Posted Feb 20, 2008 at 10:59AM by Charles D. Listed in: News Tags: Wiimote, headset, prototype, IBM, Emotiv
Ó

Emotiv EPOC neuroheadset accessory - Image 1Gamers who are looking for a unique perspective into their video gaming habits will definitely get a kick out of Emotiv Systems' Emotiv EPOC neuroheadset. This unique gaming accessory allows you to control in-game characters using the neuron signals transmitted by your brain. Other details about this neat gadget can be found in the full article after the jump.

Email this  |  Digg It!   |   Comments [8] read more ...
Posted Feb 18, 2008 at 10:03AM by Isaac C. Listed in: News, Games, Lego Indiana Jones: The Original Adventures Tags: Wiimote, MTV, Star Wars, LucasArts, Traveller's Tales
Ó

Information and details for Lego Indiana Jones on the PS3, PSP, Wii, Nintendo DS, Xbox 360, and PC - Image 1 Lego games are one of those few franchises where you could actually smile when your character dies. Exploding bits of Lego just can't fail to brighten up your day. A huge rolling Lego boulder is bound to do the same. New info and details are in for the upcoming Lego Indiana Jones: The Original Adventures. Check it out in the full article.

Email this  |  Digg It!   |   Comments [0] read more ...
Posted Feb 03, 2008 at 03:28AM by Tim Y. Listed in: Controller, News Tags: Wiimote, GDC, SDK, Emotiv
Ó

GDC 2008: Emotiv to introduce SDK for brainwave-based controller headset - Image 1Emotiv Systems has sent word that they will be introducing the beta build of their mind-controlled headset's SDK at the upcoming Game Developer Conference in San Francisco.

While the SDK won't be released until a month later, Emotiv's lecture should give visitors an idea of what the company's new tech will offer. Details are available in the full article.

Email this  |  Digg It!   |   Comments [0] read more ...
Posted Feb 01, 2008 at 01:39PM by Isaac C. Listed in: Accessories, Hacks and Exploits Tags: Wiimote, motion-sensing, PlayStation Eye
Ó

PlayStation Eye used for VR desktop hack similar to Wii VR - Image 1Remember Johnny Chung Lee? He made the Head Tracking VR program on the Wii using the motion-sensing technology of the Wiimote. But let's not forget that the Wiimote isn't the only motion-sensing device out there. Programmer Thomas Miller made a similar program of Lee's Desktop VR on the PlayStation 3 using the PlayStation Eye. Check out the video in the full article.

Email this  |  Digg It!   |   Comments [9] read more ...
Posted Jan 29, 2008 at 10:14AM by Charles D. Listed in: Interviews, Opinions & Analysis Tags: Microsoft, Wiimote, Sony, Carnegie Mellon University
Ó

Nintendo's Wii Remote for the Wii - Image 1Now that we've seen the potential of mimicking Minority Report technology using the Wii Remote's motion sensing capabilities, we all have to wonder what's next for the designer Johnny Chung Lee. In an interview conducted by ActionTrip, the PhD Graduate Student of Carnegie Mellon University talks about his future plans for his device, as well as its potential in shaping the next generations of future consoles. Check out the rest of the interview in the full article!

Email this  |  Digg It!   |   Comments [7] read more ...
Posted Dec 30, 2007 at 12:25AM by Charles D. Listed in: Interviews, Brothers in Arms: Hell's Highway, Games, Borderlands Tags: Wiimote, Steven Spielberg, Dreamcast, Gearbox Software, Nunchuk
Ó

Randy Pitchford, President and CEO of Gearbox Software - Image 1Kotaku's Brian Ashcraft recently got a hold of Randy Pitchford, Gearbox Software's head honcho, as he talked about the various games the company was planning to release across the various platforms. Pitchford looked back on the company's Brothers in Arms series, as well as their upcoming shooter Borderlands. Also, he talked about their unprecedented adaptation of the Wii port to Dreamcast's rhythm game Samba de Amigo.

Check out what else Randy Pitchford had to say after the jump!

Email this  |  Digg It!   |   Comments [0] read more ...
Posted Dec 11, 2007 at 10:51AM by Isaac C. Listed in: Games, Opinions & Analysis Tags: Christmas, Ubisoft, Wiimote, Electronic Arts, PS2
Ó

Nintendo Wii - Image 1With the advent of the next-generation consoles there's been an increased attention to the realism factor of gaming. However, with the phenomenal success of the Wii and the DS, which both focused on innovative gameplay rather than stunning graphics, a large question loomed on the industry: "What sells? Graphics or gameplay?" This and the role of the Nintendo platforms were the topics of discussion in a panel at the 2007 Montreal Independent Games Summit. Read about the discussion in the full article.

Email this  |  Digg It!   |   Comments [8] read more ...
Posted Nov 30, 2007 at 05:47AM by Charles D. Listed in: Controller, Interviews, News, Games, Time Crisis 4 Tags: Wiimote, Sega, Namco Bandai, PS2, SIXAXIS
Ó

Guncon 3 gun controller compatible with Namco Bandai's Time Crisis 4 - Image 1One of the best things Namco Bandai is known for is its many popular titles ported from the arcade platform. The latest of these games was the release of Time Crisis 4 for the PS3 last November 20. In a Gamasutra interview with game producer Teruaki Minami, the game and the return of the gun-based gaming genre was discussed.

Read more about the Guncon 3 and Time Crisis 4 after the jump!

Email this  |  Digg It!   |   Comments [9] read more ...
Posted Nov 25, 2007 at 01:58PM by Jerico G. Listed in: Metal Gear Solid 4: Guns of the Patriots, Opinions & Analysis Tags: Microsoft, Wiimote, Master Chief, Sony, Solid Snake
Ó

Solid Snake - a hero of many wars - Image 1In wars, it's the heroes that really count. It's not always about spears, shields, and catapults, most armies had to rely on their Achilles', Beowulfs, Leonidas' and Harry Potters. That's why PlayStation 3 has Solid Snake, Xbox 360 has Master Chief, and Wii has Mario. What happens then when Sony, Microsoft, and Nintendo decide to swap heroes and place them in one of their consoles' biggest games?

Read more about this cross-console draft, after the jump!

Email this  |  Digg It!   |   Comments [4] read more ...
Posted Nov 24, 2007 at 04:55PM by Isaac C. Listed in: Games, Opinions & Analysis Tags: Wiimote, Monopoly
Ó

A one-console future - Image 1There's been a lot of talk and clamor for a one-console future after the next-gens. This has been met with both anticipation and criticism alike. And it's no wonder, as a lot will change if the future only holds one console.

If a one-console future is inevitable, what could it mean for us, the consumers?

Email this  |  Digg It!   |   Comments [16] read more ...
  Page 1       
Featured Content
QJ.NET Blog Network RSS Feeds
MyQJ Feed / PDA
MyQJ RSS / PDA
Blog of Blogs Feed / PDA
QJ.NET RSS / PDA
Gaming Consoles Feed / PDA
Nintendo DS RSS / PDA
PlayStation 3 RSS / PDA
PSP Updates RSS / PDA
Wii RSS / PDA
Xbox 360 RSS / PDA
PC Gaming Feed / PDA
Age of Conan RSS / PDA
Games for Windows RSS / PDA
MMORPG RSS / PDA
Tabula Rasa RSS / PDA
World of Warcraft RSS / PDA
Science Feed / PDA
Science RSS / PDA
Technology Feed / PDA
Apple RSS / PDA
Gadgets RSS / PDA
Mobile RSS / PDA
Photography RSS / PDA
Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!