Posted May 09, 2009 at 08:10PM by Karl B.
Listed in:
Videos,
Games
Tags:
Codemasters,
global warming
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Posted Jun 01, 2008 at 02:19PM by Glen D.
Listed in:
Videos,
Games,
Fracture
Tags:
Day 1 Studios,
global warming,
LucasArts
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It's finally here! LucasArts and Day 1 Studios have released the World Exclusive trailer for their anticipated game Fracture (PS3, Xbox 360). We'll all get a better idea of what the story holds and what the action will look like. Check out the full article for the clip. |
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Posted May 25, 2008 at 06:44AM by Gino D.
Listed in:
News
Tags:
Sony,
Tekken,
global warming,
Greenpeace,
firmware updates
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Not only are we giving you a generous dose of news in this week's QuickJump QuickPeek... From MGS4 news and XBLA updates, all the way down to how Jack Thompson's finally gets overruled, we're serving up a more-than-generous scoop of industry news. Heck, our generosity's even spilled over to Comment of the Week! |
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Posted Apr 20, 2008 at 08:50PM by Rio S.
Listed in:
Blu-Ray
Tags:
global warming,
National Geographic Channel,
New Line Cinema,
Warner Bros.
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Posted Feb 25, 2007 at 12:51AM by Rio S.
Listed in:
Lair,
Screenshots
Tags:
global warming,
Wikipedia,
Factor 5,
SIXAXIS
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Can't get enough of Factor 5's Lair? Can't say we blame you, as we're also waiting for it to hit the shelves in May. Just like the Dragon Riders in Eragon, players would be able to ride a dragon and fight with it via the SIXAXIS controller. According to Wikipedia, the hero of Lair is a knight named Rohn. Together with a secret society called The Burners, he fights in the war with the Mokai against the Asylians. Throw in all that with global warming via increased volcanic activity and this game is bound to be hot hot hot. We don't know how much you guys trust the Wiki, but that info would have to do for now. In the meantime, you can check out these new screenshots just oozing in mouthwatering high-res. See the rest of the screens after the jump! |
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Posted Jul 09, 2006 at 09:48PM by Maricar V.
Listed in:
Previews,
The Wall
Tags:
global warming,
Downloadable Content,
Play Ten,
Alexander Borodetsky
Page 1
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In an interview with PS3Land.com, Play Ten Studios revealed some fresh info about the upcoming first person shooter for the PS3 called The Wall. The game features an immersive storyline with non-linear gameplay, allowing players to determine events based on their actions. Intriguing features include underwater levels and the ability to drive vehicles. Combine that with loads of customizable weapons and the game looks very promising.The concept for The Wall stems from a grotesque reflection of the real world. It touches on the avarice and ambition of multinational corporations who are out to pursue their business goals no matter the cost. It also attempts to show religious fanaticism filled with bigotry and superstition. Project lead Alexander Borodetsky explains, "The main idea behind the game, and the main source of contradictions, will be the problem of miscommunication between people, and between entire societies. As you probably guessed it already, one of the strong background trends is that someone can cause lots of suffering and do all sorts of vile things, but still consider himself to be a great deliverer from evils and savior of people." Though the game is still in its pre-production stage, it has been in development for almost a year now. It's taking some time to get it moving because the development team feels that everything about the game should be "next-gen".The story of The Wall begins after the Earth is flooded as a result of global warming. Huge parts of former continents are submerged underwater. Those who survived built new societies. They are faced with new dangers and hostility. It's a new society where soil and land are considered the new "gold". When asked if the game will utilize the new sensor system in the PS3 controller, the team admitted that they were totally unprepared to make use of it, but they seem to be up to the challenge. They even acknowledge that the new system "heralds a totally new era of gaming". Play Ten also shared some of the technical features of the game: 64-bit rendering; a flexible system of material description based on .FX files; physical model of building and rendering volume dynamic clouds on the basis of physical characteristics; system of the image post-processing; visualization of volume effects; combined model of the shadow building; GP on GPU; etc. Of course, they couldn't get into the specifics, but that'll do. The Wall will definitely have a multiplayer part, but there are no plans to add downloadable content at this time. The game is expected to ship in the first quarter of 2008. |
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In an interview with PS3Land.com,
Though the game is still in its pre-production stage, it has been in development for almost a year now. It's taking some time to get it moving because the development team feels that everything about the game should be "next-gen".