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Posted May 20, 2007 at 10:01PM by Chris L. Listed in: Games, Opinions & Analysis Tags: Electronic Arts, Sega Genesis, Amiga, Steam, Strategy First, EALA
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Granted, the video game console is rapidly becoming saturated with the same genres: shooters, action, sports, sandbox. Innovation did happen, but a lot of it was stove-piped, locked within the genre rather than in the greater world of console gaming itself.

Brave is a title that bucks conventions and is willing to take risks. One more recent development was bringing the traditionally PC-centric real-time strategy genre to consoles, which until games like Full Spectrum Warrior and Battle for Middle-Earth II, were rather clunky and painful affairs. But now, we have Command & Conquer 3, and Ensemble is spinning Halo Wars up to speed.

In the same vein I'm taking another PC-centric game genre and looking at its chances in console gaming. Except this time, unlike RTS games, I'm less confident about its chances - not because it can't be done, but out of the fear that just like innovation, interests in console gaming are rather stove-piped as well. And for the most part, the console is locked to shooters, action, sports, and sandbox.

Pity, really. Consoles could be a potential breakout ground for the submarine simulator.

I've always wanted to drive one of these. - Image 1


Thar she blows up, Cap'n. Appreciation - and cynicism - for console subsims after the jump.

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