10 Jumps
Netflix service now live on PS3
7 Jumps
MAG Beta Phase 4 now ongoing
Posted Jul 18, 2009 at 11:59PM by Karl B.
Listed in:
Games,
Weekend Warrior
Tags:
Sony,
Killzone,
thatgamecompany,
PlayStation Store,
TurboGrafx,
Guerrilla Games
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Posted Jul 15, 2009 at 09:57AM by Karl B.
Listed in:
News,
Games
Tags:
Sony,
Jenova Chen,
thatgamecompany
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Posted Jun 24, 2009 at 04:11PM by Karl B.
Listed in:
News,
Games,
flOw
Tags:
YouTube,
iPhone,
Jenova Chen,
thatgamecompany,
Twitter,
App Store
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Posted Feb 12, 2009 at 01:40PM by Gino D.
Listed in:
News,
PlayStation Network,
Games
Tags:
Sony,
Europe,
thatgamecompany,
Incubus,
David Hasselhoff
Ó
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After last week's Killzone 2 demo... we now move to Resistance! Yep, one step closer to the retail release of Resistance: Retribution,
Europe finally has the demo of the game available on this week's
PlayStation Network update. Other than that, Sony and ThatGameCompany
are sending out Valentine's gifts for everyone in the form of Flower. Oh, and if you're a Hoff fan, there's a David Hasselhoff theme for your PS3 too. Rawr! As for the full list of DLC available on the Store... |
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Posted Feb 10, 2009 at 10:30PM by Glenn M.
Listed in:
PlayStation Network
Tags:
Kellee Santiago,
SCEA,
thatgamecompany,
Sleepy
Ó
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For those who still quite can't figure the game out, here's a video and go behind the scenes with SCEA's Eric Koch and thatgamecompany's Kellee Santiago where they talk about the ideas behind the game plus they show you how the gameplay works. |
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Posted Feb 03, 2009 at 09:10AM by Gino D.
Listed in:
News,
PlayStation Network,
Games
Tags:
Sony,
thatgamecompany
Ó
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Let's see if you guys still got the flow for ThatGameCompany's latest offering: Flower. The PSN title is about to bud open on February 12 (aaw, flowers from Sony just before Valentine's - aren't they the sweet ones?), so if you guys want a bouquet to go with your PSN date, have at it: here's the full list of Trophies for Flower. |
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Posted Apr 30, 2007 at 02:31AM by Ian C.
Listed in:
Videos,
Opinions & Analysis
Tags:
Kellee Santiago,
David Jaffe,
thatgamecompany,
Naked Sky,
Josh Glazer
Ó
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Below is the concluding part of episode 4 (the same one where Jaffe comments on Blu-ray) of GameTrailer's Crossfire-esque videogames talk show, "The Bonus Round". In it is Sony's David Jaffe, thatgamecompany's Kellee Santiago, and Naked Sky's Josh Glazer.
In this video, they talk about the appeal of small downloadable video games. The talk about how small games give gamers who don't have time for 30-hour epics the gaming fix that they need. What's noteworthy here is Josh Glazer saying that even if RoboBlitz dished out its gameplay in hour-sized chunks, feedback from players indicated that they wanted it shorter. Apparently, their market was a bit annoyed with the learning curve, and wanted the bite-sized game snappier. Like a music video. Enough explaining, watch it yourself: We particularly like that bit in the discussion about innovation in big games versus innovation in small downloadable games. What's nice about that one is that they noted that a game, large or small, always tries to have something new in it, because that's what sells. Well, folks? What's your take on this? Do you want Sony to give Josh Glazer some dev kits? Let us know through the comments. |
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Posted Feb 21, 2007 at 05:47PM by Jex H.
Listed in:
PlayStation Network,
Games,
flOw,
Screenshots
Tags:
Sony,
thatgamecompany
Ó
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To celebrate the grrreat news we brought you just a while ago about the game's release tomorrow, we're gonna share with you this mesmerizing new batch of screens we were able to score just recently. We know you've seen quite a lot of flOw goodies from us, you have the videos and the trailers, as well as interviews from the folks at TGC (thatgamecompany) and Sony talking about dev processes and whatnot. But perhaps the most striking thing that flOw features (for this writer at least) is the visuals/graphics. I mean, look how tantalizing they are! It's almost like floating amongst electric jellyfish and you're seeing colors for the first time. Add to that the fact that the game will run on 1080p, man, it doesn't get any psychedelic than this. So as you countdown the hours until the game's release tomorrow, have a fill of these jellytrippy screens why don'cha? *ogles at screens and spaces out* |
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Posted Feb 17, 2007 at 02:46PM by Enrico S.
Listed in:
Videos,
Games,
flOw
Tags:
Sony,
thatgamecompany
Ó
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flOw, a game developed by thatgamecompany, is unorthodox. It twists, it wiggles, and it squirms. What more could you ask for in a video game? After checking out the new flOw videos, we continue to be mesmerized by the different light, colors, and movement that we saw on the screen - the game has gone a long way from when it used to be a "simple" web-based Flash game (see the ooooold image above). Check out the videos, and lose yourself. *drool* Download: [flOw gameplay movie 1] Download: [flOw gameplay movie 2] |
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Posted Oct 16, 2006 at 11:03PM by Max F.
Listed in:
Previews,
Videos,
Games,
flOw
Tags:
microorganisms,
Jenova Chen,
thatgamecompany
Page 1
Ó
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We're going to all have to agree on how to write the name of this game. Flow flOw flow FLOW. Anyway, flOw, which y'all should have downloaded and tried by now, is a beautiful, simple, engaging, and very fun game for the PS3 (we've been impressed with it since it came out at TGS). It's rare to have most of the QJ bloggers agreeing on one title, but this one goes on almost everybody's wish list.
One thing we liked about the game was the fact that learning how to play it is very intuitive. You only need to know the basics: holding down the button accelerates, eating the red microorganisms (the ones that make red echo pings) will take you deeper into the sea, eating the blue ones will take you up. If you see a big creature, it might try to eat your glowing cells, and you have to it the creatures glowing cells to defeat it. (Watch the video if you don't understand.) The PS3 version is developed by thatgamecompany based on Jenova Chen's Flash game. What's the game about? ***SPOILER ALERT*** You play a worm-like organism. You eat. You avoid being eaten. You grow. And when you get to the deepest part of the ocean and eat the "boss," a cool thing happens: you become a jellyfish-like organism. Then you float back to the surface and start all over. ***END SPOILERS*** Download: [flOw Eating Video] |
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