Posted Jul 04, 2009 at 02:57PM by Karl B.
Listed in:
Rumors,
PlayStation Network
Tags:
DRM,
Sony,
CNET,
PlayStation Network
Ó
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Posted May 10, 2009 at 09:13PM by Karl B.
Listed in:
Interviews,
PlayStation Network
Tags:
DRM,
Sony,
Howard Stringer,
Asia,
PlayStation Network
Ó
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Posted Oct 30, 2008 at 10:34PM by Rem L.
Listed in:
News
Tags:
DRM,
Electronic Arts,
BioWare,
FTC
Ó
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Whew! It is not true that Electronic Arts (EA) is banning gamers from playing their games if they get banned from the forums, as one moderator threatened players with. EA's official statement on the matter can be found at the full article. |
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Posted Oct 15, 2008 at 07:40PM by Mabie A.
Listed in:
Interviews,
Games
Tags:
DRM,
Electronic Arts,
Command & Conquer,
John Riccitiello
Ó
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You'd think that a publishing company will fight tooth and nail just to maintain a game title. Apparently, that's not sound business practice, as we learned from John Riccitiello. If something's not meeting quality expectations - which should be high - then there should be no qualms about dropping it off the cliff -- for good. |
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Posted Sep 22, 2008 at 10:49AM by Isaac C.
Listed in:
News
Tags:
DRM,
Sony,
SCEA,
PlayStation Store
Ó
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Ever deleted movies you bought from the PS Store to free up space on your hard drive before realizing too late that "D'oh! Movies can't be redownloaded! Why, Sony? Why?" Well, don't fret about it too much.
Apparently, all you have to do is contact SCEA
and they'll let you download it again. Only once though. If you decide
to delete it again, well, tough cookies. |
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Posted Sep 03, 2008 at 06:55PM by Mabie A.
Listed in:
News,
Applications
Tags:
DRM,
Sony,
Remote Play,
PlayTV
Ó
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Posted Apr 25, 2008 at 01:24PM by Isaac C.
Listed in:
Previews,
Grand Theft Auto 4,
Games
Tags:
GPS,
DRM,
Take-Two Interactive,
PlayStation Network,
Rockstar North
Ó
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Posted Mar 29, 2008 at 10:37AM by Glen D.
Listed in:
News,
Grand Theft Auto 4,
Games
Tags:
DRM,
Digital Rights Management,
Amazon
Ó
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With Grand Theft Auto 4 (PlayStation 3, Xbox 360) speeding full throttle into our consoles, the details on it just keep pouring in. This time, we're informed that the game will feature a music download system to enhance the in-game radio experience that the series popularized. Amazon is behind Rockstar on this one, and the alliance seems to herald a lot of good stuff. Know more by reading the full article up next. |
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Posted Jan 09, 2008 at 08:49PM by Ceasar S.
Listed in:
Blu-Ray,
News
Tags:
DRM,
Sony,
Digital Rights Management,
CES
Ó
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Since Sony's demonstration in Las Vegas, you may have wondered how the process of transferring Blu-ray movies from your PlayStation 3 to your handy PlayStation Portable actually ran. Details at the 2008 Consumer Electronics Show were flat-out dry, but thanks to new info running around, you'll be able to see a bigger picture. More on the popular BD Live feature at the full story. |
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Posted Aug 28, 2007 at 01:34PM by Karl B.
Listed in:
News,
PlayStation Network,
Warhawk,
Games
Tags:
DRM,
Sony,
SCEA,
PlayStation Network
Page 1
Ó
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With the PlayStation Network version of Warhawk, Sony has added a few amendments to its PSN download policies. While PlayStation 3 owners used to be able to purchase a PSN title and download it to four other PS3 units - essentially sharing the game with other PS3 owners - Warhawk's DRM will make the game tied to the original purchaser's PSN account.GameSpot recently spoke to a Sony representative to get more info on the new DRM policy. According to the Sony rep, the game can still be downloaded to other PS3 units, but it will only be playable under the original purchaser's account. The rep also noted that those who use the original account on a different machine "could not play on a different machine for 24 hours." Future PSN titles will also be evaluated in terms of development costs, maintenance costs, server costs and other factors. These will be used to determine which DRM policy will be implemented for a particular game. The development costs for Warhawk, for example, is "no different than any other boxed game you might find from SCEA at retail". That along with its free online gameplay environment were the major causes for the implementation of the new DRM. |
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