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This is just rumor mind you, but it seems that Sony's Europe division has got into a tiff with Ninja Theory, the studio behind Heavenly Sword. According to the rumor, SCEE not only deprived Nariko of a dramatic comeback, but they've also got the studio's feathers quite ruffled. More in the full article.*UPDATE* Ninja Theory has given a quick reply to the circulating rumors. |
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We got an update on the upcoming Nordic Game Conference which is set to happen in a few weeks in Sweden. Things are definitely shaping up as the top names from the industry gather for the multidisciplinary Game Creation Sessions. Find out who they are in the full article. |
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For real? In a new year where Nintendo's WiiWare project draws dozens of mainstream and independent developers and where former mainstream developers unite to erect new indie studios, is the independent developer scene still as cut-throat as it was last year? Ninja Theory's Nina Kristensen, co-founder and chief developer, believes it is. More at the full story. |
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It looks like the devs over at Ninja Theory are looking to follow up on Heavenly Sword in more ways than one. In a recent interview, studio lead Nina Kristensen revealed that it's quite possible for her firm to put together a CGI movie that will go with their next game set for the Sony PlayStation 3 and the Microsoft Xbox 360. If that made you curious, see the full story right after the jump. |
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We just got word that Ninja Theory is currently conducting FGDs or focused group discussions as part of development strategy for the Heavenly Sword sequel. One tipster has leaked some information regarding their meetings. Know the full details after the jump! |
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Ninja Theory, the studio that gave us Nariko and the gorgeous world of Heavenly Sword, has hinted on a new project that's going to be "bigger and better" than the game that put them on the map. (Er, Galaxy Sword?) Is it a sequel? Is it an entirely new franchise? You judge. More in the full article. |
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Ninja Theory's Heavenly Sword is a PlayStation 3 exclusive that has gotten significant coverage over the past months. The latest news on the game is that the developers have decided to make the game even better by releasing patch 1.10. This patch adds a feature that you might be interested in.Interested? Good. Check out the full article by clicking on the "read more" link below. |
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Us writers over here at QJ.NET dedicate ourselves to playing every game we could get our hands on - and we've had our share of ups and downs, likes and dislikes, loves and hates. We've played them to death, and now, we present to you our predictions for the most coveted title in this industry - Game of the Year.Check out our choices at the full article. |
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Growing up cuddling NES and SNES consoles instead of teddy bears meant that becoming a video game journalist was a must for us. Besides, writing for established video game news sources has its own fringe benefits: you get paid to play the latest video games, you get first dibs on the latest technologies related to the industry, and you get the opportunity to rub elbows with the industry geniuses. The only downside to this setup is you sometimes forget you have a life outside work. Here at QJ.NET for example, it's normal for guys not on duty to linger around and toy with the video games and other related gadgets we have lying around the game room. Take this weekend for instance, a couple of editors with nothing to do decided to just hang around and tinker with the gadgets within reach, which happens to be the PlayStation 3 and the Headplay Personal Cinema System. The full review awaits after the jump! |
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Aside from the PlayStation 3 gaming community, it looks like another group's very happy with the way Ninja Theory's Heavenly Sword is turning out. Middleware company Havok is apparently all praises for the title, which used the company's physics Software Development Kit (SDK), and animation system. Given the way Havok CEO David O’Meara phrased his company's official remark, it looks like they're happy about the same stuff we're enjoying for the game:Heavenly Sword is a fantastic game on a number of fronts. An emotionally rendering storyline, a beautiful heroine, a wide range of villains, epic scale destruction, in a beautiful environment, with the realism of Hollywood visuals offers the player an incredible gaming experience, especially on PlayStation 3. In light of O’Meara's statement, Ninja Theory itself appears to approve of the devkit they used to create Heavenly Sword. As Mike Ball, Ninja Theory's CTO, had to say: Havok Complete allowed us to enhance game-play in Heavenly Sword by enabling us to create characters that responded to a complex physical world, with a rich set of physical interactions. The characters respond in a convincing way to physical forces they experience, such as getting back up in a realistic manner when they have fallen down or negotiating obstacles they encounter. In case you missed it, Heavenly Sword for the PlayStation 3's has been out since September 12. The UK's also picking up the game as part of a PS3 60GB starter pack, although we'll be going off-topic if we detail that bit of info. Keep in touch in case we hear of any updates for the game. |
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Us writers over here at QJ.NET dedicate ourselves to playing every game we could get our hands on - and we've had our share of ups and downs, likes and dislikes, loves and hates. We've played them to death, and now, we present to you our predictions for the most coveted title in this industry - Game of the Year.







