.net/Blizzard-WoW-for-PS3-360-is-a-square-peg-round-hole-thing-/pg/49/aid/123434#comments]]></comments>
        <description>&lt;img alt="Final Fantasy 13 - PS3 to 360 - Image 1" title="Final Fantasy 13 - PS3 to 360 - Image 1" src="http://img.qj.net/uploads/articles_module/123434/ff13-square-peg.jpg?903161" style="cursor: pointer;" align="right"&gt;Apparently, some people are still thinking of the viability of having &lt;span style="font-style: italic;"&gt;World of Warcraft&lt;/span&gt; on the PS3 and Xbox 360. Well, it's one of the most successful MMORPGs of all-time, so maybe porting it over to other platforms is a good thing, for financial reasons (if you're following &lt;a href="http://ps3.qj.net/tags/square-enix/281" id="tag" title="Game developer, Father of Final Fantasy series"&gt;Square Enix&lt;/a&gt;'s line of thought).&lt;br&gt;&lt;br&gt;However, running parallel to &lt;a href="http://ps3.qj.net/tags/hideo-kojima/449" id="tag" title="Father Of the Metal Gear Series"&gt;Hideo Kojima&lt;/a&gt;'s statement yesterday (about &lt;span style="font-style: italic;"&gt;MGS4&lt;/span&gt; being impossible for the Xbox 360 because the game wasn't designed for the 360 in the first place), &lt;a href="http://ps3.qj.net/tags/j--allen-brack/14855" id="tag" title="Blizzard Lead Producer for World of Warcraft: Wrath of the Lich King"&gt;J. Allen Brack&lt;/a&gt; and &lt;a href="http://ps3.qj.net/tags/tom-chilton/8301" id="tag" title="WoW BC lead designer"&gt;Tom Chilton&lt;/a&gt; of &lt;a href="http://ps3.qj.net/tags/blizzard/76" id="tag" title="Father of Warcraft, StarCraft, Diablo Series"&gt;Blizzard&lt;/a&gt; both agree that &lt;span style="font-style: italic;"&gt;WoW&lt;/span&gt; was always intended to be played on the PC.&lt;br&gt;&lt;br&gt;In a recent interview with Videogamer, they both reiterated the fact that &lt;span style="font-style: italic;"&gt;WoW&lt;/span&gt; won't be heading for consoles.&lt;br&gt;&lt;br&gt;Brack says that WoW was "designed to have a keyboard and a mouse" and that the controls are really - to use Kojima's word from yesterday - &lt;span style="font-style: italic;"&gt;optimized&lt;/span&gt; for a PC control scheme. Brack continues: "If you think about mapping those controls and all those different type of buttons that you have to a console without a keyboard for chatting, it's a very challenging proposition."&lt;br&gt;&lt;br&gt;Chilton, likewise, explained that it's not a worthwhile endeavor to bring WoW to consoles;&lt;br&gt;&lt;br&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt;It's really not that we have anything against consoles," Chilton said. "I mean we love console games also. And I'm sure there will be a successful MMO sometime on a console. So it has nothing to do with that. It's just more like a square peg round hole thing for our game. It just wasn't designed with that in mind.&lt;/p&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt;&lt;br&gt;&lt;/p&gt;&lt;iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/gaming_news/Blizzard_WoW_for_PS3_360_is_a_square_peg_round_hole_thing" allowtransparency="true" background-color="transparent" style="margin-bottom: 5px; margin-left: 5px;" align="right" scrolling="no" width="55" frameborder="0" height="82"&gt;&lt;/iframe&gt;But then... when Videogamer raised the point that Funcom will be bringing their &lt;span style="font-style: italic;"&gt;Age of Conan&lt;/span&gt; to the Xbox 360 - and that they've got some technology to map the keyboard buttons to a 360 controller - Chilton simply replies that he thinks that &lt;span style="font-style: italic;"&gt;WoW&lt;/span&gt; wouldn't be "a very good experience playing like that."&lt;br&gt;&lt;br&gt;While the PS3 has the upcoming Wireless Keypad, and the 360 its Chatpad, they aren't all that big, y'know. As Brack said, it'll be a very challenging experience indeed.