Posted Oct 16, 2009 at 01:28AM by Ryan F.
Listed in:
News,
Homebrew
Tags:
Sony,
SDK,
Hellcat
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Homebrew coders Hellcat, RichDevX, and SilverSpring has released PS3
System File Editor, a simple tool to edit SFO files similar to Sony's
SDK version but with less restrictions.Download: PS3 System File Editor v0.80 |
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Posted Sep 08, 2009 at 02:33PM by Karl B.
Listed in:
News,
Videos
Tags:
Sony,
SDK,
PlayStation Store
Ó
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Posted Jul 14, 2009 at 02:14PM by Karl B.
Listed in:
News
Tags:
Linux,
Sony,
SCEE,
PS2,
SDK
Ó
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Posted Jun 20, 2009 at 07:36PM by Glenn M.
Listed in:
News
Tags:
DualShock,
Sony,
SDK,
PlayStation Eye
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Since its unveiling at E3, there hasn't been much info on the PS3 motion controller. Today will be different, now that we'll get a bigger picture of what the PlayStation Eye-powered controller has in store for us. Taking off from the details they revealed at the expo, Sony now coughs out more details for their motion control project. |
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Posted Oct 21, 2008 at 10:10PM by Karl B.
Listed in:
Accessories,
Hacks and Exploits
Tags:
SDK,
PlayStation Eye
Ó
|
Here's a cool release for PlayStation Eye owners who happen to dabble
in a bit of homebrew coding. Coder Alex "Alex P" Popovich has released
an updated SDK that gives users full access to the PlayStation Eye
camera, leaving it open for configuration. Details in the full article.Download: PS3EyeSetup v2.0b81019 Download: PS3Eye TouchLib (rev400) build |
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Posted Apr 22, 2008 at 08:50AM by Charles D.
Listed in:
News
Tags:
Insomniac Games,
Sony,
SDK,
Ratchet
Ó
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It's better to give than to receive - this was the point of the new initiative set up by Ratchet & Clank developers Insomniac Games as it introduced a new technology sharing program entitled "Nocturnal" for other video game developers in the industry. Its aim is basically to create a central information hub which different devs can share with one another. You can find out more about the Nocturnal initiative by reading our full article after the jump. |
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Posted Apr 01, 2008 at 09:49AM by Karl B.
Listed in:
News,
Games,
Burnout Paradise
Tags:
Sony,
Criterion Games,
SDK
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Since this is the time for many April Fools' Day jokes, pranks, and what-have-yous, Burnout Paradise fans were justifiably wary of Criterion Games' announcement that it will be adding 1080i support to the game's PS3 version. The studio has just recently reiterated that they're serious, though. Read all about it in the full article. |
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Posted Mar 06, 2008 at 05:33AM by David T.
Listed in:
Interviews,
News
Tags:
Microsoft,
Sony,
PS2,
Scott Steinberg,
SDK
Ó
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It comes as no surprise that Scott Steinberg is very confident about the PlayStation 3 - he is, after all, Vice President of Product Marketing at Sony. Well, he has more comments about the PS3 this time around, this time in relation to the Nintendo Wii and the Microsoft Xbox 360. More confidence pours forth after the jump. |
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Posted Feb 20, 2008 at 04:54AM by Ryan A.
Listed in:
News
Tags:
San Francisco,
Havok,
SDK
Ó
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There have been many changes to the engine that promise to make gameplay experience more immersive. Know all about these changes after the jump! |
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Posted Feb 19, 2008 at 03:41AM by David T.
Listed in:
News
Tags:
Windows Mobile,
Exit Games Neutron,
SDK
Page 1
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With today's global community, it's important to get connected and to stay connected. Exit Games allowed players of various platforms to do precisely that with the Neutron multiplayer gaming platform, the latest version of which was recently unveiled at the Game Developer's Conference 2008. Get connected in the full article after the jump. |
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