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Posted Oct 16, 2009 at 01:28AM by Ryan F. Listed in: News, Homebrew Tags: Sony, SDK, Hellcat
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PS3 - Image 1Homebrew coders Hellcat, RichDevX, and SilverSpring has released PS3 System File Editor, a simple tool to edit SFO files similar to Sony's SDK version but with less restrictions.


Download: PS3 System File Editor v0.80

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Posted Sep 08, 2009 at 02:33PM by Karl B. Listed in: News, Videos Tags: Sony, SDK, PlayStation Store
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Sony - Image 1Sony just keeps on pumping out some interesting technology for the PS3 console. 3D's already been dated for next year, and there's another piece of tech that allows for ridiculously high-resolution imaging not just on PS3 but on its handheld sibling as well. That's not all: they're also making SingStar's voice recognition tools available for other developers to play with.  Check out a couple of demo videos after the jump.

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Posted Jul 14, 2009 at 02:14PM by Karl B. Listed in: News Tags: Linux, Sony, SCEE, PS2, SDK
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PlayStation 3 - Image 1 It looks like Sony is extending their support for schools and universities with courses geared towards computer engineering and programming. At the Develop Conference 2009, SCEE R&D's Sarah Lemarie revealed that a PS3 dev kit designed for academic use is in the works.

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Posted Jun 20, 2009 at 07:36PM by Glenn M. Listed in: News Tags: DualShock, Sony, SDK, PlayStation Eye
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PS3 Motion Controller - Image 1Since its unveiling at E3, there hasn't been much info on the PS3 motion controller. Today will be different, now that we'll get a bigger picture of what the PlayStation Eye-powered controller has in store for us. Taking off from the details they revealed at the expo, Sony now coughs out more details for their motion control project.

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Posted Oct 21, 2008 at 10:10PM by Karl B. Listed in: Accessories, Hacks and Exploits Tags: SDK, PlayStation Eye
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PlayStation Eye - Image 1Here's a cool release for PlayStation Eye owners who happen to dabble in a bit of homebrew coding. Coder Alex "Alex P" Popovich has released an updated SDK that gives users full access to the PlayStation Eye camera, leaving it open for configuration. Details in the full article.


Download: PS3EyeSetup v2.0b81019
Download: PS3Eye TouchLib (rev400) build

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Posted Apr 22, 2008 at 08:50AM by Charles D. Listed in: News Tags: Insomniac Games, Sony, SDK, Ratchet
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Logo of Insomniac Games, a video game company - Image 1It's better to give than to receive - this was the point of the new initiative set up by Ratchet & Clank developers Insomniac Games as it introduced a new technology sharing program entitled "Nocturnal" for other video game developers in the industry. Its aim is basically to create a central information hub which different devs can share with one another. You can find out more about the Nocturnal initiative by reading our full article after the jump.

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Posted Apr 01, 2008 at 09:49AM by Karl B. Listed in: News, Games, Burnout Paradise Tags: Sony, Criterion Games, SDK
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Burnout Paradise - Image 1Since this is the time for many April Fools' Day jokes, pranks, and what-have-yous, Burnout Paradise fans were justifiably wary of Criterion Games' announcement that it will be adding 1080i support to the game's PS3 version. The studio has just recently reiterated that they're serious, though. Read all about it in the full article.

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Posted Mar 06, 2008 at 05:33AM by David T. Listed in: Interviews, News Tags: Microsoft, Sony, PS2, Scott Steinberg, SDK
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The Sony PlayStation 3 - Image 1It comes as no surprise that Scott Steinberg is very confident about the PlayStation 3 - he is, after all, Vice President of Product Marketing at Sony.

Well, he has more comments about the PS3 this time around, this time in relation to the Nintendo Wii and the Microsoft Xbox 360. More confidence pours forth after the jump.

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Posted Feb 20, 2008 at 04:54AM by Ryan A. Listed in: News Tags: San Francisco, Havok, SDK
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Game Developers 08 Conference: Havok 5.5 released - Image 1During the Game Developers Conference 08 in San Francisco, the company Havok has released version 5.5 of its renowned game engine of the same name. The announcement was done by no less than Managing Director David O'Meara.

There have been many changes to the engine that promise to make gameplay experience more immersive. Know all about these changes after the jump!

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Posted Feb 19, 2008 at 03:41AM by David T. Listed in: News Tags: Windows Mobile, Exit Games Neutron, SDK
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A multiplatform update from the GDC 2008 - Image 1With today's global community, it's important to get connected and to stay connected. Exit Games allowed players of various platforms to do precisely that with the Neutron multiplayer gaming platform, the latest version of which was recently unveiled at the Game Developer's Conference 2008. Get connected in the full article after the jump.

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