Posted Jul 22, 2009 at 12:23PM by Karl B.
Listed in:
News,
Games,
Iron Man 2
Tags:
Sega,
Marvel Comics,
Marvel Entertainment
Ó
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Posted Jun 27, 2009 at 03:31PM by Ryan F.
Listed in:
News,
PlayStation Network
Tags:
Capcom,
Marvel Entertainment,
Twitter
Ó
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Capcom has finally dated the much awaited XBLA and PSN outing of Marvel vs. Capcom 2. Earlier
reports speculated that the release date of the game will be on June 29
as projected in Marvel Entertainment's Q1 2009 financial report but
Capcom has clarified the rumor and pinned down the release date in late
July. |
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Posted May 05, 2009 at 07:54AM by Gino D.
Listed in:
News,
PlayStation Network,
Games
Tags:
Capcom,
Marvel Entertainment
Ó
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Before any of you guys can bust some thumbs though, let's ask ourselves... when will it be released anyway? |
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Posted Feb 03, 2009 at 10:08AM by Gino D.
Listed in:
News,
Games
Tags:
Sega,
Marvel Entertainment
Ó
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Posted Jan 05, 2009 at 08:52AM by Gino D.
Listed in:
News,
Games,
LittleBigPlanet
Tags:
Sony,
Marvel Comics,
Deadpool,
Marvel Entertainment
Ó
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Posted May 05, 2008 at 09:56AM by Enrico S.
Listed in:
News,
Games,
Iron Man,
The Incredible Hulk,
Spider-Man: Web of Shadows
Tags:
North America,
Marvel Entertainment
Ó
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Marvel has announced that their revenue has dropped in the first quarter. However, they are optimistic that their year-end revenue will perform better. In addition, upcoming Marvel games The Incredible Hulk (Xbox 360, PlayStation 3, Wii, Nintendo DS, PC, PlayStation Portable) and Spiderman: Web of Shadows (Xbox 360, PlayStation 3, Wii, Nintendo DS, PlayStation Portable) were also dated. To find out more, head on over to the full article. |
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Posted Apr 26, 2007 at 04:55PM by Ceasar S.
Listed in:
Interviews
Tags:
Sega,
PS2,
Scott Steinberg,
Marvel Entertainment
Ó
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In an interview with GameSpot, Sega's VP of Entertainment Marketing">Scott Steinberg, VP of marketing for Sega of America, said that their bid for the Western market was partly driven with their acquisition of the superheroes franchise from Marvel Entertainment. Earlier, Sega preached that the movie-game adaptation development will improve this time around, and it's anticipated that Sega will be first to bring forth this revelation.After having previously secured a deal to the Iron Man game, it appears that Sega is also working on the movie-game adaptation of the Hulk, closely linked to the next (yet totally different from "The Incredible Hulk") Hulk movie starring Edward Norton (of "Red Dragon" fame). It was revealed earlier that Thor and Captain America were also in the planning stages, but Steinberg was able to reveal that the two IPs were already part of the Marvel deal and they are definitely going to come out as separate games, too. However, Steinberg has avoided spilling any details into the development of the titles, only making it clear that the games will be coming in next-gen and current-gen platforms, including the PS2, DS, PSP and PC, although there are no concrete details on that. There has been mention of the Wii, but Steinberg only said that "it's still [to be determined] right now." There are a lot of developers approaching Sega and hoping to grab a part of the titles to work on, so hopefully an experienced developer for the Wii would take the challenge. But most importantly, Sega has revealed that they are closely working with movie producers and significant entities in the movie production so that they can "understand what's going on with those guys from a creative standpoint" and deliver a title that "fully [articulates] what [is] going on in the movie." Here's to hoping, folks! |
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Posted Apr 23, 2007 at 04:43PM by Ceasar S.
Listed in:
Interviews
Tags:
Sega,
Scott Steinberg,
Marvel Entertainment
Page 1
Ó
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If you've just spotted this title and muttered, "Well, it's about ******* time!" you definitely aren't alone. Game adaptations of movies are mostly sub-par (with a few exceptions), being half-games that don't even pass as half-movies either. But in a recent interview with Next Gen, Sega's VP of marketing Scott Steinberg believes that the movie-licensed game will improve in the near future. He believed that the problem of rushing games in a six-month period was to blame. Movie licenses would usually get shoved into game developers throats and had to be developed in a short deadline. He commented, "No surprise [the licensed game] might not have been the greatest." But recently the movie and game industry have matured to a point that they take things more seriously now. The movie company see the importance of how a game reaches out to more people, therefore strengthening the fan-base for the franchise. Steinberg explained: As publishers and the different movie studios are recognizing how important videogames are to the marketing of a film to the [target] demographic, movie studios realise that they can't trivialise the interactive space. In 1991 or '92 the [movie] studios saw videogames as sort of chump change. They'd bounce perhaps a property six months before a game, basically when the movie was in the can, and publishers tried to crank it out with using an existing engine, threw a couple of artists on it, and shipped a 16-bit game. Having recently secured a deal with Marvel Entertainment, Sega will now be one of few game development companies to create games based on the Marvel franchise. It's been reported that characters such as Captain America and Thor will also be given their own title, and to have "upcoming movie tie-ins." Apparently, Sega also licensed the Aliens franchise for two games (an RPG and an FPS) and The Golden Compass franchise, both of which also made it big in the big screen prior to going interactive. What comes out of these games will certainly make or break Sega's claim and rep, but it would be nice to see an improvement after years of poor game adaptations. Now only if someone could do something about games becoming bad movies... |
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