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li style="font-style: italic;"&gt;&lt;a title="Blizzard's take on MMOs for consoles; no WoW for consoles" href="http://mmorpg.qj.net/Blizzard-s-take-on-MMOs-for-consoles-no-WoW-for-consoles/pg/49/aid/123334"&gt;Blizzard's take on MMOs for consoles; no WoW for consoles&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a style="font-style: italic;" title="Kojima: stop asking for an MGS4 Xbox 360 port already" href="http://www.qj.net/Kojima-stop-asking-for-an-MGS4-Xbox-360-port-already/pg/49/aid/123407"&gt;Kojima: stop asking for an MGS4 Xbox 360 port already&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a style="font-style: italic;" title="Square Enix stock shares rise after FF13 Xbox 360 reveal" href="http://xbox360.qj.net/Square-Enix-stock-shares-rise-after-FF13-Xbox-360-reveal/pg/49/aid/122179"&gt;Square Enix stock shares rise after FF13 Xbox 360 reveal&lt;/a&gt;&lt;br&gt;&lt;/li&gt;&lt;li style="font-style: italic;"&gt;&lt;a title="Leipzig: new 160GB PS3-Uncharted bundle, Wireless Keypad announced" href="http://ps3.qj.net/Leipzig-new-160GB-PS3-Uncharted-bundle-Wireless-Keypad-announced/pg/49/aid/123272"&gt;Leipzig: new PS3 Wireless Keypad announced&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a style="font-style: italic;" title="Xbox 360 Messenger Kit now going for only US  19.99" href="http://xbox360.qj.net/Xbox-360-Messenger-Kit-now-going-for-only-US-19-99/pg/49/aid/111563"&gt;Xbox 360 Messenger Kit now going for only US  19.99&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=5Y5du3"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=5Y5du3" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/376537796" height="1" width="1"/&gt;</description>
        <dc:creator>Gino D.</dc:creator>
	<dc:date>2008-08-27T14:21:36-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/Blizzard-WoW-for-PS3-360-is-a-square-peg-round-hole-thing-/pg/49/aid/123434</feedburner:origLink></item>
	<item>
	<title><![CDATA[PixelJunk on 'roids: Savage Moon first details, screens]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/376473004/123432</link>
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	<comments><![CDATA[http://ps3.qj.net/PixelJunk-on-roids-Savage-Moon-first-details-screens/pg/49/aid/123432#comments]]></comments>
        <description>&lt;p style="text-align: center;"&gt;&lt;a href="http://img.qj.net/uploads/articles_module/123432/savage-moon-1_qjgenth.jpg?735839" rel="lightbox[article123432]" title="PS3 20PSN 20- 20Savage 20Moon 20- 20SCEA 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/123432/savage-moon-1.jpg 3F735839 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img alt="PS3 PSN - Savage Moon - SCEA - Image 1" title="PS3 PSN - Savage Moon - SCEA - Image 1" src="http://img.qj.net/uploads/articles_module/123432/savage-moon-1_qjgenth.jpg?735839" align=""&gt;&lt;/a&gt;&lt;br&gt;&lt;/p&gt;&lt;br&gt;A new title from &lt;a href="http://ps3.qj.net/tags/scea/1256" id="tag" title="Sony Computer Entertainment America"&gt;SCEA&lt;/a&gt; has been revealed for the &lt;a href="http://ps3.qj.net/tags/playstation-network/10982" id="tag" title="Sony's live network"&gt;PlayStation Network&lt;/a&gt; today. Going live sometime this fall, &lt;span style="font-style: italic;"&gt;Savage Moon&lt;/span&gt; looks like another grade-A downloadable title. Specific details of its release haven't been released yet, but we've got some screens and gameplay details to tide you over.