Posted May 30, 2009 at 07:04PM by Mabie A.
Listed in:
News,
Games,
Screenshots,
Need for Speed Shift
Tags:
Lamborghini,
Porsche,
Electronic Arts,
BMW,
Audi
Ó
|
Yes! We now have the car roster for the new NFS installment for consoles and PC, Need for Speed Shift (Xbox 360, PS3, PC, PSP).
It's a handsome line-up, I should say, with 18 authentic race tracks,
and over 65 pixel-perfect cars. The cover car: the coveted BMW M3 GT2.
*drool* Plus, there's also the track list for the game, as well as some screenshots of the BMW ride. |
|||
|
|||
Posted Oct 29, 2008 at 06:43PM by Karl B.
Listed in:
Interviews,
News,
Games,
Gran Turismo 5
Tags:
Ferrari,
Porsche,
Kazunori Yamauchi,
Polyphony Digital
Ó
|
One lucky Gran Turismo fan recently had a chance to actually talk to Gran Turismo series creator Kazunori Yamauchi about all things Gran Turismo. Of course, one of the things that came up was Gran Turismo 5's release date. More from Yamauchi in the full article. |
|||
|
|||
Posted Sep 30, 2007 at 05:11AM by Charles D.
Listed in:
Accessories,
News
Tags:
Porsche,
Sony,
Velcro,
emulation,
RC
Ó
|
While a good number of steering wheel controllers have already been made for various consoles, nothing quite says style like this controller. Fantec, a German company responsible for making advanced gameware products, has designed a sleek steering wheel controller patterned from the Porsche 911 Turbo S's steering wheel for the Sony PlayStation 3 and the PC. This leather steering wheel comes with the standard wireless USB features found in other steering wheel controllers. In addition, it actually sports force feedback controls which was initially unavailable for many PS3 games in particular. Considering both the company's and the design's German origins, it wasn't very hard taking care of any licensing issues for the product. In any case, even if you can't get the actual car, you can satisfy yourself with this simulated feel of riding your very own Porsche in your favorite racing game on either platform. Here's a complete list of all the features the Porsche 911 Turbo S steering wheel will be sporting:
|
|||
|
|||
Posted Aug 17, 2007 at 12:08AM by Rio S.
Listed in:
Games,
Screenshots,
Need for Speed ProStreet
Tags:
Porsche,
Electronic Arts
Ó
|
We're sure you guys have seen the screenshots and trailers for Electronic Arts' upcoming racing video game, Need for Speed ProStreet. Today, we've got some screenshots from the next gen versions of the game (PlayStation 3 and Xbox 360) and they feature six of the cars we'll be able to drive in the game. In case you've been living under a rock, Need for Speed ProStreet is the latest title in EA's racing series. It promises to deviate from the series' original focus, arcade racing, and move closer to the racing sim gameplay. In the screenshots, we get to drool at the photorealistic graphics and the cars themselves. Here's the lineup: 1999 Nissan Skyline R34, 2006 Lexus IS350, 1989 Nissan 240 SX (S13), 2006 Acura RSX, 2006 Porsche 911 (997 Gen) Turbo, and 2006 Lotus Elise. What can we say? They're beautiful. Anyway (before this writer drools all over her desk), we'll leave you to check the screenshots for yourselves. Need for Speed ProStreet is still scheduled to drift on the shelves this fall so you better watch out. |
|||
|
|||
Posted Jul 09, 2007 at 07:49PM by Glen D.
Listed in:
Videos,
Games,
Need for Speed ProStreet
Tags:
Porsche,
Electronic Arts
Page 1
Ó
|
Electronic Arts' popular Need For Speed series has built its massive popularity around an arcade-style core philosophy which was more oriented with open-ended speed runs across streets than simulating the realities of motoring. With Need For Speed: ProStreet, the devs have taken a 180-degree turn and put the premium on realism than flash as this video indicates:
As seen in this video, the developers are not only overhauling the look to fit this generation of gaming, they also put on some extra effort into making the new physics engine the most accurate one in franchise history. Porsche lends them a hand and the hot cars have supplied all the data which need to be digitized. In Need For Speed: ProStreet, players will have to race on closed tracks rather than open streets where cops await to nab you. Purists may cry foul over the changes, but let's try to calm down and let this hot-rod try and prove its worth. |
|||
|
|||
Contact Us:
|
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - November
| Most Commented | |
| (103) | |
| (39) | |
| (35) | |
| (34) | |
| (34) | |
| (29) | |
| (29) | |
| (29) | |
| (23) | |
| (22) | |
| (21) | |
| (21) | |
| (21) | |
| (20) | |
| (20) | |
| (19) | |
| (19) | |
| (18) | |
| (18) | |
| (17) | |
User Favorites - November
Accessories
(255)Applications
(59)Artwork
(95)Blu-Ray
(429)Cell Processor
(80)Cheats
(3)Controller
(234)Deals
(195)Events
(244)Firmware
(155)Games
(10499)Hacks and Exploits
(88)Homebrew
(65)How-To
(48)Humor
(79)Imports
(18)Interviews
(1470)Linux
(53)Mods
(57)Netcasts
(12)News
(11155)Off Topic
(1104)On Shelves This Week
(32)Opinions & Analysis
(1320)PlayStation Network
(1727)Previews
(663)QuickJump QuickPeek
(36)Reviews
(29)Rumors
(1109)Scans
(179)Screenshots
(917)Site News
(55)Videos
(2579)Weekend Warrior
(37)
Titles
Archives
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005










