6 Jumps
Borderlands DLC #1 dated
5 Jumps
MAG Beta Phase 4 now ongoing
Posted Dec 09, 2008 at 05:51PM by Mabie A.
Listed in:
News
Tags:
Atari,
Cryptic Studios,
Infogrames,
David Gardner
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Cryptic Studios, independent developer for games like Star Trek Online and Champions Online,
will soon be officially acquired by Atari's parent company, Infogrames
Entertainment, this according to a press release sent out today. |
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Posted Nov 26, 2008 at 09:41AM by Isaac C.
Listed in:
News,
Games
Tags:
Star Trek,
Cryptic Studios
Ó
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Cryptic Studios, the guys behind Champions Online and Star Trek Online, have confirmed that they are looking at developing games for the PlayStation 3. Hopefully they're also thinking of porting over some of their MMOs to the console. |
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Posted Nov 19, 2008 at 12:18PM by Jon G.
Listed in:
News,
Games
Tags:
Cryptic Studios
Ó
|
As many of you already know, Cryptic Studios is the developer working on Champions Online and Star Trek Online. Some of you probably already know that these games are being designed to appear both on the PC and the Xbox 360. Now here's something you probably don't know about yet: Star Trek Online and/or Champions Online might be getting a PS3 port. |
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Posted Jul 28, 2008 at 10:11AM by Victor B.
Listed in:
News,
Games,
Screenshots
Tags:
Star Trek,
Perpetual Entertainment,
Cryptic Studios
Ó
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After Perpetual Entertainment halted development early this year, Cryptic Studios is now taking up the mantle and has announced that it's working on a Star Trek MMO, called Star Trek Online, which is supposed to head to the PC and consoles. Find out more about this upcoming game, as well as see some screenshots, after the jump! |
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Posted Apr 15, 2008 at 02:34AM by David T.
Listed in:
News,
Events
Tags:
Flying Lab Software,
Cartoon Network,
Cryptic Studios,
Joe Ludwig
Ó
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When you've got a big event coming up, it's important to have your agenda well thought out beforehand. Fortunately, the organizers of the ION Game Conference have already finalized the schedule. They've also announced a new set of speakers, to boot. More event details come your way in the full article, after the jump. |
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Posted Jan 30, 2007 at 12:24PM by Max F.
Listed in:
Off Topic
Tags:
Namco Bandai,
LucasArts,
Cheyenne Mountain Entertainment,
Cryptic Studios,
SpeedTree
Page 1
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"So what does this news item mean? We get prettier trees?" Yes, that and more realistic plants, wind effects, and marine models. What's happening? Basically, SpeedTreeRT, the winner of the 2005 Front Line Award for middleware, is a development tool used to make very realistic plants and trees swaying in the wind. It allows developers to very quickly edit animated trees and plants in real-time. The company behind SpeedTree is Interactive Data Visualization Inc. (IDV), and it has released three press releases dated January 30, 2007, to announce that more companies have licensed the technology of SpeedTree for their games. Is this news important? Well, if you're a gamer, it depends on how much you value realistic scenery; if you're a developer, it depends on how much you want to streamline the development process; if you're a consumer, it depends on how much you think technological changes affect the quality of the end product. More details. In case you want to know, the recent press releases from IDV say the following companies have now licensed SpeedTree: Cryptic Studios (known for City of Heroes), Cheyenne Mountain Studios (they will use SpeedTree for Stargate Worlds MMORPG), Artplant AS, Namco Bandai, Epiphany Games, and LucasArts. They join Sony Computer Entertainment, Microsoft, Ubisoft, Volition / THQ, NCSoft, Bethesda Softworks (for Elder Scrolls Oblivion), Flying Lab, Insomniac Games, Mythic Entertainment, and a whole slew of other studios in taking advantage of SpeedTree technology. You've seen SpeedTree trees before in Call of Duty 3, Tiger Woods PGA Tour, and Resistance: Fall of Man. A clarification. There was some confusion before that the SpeedTree tech is just for PC games. This should clarify any such confusion. SpeedTree is being used for games for many platforms and is a licensed middleware partner for Xbox 360 and PlayStation 3. We expect to see more SpeedTree trees in future games for our handhelds and next-gen consoles. |
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