11 Jumps
Netflix service now live on PS3
Posted Oct 24, 2008 at 10:49PM by Glenn M.
Listed in:
Interviews
Tags:
ESRB,
Cliff Bleszinski,
David Jaffe,
Peter Molyneux,
Greg Zeschuk
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David Jaffe, Peter Molyneux, Greg Zeschuk, Cliff Bleszinski - four of the most creative minds in gaming industry share their thoughts on the four things that sell: sex, violence, ratings, and gaming design. Get their take on the the consumers' perception, the fun, the taboos, and the necessary. |
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Posted Oct 13, 2008 at 10:16AM by Gino D.
Listed in:
Interviews,
Opinions & Analysis
Tags:
Hideo Kojima,
Cliff Bleszinski,
Ken Levine,
Peter Molyneux,
Chris Taylor
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Posted Sep 23, 2008 at 07:17PM by Karl B.
Listed in:
Interviews,
Games,
LittleBigPlanet
Tags:
Peter Molyneux,
Media Molecule,
LittleBigPlanet
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Peter Molyneux thinks that the PlayStation 3 has yet to get its own
defining games, those triple-A titles that represent the console. The
Lionhead boss believes that Media Molecule's LittleBigPlanet could have what it takes to be the first one, though. |
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Posted Sep 23, 2008 at 09:22AM by Isaac C.
Listed in:
Games,
Opinions & Analysis
Tags:
FFVII,
Peter Molyneux,
LittleBigPlanet
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The PlayStation 3 lacks any games with "oh my god" moments. That's how Peter Molyneux, the guy behind Fable 2, Populous, and Black & White, explains his earlier remark that the PS3 lacks any defining titles.And just how does he define "oh my god" moments? Think Aeris. Her death made many a gamer weep. In fact, Molyneux believes that Final Fantasy VII defined RPG as a genre. More opinions after the link. |
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Posted Sep 18, 2008 at 09:36AM by Isaac C.
Listed in:
Games,
Opinions & Analysis,
LittleBigPlanet
Tags:
Peter Molyneux,
LittleBigPlanet
Ó
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Peter Molyneux, creator of such games as Populous, Black & White, and the upcoming Fable 2, recently expressed that the PlayStation 3 still needs a defining game, just as how Wii Sports and Wii Play are for the Wii. And for the Xbox 360? Well, he believes that Fable 2 may be one of its defining titles. So what game does he believe will be the PlayStation 3's defining title? Answer in the full article. |
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Posted Feb 21, 2008 at 10:23PM by Ryan C.
Listed in:
Games,
Opinions & Analysis
Tags:
Neil Young,
Phil Harrison,
Peter Molyneux,
Chris Taylor,
Raph Koster
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Posted Feb 19, 2008 at 03:03AM by Ryan A.
Listed in:
Interviews,
Games
Tags:
Lionhead Studios,
Peter Molyneux
Ó
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Peter Molyneux, one of the most established video game designer still around today, has recently revealed that they are working on a new franchise capable of revolutionizing the whole game AI.To make his point more clear, he referred to the 2001 PC title Black & White which was considered special at its time. Know more about this after the jump! |
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Posted Jun 19, 2007 at 12:42AM by Rica M.
Listed in:
News
Tags:
Leipzig,
Factor 5,
10Tacle Studios,
GCDC,
Peter Molyneux,
Julian Eggebrecht
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Julian Eggebrecht, Factor 5 president and lead director, has been announced as the opening keynote speaker for the GC Developers Conference (GCDC) 2007 in Leipzig (also known as the Leipzig Games Convention). Details of his speech have yet to be revealed, but we can expect it to be interesting at the very least. Factor 5 is currently working on the PS3-exclusive game Lair. Peter Molyneux, Lionhead Studios' president, will also be giving a keynote focusing on the company's classic games. The GCDC 2007 will be held from August 20 to 22 in Leipzig, Germany. Other GCDC 2007 international speakers will include:
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Posted Apr 04, 2007 at 06:25PM by Ceasar S.
Listed in:
News
Tags:
Sony,
Steve Williams,
Peter Molyneux
Ó
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For the second time around, the Develop Conference & Expo 2007 will make a landing at the Hilton Brighton Metropole to draw in around 1,100 attendees from 22 territories. Starting July 24, the two day conference will tackle issues relevant to the game development community across seven different tracks, as stated from the official press release.
Underneath the design, production, coding, business, art, audio and world vision tracks, four "C"s will define each track's themes: Community, Connectivity, Creativity, and Control. Taking off from the 2007 Game Developers Conference's touch on online and social trends of the industry, the Develop Conference will be investigating into user-created content, inter-format networking, varied and user-created game conceptualization and the use of "new wave devices." Conference advisory board chair Owain Bennallack explained the conference's focus, saying: We think developers are now ready to hear a lot more about how the lessons of Web 2.0 can make their games better and more successful, and the Develop conference in Brighton is the only place to do so, as well as picking up plenty more traditional hints and tips about programming, art, audio, and production. At July 26, the Expo segment of the event will commence, with different flavors of access passes for the Conference and Expo. Develop will be offering 20% discount to early bird registrants, who log into the official web site and purchase access passes by July 1, 2007. And get this folks: Expo passes are absolutely free of charge. Expect 40 of Europe's most innovative companies from "every sector of games development" to make an appearance, including speakers Vfx's Peter Chaing, Lionhead's Peter Molyneux, Instinct Technology's Mike Gamble, Sony CE Europe's Kate Ellwood and Blitz Studios' Steve Williams. |
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Posted Mar 10, 2007 at 05:45PM by Ian C.
Listed in:
Opinions & Analysis
Tags:
Blizzard,
Sega Genesis,
Irrational Games,
id Software,
Peter Molyneux
Page 1
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I was bored last night. Not able to stand the monotony, I decided to go through my game shelf just to see if there was something that I could pop into my PlayStation 2 and enjoy. I eventually picked up and dusted off my copy of Clover Studio's Viewtiful Joe 2. I decided to play through the first stage mostly as Sylvia. While I was blasting through the stage with her pink guns of unrelenting joy and joyfulness, I suddenly got hit by a wave of nostalgia. I needed a 2D platforming high. Why go with 2D you ask? Well, it's because if there's anything that Castlevania on the DS and Viewtiful Joe by Clover proves, it is that there's still room for well-done 2D platforming games in this hyper defined, 1080p, next-gen world. Dammit, I want to play Commander Keen again. This isn't really news. This is a long rant-ish post, and to save you the pain of having to read through a dinosaur's gaming woes, you're only going to have to read the rest of the post after click on that "Full Article" link below. Zerglings, cyberpunk hippies with mini-guns, and space-travelling pre-teens await after the Jump! |
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