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Posted Aug 29, 2007 at 08:49AM by Karl B. Listed in: News, Games, Need for Speed ProStreet Tags: Electronic Arts, PS2, North America, Larry LaPierre
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Need For Speed ProStreet - Image 1Electronic Arts has announced a release date for Need For Speed ProStreet, the latest racer in the long-running Need For Speed franchise. The game will hit North America on October 31 while European gamers will be able to score a copy come November 1.

"Street racing is getting more organized and Need for Speed ProStreet is our interpretation of where we anticipate the culture to be in three to five years," said Executive Producer Larry LaPierre. "This is a next-gen game, packed with the raw intensity and visceral aggression that defines street racing at the highest level."

Need For Speed ProStreet has the usual racing action gamers have come to expect from the franchise and brings in an all-new speed challenge. The game will be released on PC, PlayStation 3, Xbox 360, Wii, PS2, PSP, and DS.


Buy: [Need for Speed ProStreet (Xbox 360)]
Buy: [Need for Speed ProStreet (PS3)]
Buy: [Need for Speed ProStreet (PC)]
Buy: [Need for Speed ProStreet (Wii)]

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Posted May 31, 2007 at 10:59AM by Ryan A. Listed in: News, Videos, Games, Screenshots, Need for Speed ProStreet Tags: Electronic Arts, PS2, Larry LaPierre
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Electronic Arts must have sensed the fans' renewed "need for speed" and that's why it just announced Need for Speed ProStreet, the latest addition to the successful racing franchise. The new video game title will be available Fall 2007 for PS3, 360, Wii, PC, PS2, PSP, and DS. A mobile version is also in the works.

Among ProStreet's new features and improved graphics, EA would like to highlight the game's Autosculpt technology that allows players to directly impact their car's performance for the first time as well as personalize its appearance. EA Executive Producer Larry LaPierre commented,

Need for Speed ProStreet accelerates street racing culture by providing the ultimate stage for the pursuit of street racing supremacy. This is a game about building the ultimate performance-tuned battle machine, taking it to multi-disciplinary showdowns all over the world and pitting your skills and reputation against the very best street racers.


What we have below are the first ever screenshots and trailer video for the title. We usually have some reservations about a game being released on multi-platform but we have to say that we'll be keeping an eye on this one.

EA announces Need for Speed ProStreet - Image 1EA announces Need for Speed ProStreet - Image 2EA announces Need for Speed ProStreet - Image 3EA announces Need for Speed ProStreet - Image 4EA announces Need for Speed ProStreet - Image 5


See the trailer video by clicking on Full Article below!

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Posted Jun 23, 2006 at 10:51AM by Kyle M. Listed in: Games, Need for Speed: Carbon Tags: GameCube, PS2, Larry LaPierre, GBA
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Need For Speed Carbon

EA Games have revealed more details on the next installment of their Need For Speed series for home and portable consoles alike. Dubbed the 'next-generation' of the Need For Speed series, Need For Speed Carbon will have many new features when compared with the older NFS titles adapting to the change in street racing trends. Possibly the most noticeable new game mode announced today was the ability to face the ultimate test of your driving skills on treacherous canyon roads.


"We pride ourselves on our ability to reinvent the franchise and continually uncover new and exciting trends in car culture. Canyon Racing is a real test of a driver's skill and we think it provides a fantastic game play opportunity to lean into"
said Larry LaPierre, the game's executive producer.

Need For Speed Carbon - Image 1 Need For Speed Carbon - Image 2


What starts in the city is settled in the canyons as Need for Speed Carbon shoots you into one of the world's most dangerous forms of street racing. Street races are often broken up by hotshot police and that is when you take to Carbon Canyon, where you can make or break your reputation as a street racer. Need for Speed Carbon features what EA call 'the next generation of customization' which gives you the power to design and tweak your cars in just about every way possible using sate of the art 'Autosculpt' technology.

Along with the press release for this game comes the same teaser video from Game Informer which boasts NFS Carbon's Fast and the Furious style gameplay. Need For Speed Carbon will be available in November 2006 for the Xbox 360, PS3, PSP, DS, GBA, Wii, PS2 and the original Xbox. And if you don't own any of these consoles - why are you here?

Download: [Need For Speed Carbon teaser]

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