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Posted Jan 12, 2009 at 08:31PM by Karl B.
Listed in:
News,
Games
Tags:
Avalanche Studios
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Posted Oct 28, 2008 at 04:37PM by Karl B.
Listed in:
News,
Games,
Just Cause 2
Tags:
Avalanche Studios,
Christofer Sundberg
Ó
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Avalanche Studios has confirmed that it is readying to lay off 77 of its employees, about half of the studio's total workforce. Among those who will most likely be laid off are some members of the Just Cause 2 (Xbox 360, PS3, PC) team. |
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Posted Jan 30, 2008 at 09:50AM by Charles D.
Listed in:
News,
Games,
Screenshots,
Just Cause 2
Tags:
Eidos Interactive,
CIA,
Avalanche Studios,
Rico Rodriguez
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Eidos Interactive has announced the return of its hardcore CIA black ops super spy (and Enrique Iglesias look-alike) Rico Rodriguez in the sequel to the 2006 title Just Cause with Just Cause 2 for the PC, Xbox 360, and PS3. The new game will feature even more death defying stunts and vehicle chases, as well as a whole new location with various realistic weather effects.Read more in the full article after the jump! |
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Posted Jan 04, 2008 at 11:21AM by Karl B.
Listed in:
News,
Games,
Just Cause 2
Tags:
CIA,
Avalanche Studios,
Rico Rodriguez,
Asia
Ó
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Planning to start a revolution? Want to bring down a power-hungry regime? Who you gonna call? Rico Rodriguez, that's who, and he's back for more action in the sequel to Eidos' rollicking tropical island romp, Just Cause. Check out a few details about Just Cause 2 in the full article. |
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Posted Nov 30, 2006 at 06:04AM by Ryan A.
Listed in:
News
Tags:
Avalanche Studios
Ó
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PathEngine is very pleased to announce that their SDK for intelligent agent movements just got upgraded. On top of that, the company is also very proud that Just Cause developer Avalanche Studios took notice of their program and will be using it for future multi-platform projects.The software, that goes by the same name as its developer, is aimed to implement points-of-visibility pathfinding on three-dimensional ground meshes. The latest version, v5.05, includes support for the generation of pathfinding ground meshes, directly from un-marked-up 3D scene representations. With the inclusion of arbitrary polygon soups, run-time, and resulting movements becomes much easier to understand. Furthermore, Avalanche Studios, wouldn't divulge yet the title or the nature of its upcoming title. However, they ascertained that it will be on the Xbox 360, the PlayStation 3 and the PC. PathEngine v5.05 comes as well with a new content process that generates explicit world representation without the need for any explicit scene markup. Refer to the read link for more information regarding the development kit. |
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Posted Oct 24, 2006 at 10:06AM by Max F.
Listed in:
Games
Tags:
Avalanche Studios
Page 1
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Avalanche Studios has told Kong, a Swedish publication, that a sequel for Just Cause is "in the pipeline" according to Pro-G Media. The only details are the platforms: Xbox 360, PS3, and PC. And that's all we got from them. We like the idea of a sequel. Just because Just Cause is that good - or so say those of us who like its fast pace, action, and story. The physics are "more real" than the real world (think "Hollywood action flick"), and the settings are brilliant. Of course, if you take real-world sociopolitical issues seriously (you know, if you like to join debates about "U.S. intervention in other sovereign states"), you might take offense at some of the things that happen in this game. The game also has the ESRB M-rating-worthy unholy quintuplet: drugs, bad words, violence, blood, and sex. This isn't an innocent romp like Disney's Cars. |
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