&lt;br&gt;&lt;br&gt;&lt;iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/playstation/New_tower_defense_game_for_PSN_Savage_Moon" allowtransparency="true" background-color="transparent" style="margin-bottom: 5px; margin-left: 5px;" align="right" scrolling="no" width="55" frameborder="0" height="82"&gt;&lt;/iframe&gt;I'd call it &lt;span style="font-style: italic;"&gt;PixelJunk Monsters&lt;/span&gt; on steroids - &lt;span style="font-style: italic;"&gt;Savage Moon&lt;/span&gt; is a tower defense game that's been given a Starship Troopers feel. Instead of having you defend your tower, the game will have you defending your mining factilities located in a living asteroid called an Imoon.&lt;br&gt;&lt;br&gt;Enter the invading bug armies - the Insectocytes - intent on pillaging your resources. You've got an arsenal of weapons at your disposal to push back the buggy threat: machine gun towers and other heavy artillery.&lt;br&gt;&lt;br&gt;As these tower defense games go, the invading hodes come in all shapes and sizes, and it's up to you on how to strategically wipe them out with your weaponry. Prove your worth and you might end up claiming the top ranks of the &lt;span style="text-decoration: line-through; font-style: italic;"&gt;Harvest&lt;/span&gt;&lt;span style="font-style: italic;"&gt; Savage Moon&lt;/span&gt; leaderboards.&lt;br&gt;&lt;br&gt;&lt;p style="text-align: center;"&gt;&lt;a href="http://img.qj.net/uploads/articles_module/123432/savage-moon-2_qjgenth.jpg?914053" rel="lightbox[article123432]" title="PS3 20PSN 20- 20Savage 20Moon 20- 20SCEA 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/123432/savage-moon-2.jpg 3F914053 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img alt="PS3 PSN - Savage Moon - SCEA - Image 1" title="PS3 PSN - Savage Moon - SCEA - Image 1" src="http://img.qj.net/uploads/articles_module/123432/savage-moon-2_qjgenth.jpg?914053" align=""&gt;&lt;/a&gt;&lt;a href="http://img.qj.net/uploads/articles_module/123432/savage-moon-3_qjgenth.jpg?387878" rel="lightbox[article123432]" title="PS3 20PSN 20- 20Savage 20Moon 20- 20SCEA 20- 20Image 202 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/123432/savage-moon-3.jpg 3F387878 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img alt="PS3 PSN - Savage Moon - SCEA - Image 2" title="PS3 PSN - Savage Moon - SCEA - Image 2" src="http://img.qj.net/uploads/articles_module/123432/savage-moon-3_qjgenth.jpg?387878" align=""&gt;&lt;/a&gt;&lt;br&gt;&lt;a href="http://img.qj.net/uploads/articles_module/123432/savage-moon-4_qjgenth.jpg?462856" rel="lightbox[article123432]" title="PS3 20PSN 20- 20Savage 20Moon 20- 20SCEA 20- 20Image 203 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/123432/savage-moon-4.jpg 3F462856 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img alt="PS3 PSN - Savage Moon - SCEA - Image 3" title="PS3 PSN - Savage Moon - SCEA - Image 3" src="http://img.qj.net/uploads/articles_module/123432/savage-moon-4_qjgenth.jpg?462856" align=""&gt;&lt;/a&gt;&lt;a href="http://img.qj.net/uploads/articles_module/123432/savage-moon-5_qjgenth.jpg?720691" rel="lightbox[article123432]" title="PS3 20PSN 20- 20Savage 20Moon 20- 20SCEA 20- 20Image 204 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/123432/savage-moon-5.jpg 3F720691 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img alt="PS3 PSN - Savage Moon - SCEA - Image 4" title="PS3 PSN - Savage Moon - SCEA - Image 4" src="http://img.qj.net/uploads/articles_module/123432/savage-moon-5_qjgenth.jpg?720691" align=""&gt;&lt;/a&gt;&lt;br&gt;&lt;/p&gt;&lt;p style="text-align: left;"&gt;&lt;br&gt;&lt;/p&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li style="font-style: italic;"&gt;&lt;a title="PlayStation Network" href="http://ps3.qj.net/PlayStation-Network/cid/507"&gt;PlayStation Network coverage on QJ.NET&lt;/a&gt;&lt;/li&gt;&lt;li style="font-style: italic;"&gt;&lt;a title="Difficulty setting menu for PixelJunk Monsters, patch for PixelJunk Eden on the way" href="http://ps3.qj.net/Difficulty-setting-menu-for-PixelJunk-Monsters-patch-for-PixelJunk-Eden-on-the-way/pg/49/aid/123075"&gt;Difficulty