15 Jumps
Killzone 2 dated for North America
Posted Mar 07, 2007 at 07:59PM by Jex H.
Listed in:
News
Tags:
FIFA,
Autodesk,
Autodesk Maya 8.5
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Autodesk Inc. has just announced that they've licensed HumanIK middleware for EA to use in developing next-gen games. For those who haven't been reading up on the developments behind game creation (read: devving hullabaloo), Autodesk HumanIK is a developments library that allows game characters to interact realistically with digitally-rendered environments.Still not getting any of this? Okay, let us put it this way. Notice how interactive the characters and environments are in Def Jam: Icon and NBA Street Homecourt? Yenno, like how the environments actually play a huge role in defining your gameplay? Well. All that's thanks to Autodesk's HumanIK. Along with Autodesk Maya 3D software and Autodesk MotionBuilder character animation software, the HumanIK middleware was successful in achieving this element-integration in the said games, and also in FIFA Soccer 07. For parties interested in more of AutoDesk's products, you should know that they're also featuring their latest software, AutoDesk Maya 8.5, at their booth in the ongoing Game Developers Conference. |
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Posted Mar 05, 2007 at 06:49PM by Ian C.
Listed in:
News
Tags:
GDC,
Booster,
Autodesk Maya 8.5,
Autodesk 3ds Max 9 Extension 1: Productivity boost,
Autodesk Inc.
Page 1
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Autodesk Inc. – the folks known for their 3D design software like Maya and AutoCAD, has announced that they will debut the latest 3D rendering products at this year's Game Developers Conference. The software includes: Autodesk Maya 8.5, and Autodesk 3ds Max 9 Extension 1: Productivity booster. At GDC 2007, They will also be holding demonstrations of their Autodesk MotionBuilder character animation software at their booth. They will also present Autodesk's Location Services, which is set to allow game developers to create mobile games that will take advantage of the Global Positioning System (GPS) capabilities of mobile platforms. They also announce that Harmonix Games, Insomniac Games, Relic Entertainment, TikGames, and Ubisoft will be at their booth to reveal development secrets behind their masterpieces. Why is this bit of news relevant to you gamers? Well, considering that a lot of the stages in Final Fantasy XIII are built in Maya... |
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