Posted Jun 05, 2008 at 04:07PM by Ceasar S. Listed in: Interviews, Videos, Games Tags: Duke Nukem, 3DRealms
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Duke Nukem Forever sneak peek reveals in-game footage - Image 1It's been more than a decade since Duke Nukem Forever was revealed, but years have passed, and we've heard little about 3DRealms' highly anticipated project. Rumors that played from technological problems to loss of interest soon plagued the game, and it became apparent that ol' Duke was soon to be disintegrated by time. The developer has lately maintained that the project was back on track, but where's the proof? We tell you right now, the proof is right here. A warning though: the embedded video auto-plays on load.

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Posted Apr 29, 2008 at 01:16AM by Mabie A. Listed in: News, Games Tags: 3DRealms, George Broussard
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Duke Nukem - Image 1What's taking Duke Nukem Forever forever to come out? Sure, we've been thrown a bone last December with its teaser trailer, but apart from that, there's not much we actually know about it. Apparently, there's only a highly selected lucky few who can vouch for its existence, and Shack News is one of them. Check out what they supposedly know of the game at the full article.

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Posted Mar 18, 2008 at 09:41PM by Ceasar S. Listed in: Interviews, Games, Earth No More Tags: Valve Corporation, 3DRealms, Recoil Games
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Earth No More, Prey 2, Incarnate - new IPs revealed from Radar  - Image 13D Realms and Recoil Games' Earth No More is not the only new intellectual property taking off for the next generation of games. A recent interview with Scott Miller of Radar Group - a newly formed company that exists only to co-develop and co-own original IP for games - has revealed that there could possibly be nine other original game projects being conceptualized. One of them is the sequel to 3D Realms' Prey. More at the full story.

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Posted Feb 19, 2008 at 09:36PM by Nicolo S. Listed in: News, Games, Earth No More Tags: lawsuits, 3DRealms, Recoil Games, Cinemagraphix Entertainment
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3D Realms logo - Image 1Another lawsuit has been filed against 3D Realms, this time over the first-person shooter Earth No More (Sony PlayStation 3, Microsoft Xbox 360, PC) whose original idea was allegedly stolen from Cinemagraphix Entertainment. 3D Realms' CEO, however, seems confident that the company will be able to prove its full innocence. Check out the full article for more details.

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Posted Feb 06, 2008 at 11:57AM by Enrico S. Listed in: News, Games Tags: 3DRealms
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Duke Nukem Forever - Image 1According to the Dallas Business Journal, 3D Realms has confirmed that Duke Nukem Forever will be released this year and that it will be available not only on the PC but also on the Xbox 360 and the PlayStation 3. Unfortunately, 3D Realms denied this, saying that it never said anything definite in its correspondence with the news site. For more on this, head on over to the full article.

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Posted Dec 19, 2007 at 10:43PM by Ceasar S. Listed in: News, Games Tags: Christmas, Duke Nukem, 3DRealms
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3D Realms: Duke Nukem Forever planned for multiple platforms - Image 1Duke Nukem Forever was often thought to be a PC-only release, since it was to be the true successor of the then-PC catalyst for LAN partying, time-killing, and bad-mouthing - the revolutionary Duke Nukem 3D. But it seems 3DRealms has newer plans laid out for the next installment, and it's likely to spread some Christmas cheer to all. 3DRealms CEO Scott Miller spills some delight at the full story.

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Posted Dec 19, 2007 at 12:04PM by Tim Y. Listed in: News, Videos, Games Tags: Duke Nukem, 3DRealms, George Broussard
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Duke Nukem Forever trailer released - Image 1A decade since the initial announcement of the development of Duke Nukem Forever, and 3D Realms now releases the game's latest video trailer. It's no small matter to say we've waited a very, very long time for this teaser, which shows us glimpses of how the Duke's been doing all these years. The video's available over in the full article.

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Posted Jul 17, 2007 at 10:39PM by Nicolo S. Listed in: News Tags: ESRB, 3DRealms
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Duke Nukem Forever... for the Atari 2600? - Image 1While busy working on Duke Nukem Forever and Earth No More, developer 3DRealms seem to have forgotten something crucial that got them in trouble. Shacknews reports that they received a letter from the ESRB forwarded to them from the game company itself with talks over outdated ESRB images on their official website.

Included in the letter was a list of more than 30 instances of 3DRealms violating ESRB's Terms and Conditions Agreement. Violations range from using "old pixilated" images to failure of adding content descriptors such as "Blood" and "Nudity."

This slip up can cause Duke's creators "temporary suspension of all ESRB rating services for any other of [the] company's products," or up to a hefty US$ 10,000 fine. Co-founder Scott Miller was not very happy about all this and was quoted as saying:

I think they came off like a school yard bully, rather than an industry partner. Why all the threats right off the bat? If the ESRB people know what was being said about them in underground channels, so to speak, they'd see that their antics have caused them much loss of faith as an industry leader.


Apparently, the ESRB advised the company to comply with new images within 10 days, but did not provide 3DRealms with instructions on how to resolve the problem properly. And even with just more than a week to comply, the developers were left with nothing but contact info for an ESRB representative.



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Posted Mar 21, 2007 at 04:43PM by Ian C. Listed in: Off Topic, Games Tags: Duke Nukem, 3DRealms, Take-Two Interactive, Apogee, GT Interactive
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Duke Nukem ForeverIn an interview over at YouGamers, Scott Miller, founder of Apogee (now known as 3DRealms), assures that Duke Nukem Forever is being worked on. Yes folks, despite the game being treated as a punchline, and being used as an epitome of vaporware, Miller says that it's been resurrected, and in Eugene Huang of GamePro's words: making good progress.

It's nice to note that 3D Realms takes full blame for the delay. Here's Miller's words:

First, we fully admit we’re [sic] screwed up the development of DNF, and it’s now an industry joke. I laugh (and cry) when I think about it, too. Our fault is that we set the bar too high, and we tried too hard to make the game to beat all games. In the last 18 months we’ve taken a much more realistic look at the project, we’ve hired a truckload of experienced help, and I personally believe we are now on the right track... finally.

As for the question of Duke’s lasting appeal, I believe strongly that it doesn’t matter at all. DNF will succeed or fail not because of the Duke brand, but solely based on whether the game is great, or not. The original Duke Nukem 3D didn’t have a large fan following, and yet it succeeded. DNF will have to stand on its own just the same.


The game is reportedly in full development and has a 33 man team working on it. Publishing wise, Take-Two Interactive has inherited 3D Realms' original agreement with GT Interactive back in the 90s. Miller notes that the original agreement does allow them to sell the game directly through an online digital service, and that they plan to do so.

Yes, they're taking forever, but at least they're admitting they messed up. So yeah, they're taking criticism pretty well. In fact Miller even has a favourite Duke Nukem Forever joke here's him talking about it: "It's hard to resist the cold, cruel, but true: Duke Nukem Taking Forever. My two sons, in particular, love to slam me with this one."

They plan to bring DNF to multiple platforms. However, Miller has refrained from noting which ones.

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