setting menu for PixelJunk Monsters, patch for PixelJunk Eden on the way&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a style="font-style: italic;" title="Life with PlayStation release moved to August" href="http://ps3.qj.net/Life-with-PlayStation-release-moved-to-August/pg/49/aid/122814"&gt;Life with PlayStation release moved to August&lt;/a&gt;&lt;br&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=axxKRQ"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=axxKRQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/376473004" height="1" width="1"/&gt;</description>
        <dc:creator>Gino D.</dc:creator>
	<dc:date>2008-08-27T12:52:51-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/PixelJunk-on-roids-Savage-Moon-first-details-screens/pg/49/aid/123432</feedburner:origLink></item>
	<item>
	<title><![CDATA[Gundam Musou 2 announced]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/376275243/123425</link>
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        <description>&lt;a href="http://img.qj.net/uploads/articles_module/123425/gundammusou2_qjgenth.gif?806137" rel="lightbox[article123425]" title="Gundam 20Musou 20returns 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/123425/gundammusou2.gif 3F806137 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img style="margin-bottom: 3px; margin-left: 3px;" alt="Gundam Musou returns - Image 1" title="Gundam Musou returns - Image 1" src="http://img.qj.net/uploads/articles_module/123425/gundammusou2_qjgenth.gif?806137" align="right" border="0"&gt;&lt;/a&gt;Good news for those folks who love themselves some Gundam goodness. Via Kotaku, we've found out that &lt;a href="http://ps3.qj.net/tags/koei/216" id="tag" title="Game Developer"&gt;Koei&lt;/a&gt; and Bandai have teamed up once again to bring gamers &lt;span style="font-style: italic;"&gt;Gundam Musou 2&lt;/span&gt;, and it's coming to the &lt;a href="http://ps3.qj.net/tags/ps2/2464" id="tag" title="PlayStation 2, second console in the PlayStation series by Sony."&gt;PS2&lt;/a&gt;, PS3 and Xbox 360.&lt;br&gt;&lt;br&gt;According to the news that's been announced, the game will come out on December 4 in Japan, and will feature an expanded roster, including mecha from Char's Counterattack and mobile armors. &lt;br&gt;&lt;br&gt;&lt;iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/gaming_news/Second_Dynasty_Warriors_Gundam_game_announced_in_Japan" allowtransparency="true" background-color="transparent" style="margin-bottom: 5px; margin-left: 5px;" align="right" frameborder="0" height="82" scrolling="no" width="55"&gt;&lt;/iframe&gt;Not much else has been revealed about the title, so keep checking QJ for updates. In the meantime, you may want to grab your copy of the first game, just to practice your killing moves.&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=2az5VV"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=2az5VV" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/376275243" height="1" width="1"/&gt;</description>
        <dc:creator>Victor B.</dc:creator>
	<dc:date>2008-08-27T08:06:31-07:00</dc:date>
	<feedburner:origLink>http://ps3.qj.net/Gundam-Musou-2-announced/pg/49/aid/123425</feedburner:origLink></item>
	<item>
	<title><![CDATA[EA, Activision Blizzard take up 75 percent of console releases in Q3]]></title>
        <link>http://feeds.feedburner.com/~r/qj/ps3/~3/375878277/123424</link>
	<guid isPermaLink="false"><![CDATA[http://ps3.qj.net/EA-Activision-Blizzard-take-up-75-percent-of-console-releases-in-Q3/pg/49/aid/123424]]></guid>
	<comments><![CDATA[http://ps3.qj.net/EA-Activision-Blizzard-take-up-75-percent-of-console-releases-in-Q3/pg/49/aid/123424#comments]]></comments>
        <description>&lt;img alt="Logo of Activision Blizzard - Image 1" title="Logo of Activision Blizzard - Image 1" src="http://img.qj.net/uploads/articles_module/123424/activisionblizzardlogo-icon-01_qjgenth.jpg?101210"   style="cursor: pointer; margin-bottom: 3px; margin-left: 3px;" align="right" border="0"&gt;We all know the notorious reputation that &lt;a href="http://ps3.qj.net/tags/activision/179" id="tag" title="one of the largest third party game publishers"&gt;Activision&lt;/a&gt; &lt;a href="http://ps3.qj.net/tags/blizzard/76" id="tag" title="Father of Warcraft, StarCraft, Diablo Series"&gt;Blizzard&lt;/a&gt; and &lt;a href="http://ps3.qj.net/tags/electronic-arts/784" id="tag" title="Game Developer and Publisher"&gt;Electronic Arts&lt;/a&gt; both have regarding multi-platform releases, but just how far does the marketing reach of both publishers stretch? According to a report from &lt;a href="http://ps3.qj.net/tags/screen-digest/13345" id="tag" title="Global media analyst"&gt;Screen Digest&lt;/a&gt;, both companies will collectively publish 40 percent by the holidays and as much as 75 percent of console releases in the western region from July to September.&lt;br&gt;&lt;br&gt;As expected, EA is pegged as the busiest publisher by the third quarter of the year, with its usual range of annual sports games. These include multiple &lt;span style="font-style: italic;"&gt;Madden &lt;/span&gt;and &lt;span style="font-style: italic;"&gt;Tiger Woods &lt;/span&gt;SKUs, with around 21 to be released around that time.&lt;br&gt;&lt;br&gt;&lt;a href="http://ps3.qj.net/tags/activision-blizzard/14851" id="tag" title="result of merge between Activision and Vivendi Games"&gt;Activision Blizzard&lt;/a&gt; isn't far behind either, with 19 SKU releases during the period. Combined, both companies will generate around 40 percent during the Q4 (October to December) and 75 percent by the Q3 (July to September) for video game title releases on the Xbox 360, PlayStation 3 and Wii.&lt;br&gt;&lt;br&gt;Screen Digest's &lt;a href="http://ps3.qj.net/tags/ed-barton/13031" id="tag" title="screen Digest person"&gt;Ed Barton&lt;/a&gt; noted that while most other publishers concentrate on ramping up their releases by the Christmas holidays, EA and Activision Blizzard appear to focus their attention equally for both the third and fourth quarter periods of the year.&lt;br&gt;&lt;br&gt;The report also states that Nintendo's Wii will have the largest selection of titles among all the other consoles by the latter half of the year.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;&lt;iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/gaming_news/EA_Activision_Blizzard_take_up_75_percent_of_console_releas" allowtransparency="true" background-color="transparent" style="margin-bottom: 5px; margin-left: 5px;" align="right" frameborder="0" height="82" scrolling="no" width="55"&gt;&lt;/iframe&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a style="font-style: italic;" title="Activision Event 08: New X-men, Transformers game revealed" href="http://ps3.qj.net/Activision-Event-08-New-X-men-Transformers-game-revealed/pg/49/aid/122329"&gt;Activision Event 08: New X-men, Transformers game revealed&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a style="font-style: italic;" title="EA: Spore goes gold, all green for September release" href="http://pc.qj.net/EA-Spore-goes-gold-all-green-for-September-release/pg/49/aid/123166"&gt;EA: Spore goes gold, all green for September release&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/ps3?a=z0SzAH"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/ps3?i=z0SzAH" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/ps3/~4/375878277" height="1" width="1"/&gt;</description>
        <dc:creator>Charles D.</dc:creator>
	<dc:date>2008-08-26T21:58:03-07:00</dc:date>
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